The Mushroom Forest Dungeon Walkthrough | Final Fantasy Crystal Chronicles

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For veteran players who have already trounced the final boss, Post-Game Dungeons await with new challenges!

Post-Game Dungeon Guides

The Mushroom Forest.png
This is a guide to the dungeon The Mushroom Forest in Final Fantasy: Crystal Chronicles Remastered Edition (FFCC). Read on to see our guide about The Mushroom Forest and a list of all obtainable items, artifacts, scrolls, and monsters you can encounter in this dungeon on each cycle.

The Mushroom Forest Map

The Mushroom Forest Map.pngEnlarge

The Mushroom Forest Moogle House Locations


Before the Boss area, there is a hidden location in the upper-right side of the map with a treasure chest nearby. After defeating the nearby enemies, examine near the white mushrooms to find the Moogle House.

All Moogle House Locations

Item List

Cycle 1 Treasure Chests
1 25 Gil/30 Gil/35 Gil/40 Gil
2 Buckler/Dragon's Whisker/Silver Spectacles
3 Cat's Bell/Mage Masher/Silver Bracer
4 Green Beret/Maneater/Shuriken
5 Earth Pendant/Moogle Pendant
6 -
7 -
8 -
9 -

Cycle 2 Treasure Chests
1 35 Gil/40 Gil/60 Gil/80 Gil
2 Black Hood/Silver Spectacles
3 Cat's Bell/Kris/Sage's Staff/Silver Bracer
4 Iron Gloves/Mythril Gloves/Flametongue/Green Beret/Ice Brand
5 Earth Pendant
6 Iron Belt/Iron Sallet/Mythril Belt/Mythril Sallet
7 Fiend Kit
8 Iron Shield/Mythril Gloves
9 -

Cycle 3 Treasure Chests
1 60 Gil/80 Gil/150 Gil/200 Gil
2 Black Hood/Wonder Bangle
3 Kris/Mage's Staff/Rune Bell/Sage's Staff
4 Flametongue/Ice Brand/Loaded Dice/Sasuke's Blade
5 Earth Pendant/Moogle Pendant
6 Mythril Belt/Mythril Sallet/Pure Belt/Time Sallet
7 Daemon Kit
8 Gold Gloves/Magic Shield/Mythril Gloves
9 Daemon Kit/Fiend Kit

The Mushroom Forest Walkthrough

Recommended Starting Stats

HP Strength Defense Magic
4 20 15 10

Get Cure and 2 Types of Elemental Magicite

The first enemy you encounter in The Mushroom Forest will drop a Cure magicite. Pick this up to make the upcoming boss fight easier.

You can also head up to the left doughnut shaped area where enemies will drop two different elemental magicite. While not 100% necessary in this dungeon, fusing two elemental magicite will allow you to cast Gravity which will become more important later on, so think of this as a tutorial of sorts.

List of Magicite and its Effects

Learn How Fusion Works

Ahriman are monsters that fly and can only be hit when they come down which takes time. If you try your hand at spell fusion and cast Gravity on them, however, they will be immediately brought down to the ground for a swift beating.

Spell Fusion - How to Fuse Spells (Combo Attacks)

Make a Mad Dash For the Boss

The Mushroom Forest lacks any sort of gimmicks like keys or switches so if you follow the main path you can go straight to the boss. In this dungeon you can safely ignore most of the enemies, making it a great place to farm for early-game artifacts. If you find yourself struggling give it a shot.

Dungeon Design Changes Starting in Cycle 2

After you finish your first cycle, the design of the dungeon will change based on passage of time, etc, during cycles 2 and 3. The path to the boss will remain the same but the locations you can access and the items you can obtain will be different.

How to Raise Dungeon Cycles

The Mushroom Forest Boss Guide



How to Beat Malboro

The Mushroom Forest Monsters

Cycle: All
Carrion Worm (Mushroom Forest)
Cycle: 3
Dark Hedgehog
Cycle: 3
Cycle: All
Hedgehog Pie
Cycle: All
Hell Plant
Cycle: All
Ice Ahriman
Cycle: 2 & 3
Cycle: 2 & 3
Stone Hedgehog
Cycle: 3
Stone Plant
Cycle: 2 & 3
Tiny Worm
Cycle: All

The Mushroom Forest Obtainables

The alphabets and numbers refers to the items/monsters where those items can be obtained respectively.

