The First Descendant

Weak Point Insight Module (General Rounds)

Weak Point Insight is a General Rounds module in The First Descendant. Read on to learn how to get Weak Point Insight, its effects, and more!

How to Get Weak Point Insight

Echo Swamp (Hard) - Arche Motion Sensor Complete
Echo Swamp (Hard) - Seed Vault Mission Monster
Echo Swamp (Hard) - The Chapel Mission Monster
Echo Swamp (Normal) - Abandoned Zone Mission Monster
Echo Swamp (Normal) - Arche Motion Sensor Complete
Echo Swamp (Normal) - Arche Motion Sensor Mission Monster
Echo Swamp (Normal) - Derelict Covert: Vulgus Strategic Outpost Mission Monster
Echo Swamp (Normal) - Emergency Landing Strip Mission Monster
Echo Swamp (Normal) - Environment Contamination Zone Mission Monster
Echo Swamp (Normal) - Field Energy Station Mission Monster
Echo Swamp (Normal) - Ghost Marsh Mission Monster
Echo Swamp (Normal) - Hazy Swamp Mission Monster
Echo Swamp (Normal) - Kuiper Transport Route Mission Monster
Echo Swamp (Normal) - Muskeg Swamp: Vulgus Strategic Outpost Mission Monster
Echo Swamp (Normal) - Seed Vault Mission Monster
Echo Swamp (Normal) - The Chapel Mission Monster
Echo Swamp (Normal) - The Tree of Truth Mission Monster
Echo Swamp (Normal) - Traces of Colossi Interceptions Mission Monster
Echo Swamp (Normal) - Verdant Greenery Mission Monster
Echo Swamp (Normal) - Void Fusion Reactor - Echo Swamp Derelict Covert Mission Monster
Echo Swamp (Normal) - Void Fusion Reactor - Echo Swamp Muskeg Swamp Mission Monster
Intercept Battle: (Hard) Molten Fortress
Legend
Mission Monster - Any of the enemies encountered in the mission can drop the module.
Complete - The module can be received after completing the mission.
Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle.
Descendant Required - Open the Encrypted Vault using the required descendant.
Intercept Battle - Defeat the indicated Void Intercept Boss.

Weak Point Insight Basic Info & Effects

Weak Point Insight Basic Info
The First Descendant - Weak Point Insight.png Weak Point Insight Capacity 6
Socket Malachite
Class
The First Descendant - General Rounds Icon.png General Rounds
Effects
Weak Point Damage +X%, Firearm Critical Hit Rate +X%

Details Per Level

Lvl Effect Capacity Kuiper Shard Gold
0 Weak Point Damage +8%, Firearm Critical Hit Rate +1.5% 6 - -
1 Weak Point Damage +9.3%, Firearm Critical Hit Rate +1.5% 7 600 6000
2 Weak Point Damage +11.1%, Firearm Critical Hit Rate +1.5% 8 1800 18000
3 Weak Point Damage +13.4%, Firearm Critical Hit Rate +1.5% 9 4000 40000
4 Weak Point Damage +16.3%, Firearm Critical Hit Rate +1.5% 10 8000 80000
5 Weak Point Damage +20%, Firearm Critical Hit Rate +1.5% 11 14800 148000

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