The First Descendant

Electric Priority Module (High-Power Rounds)

Electric Priority is a High-Power Rounds module in The First Descendant. Read on to learn how to get Electric Priority, its effects, and more!

How to Get Electric Priority

Intercept Battle: (Hard) Executioner
Kingston (Hard) - Magister Lab Mission Monster
Kingston (Hard) - Slumber Valley Mission Monster
Kingston (Hard) - Urban District Complete
Kingston (Normal) - Fallen Theater: Vulgus Strategic Outpost Mission Monster
Kingston (Normal) - Field Communications Center Mission Monster
Kingston (Normal) - Kingston Communications Repeater Mission Monster
Kingston (Normal) - Kingston Surveillance Radar Mission Monster
Kingston (Normal) - Magister Lab Mission Monster
Kingston (Normal) - Slumber Valley Mission Monster
Kingston (Normal) - Suspicious Battery Pack Mission Monster
Kingston (Normal) - The Last Emergency Communicator Mission Monster
Kingston (Normal) - Urban District Complete
Kingston (Normal) - Urban District Mission Monster
Kingston (Normal) - Vulgus Data Transmitter Mission Monster
Kingston (Normal) - Vulgus Field Generator Mission Monster
Kingston (Normal) - Vulgus Occupied Buildings Mission Monster
Legend
Mission Monster - Any of the enemies encountered in the mission can drop the module.
Complete - The module can be received after completing the mission.
Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle.
Descendant Required - Open the Encrypted Vault using the required descendant.
Intercept Battle - Defeat the indicated Void Intercept Boss.

Electric Priority Basic Info & Effects

Electric Priority Basic Info
The First Descendant - Electric Priority.png Electric Priority Capacity 6
Socket Xantic
Class
The First Descendant - High-Power Rounds Icon.png High-Power Rounds
Effects
Electric ATK +X%, Reload Time Modifier -X%.

Details Per Level

Lvl Effect Capacity Kuiper Shard Gold
0 Electric ATK +13%, Reload Time Modifier -8%. 6 - -
1 Electric ATK +14.7%, Reload Time Modifier -8% 7 600 6000
2 Electric ATK +16.7%, Reload Time Modifier -10.2% 8 1800 18000
3 Electric ATK +19.1%, Reload Time Modifier -11.6% 9 4000 40000
4 Electric ATK +22%, Reload Time Modifier -13.4% 10 8000 80000
5 Electric ATK +25.3%, Reload Time Modifier -15.3% 11 14800 148000
6 Electric ATK +29.2%, Reload Time Modifier -17.7% 12 26200 262000
7 Electric ATK +33.4%, Reload Time Modifier -20.1% 13 45200 452000
8 Electric ATK +38.1%, Reload Time Modifier -22.9% 14 76200 762000
9 Electric ATK +43.6%, Reload Time Modifier -26.2% 15 126200 1262000
10 Electric ATK +50%, Reload Time Modifier -30% 16 206200 2062000

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