★ Beginner's Guide and Advanced Tips and Tricks
★ The First Descendant Roadmap
★ Season 1 | New Update
★ New Characters: Hailey and Ultimate Freyna
☆ Season Guides: Battle Pass | Invasion Guide | ETA-0
☆ New Void Interception: Death Stalker
☆ New Weapon: Frost Watcher
Brisk Walk is a General Rounds module in The First Descendant. Read on to learn how to get Brisk Walk, its effects, and more!
Agna Desert (Hard) - Caligo Ossuary Mission Monster |
Agna Desert (Hard) - The Asylum Mission Monster |
Agna Desert (Hard) - Void Fragment Complete |
Agna Desert (Normal) - Abandoned Reconstruction Site Mission Monster |
Agna Desert (Normal) - Baggage Transport Base Mission Monster |
Agna Desert (Normal) - Caligo Ossuary Mission Monster |
Agna Desert (Normal) - Commanding Ground Mission Monster |
Agna Desert (Normal) - Excavation Team Directional Radar Mission Monster |
Agna Desert (Normal) - Heavy Equipment Entry Path Mission Monster |
Agna Desert (Normal) - Kuiper Depot Mission Monster |
Agna Desert (Normal) - Miragestone: Vulgus Strategic Outpost Mission Monster |
Agna Desert (Normal) - Ossuary Mission Monster |
Agna Desert (Normal) - Outpost Workshop Mission Monster |
Agna Desert (Normal) - Previous Construct Team Quarters Mission Monster |
Agna Desert (Normal) - Red Sphere Mission Monster |
Agna Desert (Normal) - Rock Cave Base Mission Monster |
Agna Desert (Normal) - Storage: Vulgus Strategic Outpost Mission Monster |
Agna Desert (Normal) - Surveillance Location Mission Monster |
Agna Desert (Normal) - The Asylum Mission Monster |
Agna Desert (Normal) - Vermillion Waste: Vulgus Strategic Outpost Mission Monster |
Agna Desert (Normal) - Void Fragment Complete |
Agna Desert (Normal) - Void Fusion Reactor - Agna Desert Miragestone Deposit Mission Monster |
Agna Desert (Normal) - Void Fusion Reactor - Agna Desert The Storage Mission Monster |
Agna Desert (Normal) - Void Fusion Reactor - Agna Desert Vermillion Waste Mission monster |
Fortress (Hard) - Giant Hangar Complete |
Fortress (Hard) - Heart of the Fortress Mission Monster |
Fortress (Hard) - Quarantine Zone Mission Monster |
Fortress (Normal) - Central Control Unit Mission Monster |
Fortress (Normal) - Command Relay Mission Monster |
Fortress (Normal) - Convertor Facility: Vulgus Strategic Outpost Complete |
Fortress (Normal) - Defense Line: Vulgus Strategic Outpost Mission Monster |
Fortress (Normal) - Destroyed Base Mission Monster |
Fortress (Normal) - Explosive Debris Mission Monster |
Fortress (Normal) - Fortress Command Entrance Mission Monster |
Fortress (Normal) - Frozen Shipyard Mission Monster |
Fortress (Normal) - Frozen Valley: Vulgus Strategic Outpost Mission Monster |
Fortress (Normal) - Gate System Control Network Mission Monster |
Fortress (Normal) - Giant Hangar Complete |
Fortress (Normal) - Giant Hangar Mission Monster |
Fortress (Normal) - Heart of the Fortress Mission Monster |
Fortress (Normal) - High-thermal Source Detected Zone Mission Monster |
Fortress (Normal) - Munitions Loading Dock Mission Monster |
Fortress (Normal) - Outlying Communications Facility Mission Monster |
Fortress (Normal) - Quarantine Zone Mission Monster |
Fortress (Normal) - Ship Charging Facility Mission Monster |
Fortress (Normal) - Snowy Heights Mission Monster |
Fortress (Normal) - Void Fusion Reactor - Fortress Fallen Ark Mission Monster |
Fortress (Normal) - Void Fusion Reactor - Fortress Frozen Valley Mission Monster |
Intercept Battle: (Hard) Pyromaniac |
Legend |
---|
・Mission Monster - Any of the enemies encountered in the mission can drop the module. ・Complete - The module can be received after completing the mission. ・Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle. ・Descendant Required - Open the Encrypted Vault using the required descendant. ・Intercept Battle - Defeat the indicated Void Intercept Boss. |
Brisk Walk Basic Info | |||
---|---|---|---|
Brisk Walk | Capacity | 6 | |
Socket | Malachite | ||
Class | General Rounds |
||
Effects | |||
On hit, Movement Speed +X% for Xs. (Cooldown Xs). |
Lvl | Effect | Capacity | Kuiper Shard | Gold |
---|---|---|---|---|
0 | On hit, Movement Speed +10% for 5s. (Cooldown 25s). | 6 | - | - |
1 | On hit, Movement Speed +10% for 5s. (Cooldown 24s) | 7 | 900 | 9000 |
2 | On hit, Movement Speed +10% for 5s. (Cooldown 23s) | 8 | 2700 | 27000 |
3 | On hit, Movement Speed +10% for 5s. (Cooldown 22s) | 9 | 6000 | 60000 |
4 | On hit, Movement Speed +10% for 5s. (Cooldown 21s) | 10 | 12000 | 120000 |
5 | On hit, Movement Speed +10% for 5s. (Cooldown 20s) | 11 | 22000 | 220000 |
6 | On hit, Movement Speed +10% for 5s. (Cooldown 19s) | 12 | 39300 | 393000 |
7 | On hit, Movement Speed +10% for 5s. (Cooldown 18s) | 13 | 67800 | 678000 |
8 | On hit, Movement Speed +10% for 5s. (Cooldown 17s) | 14 | 114300 | 1143000 |
9 | On hit, Movement Speed +10% for 5s. (Cooldown 16s) | 15 | 189300 | 1893000 |
10 | On hit, Movement Speed +10% for 5s. (Cooldown 15s) | 16 | 309300 | 3093000 |
Descendant Modules | Weapon Modules |
Brisk Walk Module (General Rounds)
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