The First Descendant

Brisk Walk Module (General Rounds)

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Season 1 | New Update
★ New Characters: Hailey and Ultimate Freyna
☆ Season Guides: Battle Pass | Invasion Guide | ETA-0
☆ New Void Interception: Death Stalker
☆ New Weapon: Frost Watcher

Brisk Walk is a General Rounds module in The First Descendant. Read on to learn how to get Brisk Walk, its effects, and more!

How to Get Brisk Walk

Agna Desert (Hard) - Caligo Ossuary Mission Monster
Agna Desert (Hard) - The Asylum Mission Monster
Agna Desert (Hard) - Void Fragment Complete
Agna Desert (Normal) - Abandoned Reconstruction Site Mission Monster
Agna Desert (Normal) - Baggage Transport Base Mission Monster
Agna Desert (Normal) - Caligo Ossuary Mission Monster
Agna Desert (Normal) - Commanding Ground Mission Monster
Agna Desert (Normal) - Excavation Team Directional Radar Mission Monster
Agna Desert (Normal) - Heavy Equipment Entry Path Mission Monster
Agna Desert (Normal) - Kuiper Depot Mission Monster
Agna Desert (Normal) - Miragestone: Vulgus Strategic Outpost Mission Monster
Agna Desert (Normal) - Ossuary Mission Monster
Agna Desert (Normal) - Outpost Workshop Mission Monster
Agna Desert (Normal) - Previous Construct Team Quarters Mission Monster
Agna Desert (Normal) - Red Sphere Mission Monster
Agna Desert (Normal) - Rock Cave Base Mission Monster
Agna Desert (Normal) - Storage: Vulgus Strategic Outpost Mission Monster
Agna Desert (Normal) - Surveillance Location Mission Monster
Agna Desert (Normal) - The Asylum Mission Monster
Agna Desert (Normal) - Vermillion Waste: Vulgus Strategic Outpost Mission Monster
Agna Desert (Normal) - Void Fragment Complete
Agna Desert (Normal) - Void Fusion Reactor - Agna Desert Miragestone Deposit Mission Monster
Agna Desert (Normal) - Void Fusion Reactor - Agna Desert The Storage Mission Monster
Agna Desert (Normal) - Void Fusion Reactor - Agna Desert Vermillion Waste Mission monster
Fortress (Hard) - Giant Hangar Complete
Fortress (Hard) - Heart of the Fortress Mission Monster
Fortress (Hard) - Quarantine Zone Mission Monster
Fortress (Normal) - Central Control Unit Mission Monster
Fortress (Normal) - Command Relay Mission Monster
Fortress (Normal) - Convertor Facility: Vulgus Strategic Outpost Complete
Fortress (Normal) - Defense Line: Vulgus Strategic Outpost Mission Monster
Fortress (Normal) - Destroyed Base Mission Monster
Fortress (Normal) - Explosive Debris Mission Monster
Fortress (Normal) - Fortress Command Entrance Mission Monster
Fortress (Normal) - Frozen Shipyard Mission Monster
Fortress (Normal) - Frozen Valley: Vulgus Strategic Outpost Mission Monster
Fortress (Normal) - Gate System Control Network Mission Monster
Fortress (Normal) - Giant Hangar Complete
Fortress (Normal) - Giant Hangar Mission Monster
Fortress (Normal) - Heart of the Fortress Mission Monster
Fortress (Normal) - High-thermal Source Detected Zone Mission Monster
Fortress (Normal) - Munitions Loading Dock Mission Monster
Fortress (Normal) - Outlying Communications Facility Mission Monster
Fortress (Normal) - Quarantine Zone Mission Monster
Fortress (Normal) - Ship Charging Facility Mission Monster
Fortress (Normal) - Snowy Heights Mission Monster
Fortress (Normal) - Void Fusion Reactor - Fortress Fallen Ark Mission Monster
Fortress (Normal) - Void Fusion Reactor - Fortress Frozen Valley Mission Monster
Intercept Battle: (Hard) Pyromaniac
Legend
Mission Monster - Any of the enemies encountered in the mission can drop the module.
Complete - The module can be received after completing the mission.
Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle.
Descendant Required - Open the Encrypted Vault using the required descendant.
Intercept Battle - Defeat the indicated Void Intercept Boss.

Brisk Walk Basic Info & Effects

Brisk Walk Basic Info
The First Descendant - Brisk Walk.png Brisk Walk Capacity 6
Socket Malachite
Class
The First Descendant - General Rounds Icon.png General Rounds
Effects
On hit, Movement Speed +X% for Xs. (Cooldown Xs).

Details Per Level

Lvl Effect Capacity Kuiper Shard Gold
0 On hit, Movement Speed +10% for 5s. (Cooldown 25s). 6 - -
1 On hit, Movement Speed +10% for 5s. (Cooldown 24s) 7 900 9000
2 On hit, Movement Speed +10% for 5s. (Cooldown 23s) 8 2700 27000
3 On hit, Movement Speed +10% for 5s. (Cooldown 22s) 9 6000 60000
4 On hit, Movement Speed +10% for 5s. (Cooldown 21s) 10 12000 120000
5 On hit, Movement Speed +10% for 5s. (Cooldown 20s) 11 22000 220000
6 On hit, Movement Speed +10% for 5s. (Cooldown 19s) 12 39300 393000
7 On hit, Movement Speed +10% for 5s. (Cooldown 18s) 13 67800 678000
8 On hit, Movement Speed +10% for 5s. (Cooldown 17s) 14 114300 1143000
9 On hit, Movement Speed +10% for 5s. (Cooldown 16s) 15 189300 1893000
10 On hit, Movement Speed +10% for 5s. (Cooldown 15s) 16 309300 3093000

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