The First Descendant

Weak Point Detection Module (General Rounds)

Please note that the First Descendant Team has stopped covering the game as of October 2024. Information on certain pages may not be up-to-date.

Weak Point Detection is a General Rounds module in The First Descendant. Read on to learn how to get Weak Point Detection, its effects, and more!

How to Get Weak Point Detection

Agna Desert - (Normal) Void Fusion Reactor - Agna Desert Vermilion Waste Mission Monster
Agna Desert (Hard) - Caligo Ossuary Mission Monster
Agna Desert (Hard) - Mining Beacon Complete
Agna Desert (Hard) - The Asylum Mission Monster
Agna Desert (Normal) - Abandoned Reconstruction Site Mission Monster
Agna Desert (Normal) - Baggage Transport Base Mission Monster
Agna Desert (Normal) - Caligo Ossuary Mission Monster
Agna Desert (Normal) - Commanding Ground Mission Monster
Agna Desert (Normal) - Excavation Team Directional Radar Mission Monster
Agna Desert (Normal) - Heavy Equipment Entry Path Mission Monster
Agna Desert (Normal) - Kuiper Depot Mission Monster
Agna Desert (Normal) - Mining Beacon Complete
Agna Desert (Normal) - Mining Beacon Mission Monster
Agna Desert (Normal) - Miragestone: Vulgus Strategic Outpost Mission Monster
Agna Desert (Normal) - Ossuary Mission Monster
Agna Desert (Normal) - Outpost Workshop Mission Monster
Agna Desert (Normal) - Previous Construct Team Quarters Mission Monster
Agna Desert (Normal) - Red Sphere Mission Monster
Agna Desert (Normal) - Rock Cave Base Mission Monster
Agna Desert (Normal) - Storage: Vulgus Strategic Outpost Mission Monster
Agna Desert (Normal) - Surveillance Location Mission Monster
Agna Desert (Normal) - The Asylum Mission Monster
Agna Desert (Normal) - Vermillion Waste: Vulgus Strategic Outpost Mission Monster
Agna Desert (Normal) - Void Fusion Reactor - Agna Desert Miragestone Deposit Mission Monster
Agna Desert (Normal) - Void Fusion Reactor - Agna Desert The Storage Mission Monster
Intercept Battle: (Hard) Obstructer
Legend
Mission Monster - Any of the enemies encountered in the mission can drop the module.
Complete - The module can be received after completing the mission.
Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle.
Descendant Required - Open the Encrypted Vault using the required descendant.
Intercept Battle - Defeat the indicated Void Intercept Boss.

Weak Point Detection Basic Info & Effects

Weak Point Detection Basic Info
The First Descendant - Weak Point Detection.png Weak Point Detection Capacity 6
Socket Malachite
Class
The First Descendant - General Rounds Icon.png General Rounds
Effects
Weak Point Damage +X%, Firearm ATK +X%

Details Per Level

Lvl Effect Capacity Kuiper Shard Gold
0 Weak Point Damage +8%, Firearm ATK +1% 6 - -
1 Weak Point Damage +9.3%, Firearm ATK +1% 7 600 6000
2 Weak Point Damage +11.1%, Firearm ATK +1% 8 1800 18000
3 Weak Point Damage +13.4%, Firearm ATK +1% 9 4000 40000
4 Weak Point Damage +16.3%, Firearm ATK +1% 10 8000 80000
5 Weak Point Damage +20%, Firearm ATK +1% 11 14800 148000

The First Descendant Related Guides

The First Descendant - Modules Front Page Partial Banner.png

List of All Modules

Modules by Type

Descendant Modules Weapon Modules

Author

    Walkthrough Menu

    All rights reserved