The First Descendant

Backdraft Module

Please note that the First Descendant Team has stopped covering the game as of October 2024. Information on certain pages may not be up-to-date.

Backdraft is a Descendant module in The First Descendant. Read on to learn how to get Backdraft, its effects, and more!

How to Get Backdraft

Fortress (Hard) - Abyssal Void Fusion Reactor - Fortress Fallen Ark
Fortress (Hard) - Quarantine Zone Mission Monster
Fortress (Normal) - Central Control Unit Mission Monster
Fortress (Normal) - Command Relay Mission Monster
Fortress (Normal) - Defense Line: Vulgus Strategic Outpost Mission Monster
Fortress (Normal) - Destroyed Base Mission Monster
Fortress (Normal) - Frozen Shipyard Mission Monster
Fortress (Normal) - Giant Hangar Mission Monster
Fortress (Normal) - Heart of the Fortress Complete
Fortress (Normal) - High-thermal Source Detected Zone Mission Monster
Fortress (Normal) - Munitions Loading Dock Mission Monster
Fortress (Normal) - Quarantine Zone Mission Monster
Fortress (Normal) - Ship Charging Facility Mission Monster
Fortress (Normal) - Void Fusion Reactor - Fortress Fallen Ark Mission Monster
Fortress (Normal) - Void Fusion Reactor - Fortress Fallen Ark Mission Monster
Fortress (Normal) - Void Fusion Reactor - Fortress Frozen Valley Mission Monster
Kingston (Normal) - Abandoned Magister Lab Complete
Sterile Land (Normal) - Classified Area: Vulgus Strategic Outpost Complete
Vespers (Hard) - Lost Supply Depot: Vulgus Strategic Outpost Complete
White-night Gulch (Hard) - Mystery’s End
White-night Gulch (Hard) - Order's Veil Complete
White-night Gulch (Normal) - Border Line of Truth Mission Monster
White-night Gulch (Normal) - Cave Rally Point Complete
White-night Gulch (Normal) - Cave Rally Point Mission Monster
White-night Gulch (Normal) - Deployment Area of the Order’s Forces Mission Monster
White-night Gulch (Normal) - Eye of Truth Mission Monster
White-night Gulch (Normal) - Forgotten Comms Device Mission Monster
White-night Gulch (Normal) - Fortress Control Facility Mission Monster
White-night Gulch (Normal) - Fortress Courtyard Mission Monster
White-night Gulch (Normal) - Fortress Outskirts Complete
White-night Gulch (Normal) - Fortress Outskirts Mission Monster
White-night Gulch (Normal) - Lower Hatchery Mission Monster
White-night Gulch (Normal) - Order Supply Warehouse Mission Monster
White-night Gulch (Normal) - Order’s Occupied Facility Mission Monster
White-night Gulch (Normal) - Order’s Veil Mission Monster
White-night Gulch (Normal) - Triumphal Arch Mission Monster
White-night Gulch (Normal) - Void Fusion Reactor - White-night Gulch Hatchery Mission Monster
White-night Gulch (Normal) - Void Fusion Reactor - White-night Gulch Hatchery Mission Monster
Legend
Mission Monster - Any of the enemies encountered in the mission can drop the module.
Complete - The module can be received after completing the mission.
Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle.
Descendant Required - Open the Encrypted Vault using the required descendant.
Intercept Battle - Defeat the indicated Void Intercept Boss.

Backdraft Basic Info & Effects

Backdraft Basic Info
The First Descendant - Backdraft.png Backdraft Capacity 14
Socket Malachite
Class
The First Descendant - Descendant Icon.png Descendant
Effects
Flame Zone absorption significantly increases Weak Point DMG and Firearm ATK instead of Skill Power.

Details Per Level

Lvl Effect Capacity Kuiper Shard Gold
0 Flame Zone absorption significantly increases Weak Point DMG and Firearm ATK instead of Skill Power. 14 - -
1 Flame Zone absorption significantly increases Weak Point DMG and Firearm ATK instead of Skill Power. 13 1500 15000
2 Flame Zone absorption significantly increases Weak Point DMG and Firearm ATK instead of Skill Power. 12 4500 45000
3 Flame Zone absorption significantly increases Weak Point DMG and Firearm ATK instead of Skill Power. 11 10000 100000
4 Flame Zone absorption significantly increases Weak Point DMG and Firearm ATK instead of Skill Power. 10 20000 200000
5 Flame Zone absorption significantly increases Weak Point DMG and Firearm ATK instead of Skill Power. 9 37000 370000
6 Flame Zone absorption significantly increases Weak Point DMG and Firearm ATK instead of Skill Power. 8 65500 655000
7 Flame Zone absorption significantly increases Weak Point DMG and Firearm ATK instead of Skill Power. 7 113000 1130000
8 Flame Zone absorption significantly increases Weak Point DMG and Firearm ATK instead of Skill Power. 6 190500 1905000
9 Flame Zone absorption significantly increases Weak Point DMG and Firearm ATK instead of Skill Power. 5 315500 3155000
10 Flame Zone absorption significantly increases Weak Point DMG and Firearm ATK instead of Skill Power. 4 515500 5155000

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