The First Descendant

Weak Point Sight Module (High-Power Rounds Shotguns)

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Weak Point Sight is a Rare High-Power Rounds module for Shotguns in The First Descendant (TFD). Read on to learn how to get Weak Point Sight, its effects, and more!

How to Get Weak Point Sight

Hagios (Hard) - Large Supply Transport Point Complete
Hagios (Hard) - Old Mystery Mission Monster
Hagios (Hard) - The Haven Mission Monster
Hagios (Normal) - Ally Retreat Route Mission Monster
Hagios (Normal) - Ancient Quantum Facility Mission Monster
Hagios (Normal) - Antiaircraft Defensive Position Mission Monster
Hagios (Normal) - Broadband Fleet Beacon Mission Monster
Hagios (Normal) - Cargo Management Zone Mission Monster
Hagios (Normal) - Crimson Contaminated Area Mission Monster
Hagios (Normal) - Deep Digger Mission Monster
Hagios (Normal) - Dune Base: Vulgus Strategic Outpost Mission Monster
Hagios (Normal) - Forward Base: Vulgus Strategic Outpost Mission Monster
Hagios (Normal) - Large Supply Transport Point Complete
Hagios (Normal) - Large Supply Transport Point Mission Monster
Hagios (Normal) - Old Mystery Mission Monster
Hagios (Normal) - Ransacked Village Mission Monster
Hagios (Normal) - Ruins Guard Facility Mission Monster
Hagios (Normal) - Ruins Modification Base Mission Monster
Hagios (Normal) - Tethered Energy Position Mission Monster
Hagios (Normal) - The Corrupted Zone: Vulgus Strategic Outpost Mission Monster
Hagios (Normal) - The Haven Mission Monster
Hagios (Normal) - The Passage to the Ruins Mission Monster
Hagios (Normal) - Vulgus Blockade Mission Monster
Intercept Battle: (Hard) Obstructer
Legend
Mission Monster - Any of the enemies encountered in the mission can drop the module.
Complete - The module can be received after completing the mission.
Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle.
Descendant Required - Open the Encrypted Vault using the required descendant.
Intercept Battle - Defeat the indicated Void Intercept Boss.

Weak Point Sightt Basic Info & Effects

Weak Point Sight Basic Info
The First Descendant - Weak Point Sight.png Weak Point Sight Capacity 6
Socket Malachite
Class
The First Descendant - High-Power Rounds Icon.png High-Power Rounds
Effects
Weak Point Damage +X%, Accuracy -X%.

Details Per Level

Lvl Effect Capacity Kuiper Shard Gold
0 Weak Point Damage +10%, Accuracy -5%. 6 - -
1 Weak Point Damage +10.2% 7 600 6000
2 Weak Point Damage +11.6% 8 1800 18000
3 Weak Point Damage +13.3% 9 4000 40000
4 Weak Point Damage +15.3% 10 8000 80000
5 Weak Point Damage +17.6% 11 14800 148000
6 Weak Point Damage +20.4% 12 26200 262000
7 Weak Point Damage +23.3% 13 45200 452000
8 Weak Point Damage +26.6% 14 76200 762000
9 Weak Point Damage +30.5% 15 126200 1262000
10 Weak Point Damage +35% 16 206200 2062000

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