Scrolls List

Tome of Speed
(Cycle 3)
Fiend Kit
(Cycle 2 & 3)
Daemon Kit
(Cycle 3 )
Pure Belt
(Cycle 3)
Mythril Belt
(Cycle 2 & 3)
Iron Belt
(Cycle 2)
Bronze Belt
(Cycle 1 & 2)
Time Sallet
(Cycle 3)
Mythril Sallet
(Cycle 2 & 3)
Iron Sallet
(Cycle 2)
Bronze Sallet
(Cycle 1 & 2)
Mythril Gloves
(Cycle 2 & 3)
Iron Gloves
(Cycle 2)
Gold Gloves
(Cycle 3)
Bronze Gloves
(Cycle 1 & 2 )
Mythril Shield
(Cycle 2 & 3)
Magic Shield
(Cycle 3)
Iron Shield
(Cycle 2)
Holy Shield
(Cycle 3)
Pure Armor
(Cycle 3)
Mythril Armor
(Cycle 2 & 3)
Holy Armor
(Cycle 3)
Diamond Armor
Bronze Armor
(Cycle 1 & 2 )
Victorious Weapon
(Cycle 3)
Valiant Weapon
(Cycle 2 & 3)
Novice's Weapon
(Cycle 1 & 2)
Mighty Weapon
(Cycle 3)
Master's Weapon
(Cycle 2 & 3)


Crystal Ball
Ancient Potion
Malboro Seed
(Cycle 1 & 2)
Faerie's Tear
(Cycle 2)
(Cycle 2)
Chilly Gel
(Cycle 2 & 3)
(Cycle 2 & 3)
Tiny Crystal
(Cycle 2 & 3)
(Cycle 3)
Angel's Tear
(Cycle 3)
Diamond Ore
(Cycle 3)
(Cycle 3)
(Cycle 3)


Earth Pendant
(All & Boss)
(Cycle 1)
Cat's Bell
(Cycle 1 & 2 & Boss)
Double Axe
(Cycle 1 & 2 & Boss)
Green Beret
(Cycle 1 & 2 & Boss)
Silver Bracer
(Cycle 1 & 2 & Boss)
Silver Spectacles
(Cycle 1 & 2 & Boss)
Moogle Pocket
(Cycle 1 & 3 & Boss)
(Cycle 1 & Boss)
Dragon's Whisker
(Cycle 1 & Boss)
Mage Masher
(Cycle 1 & Boss)
(Cycle 1 & Boss)
Black Hood
(Cycle 2 & 3)
Ice Brand
(Cycle 2 & 3)
(Cycle 2 & 3)
Sage's Staff
(Cycle 2 & 3)
(Cycle 2 & 3 & Boss)
Loaded Dice
(Cycle 3)
Rune Bell
(Cycle 3)
Mage's Staff
(Cycle 3 & Boss)
Sasuke's Blade
(Cycle 3 & Boss)
Wonder Bangle
(Cycle 3 & Boss)

Crystal Chronicles Related Guides

FFCC_Banner Story.png

Story Walkthrough Guides

All Story Guides
Story Walkthrough Post-Game Dungeons

All Dungeon and Town Guides

Tipa Peninsula
Tipa Port Tipa
River Belle Path Goblin Wall
Iron Mine Downs
Marr's Pass Jegon River (East)
The Mushroom Forest The Mine of Cathuriges
Vale of Alfitaria
Alfitaria Tida
Moschet Manor -
Veo Lu
Shella Veo Lu Sluice
Plains of Fum
The Fields of Fum Jegon River (West)
Daemon's Court Selepation Cave
Kilanda Islands
Kilanda -
Rebena Plains
Conall Curach Rebena Te Ra
Lynari Isle
Leuda Lynari Desert
The Abyss
Mag Mell Mount Vellenge
The Nest of Memories -

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    • Looking for friends to play Post-Game Dungeons with and farm rare Scrolls and Materials.
      Region: US
      Permanent Friend Code: 280318857487

    • Hello! A question regarding Bonus Points and Boss sets:
      If I go to Tida on Cycle 3 in a Solo playthrough, do I need to reach the bonus points listed for 1P on the lists here to qualify for Set 8 to possibly drop?
      I'm currently trying to farm for better gear and need the scroll for a Selkie acc, which Armstrong drops in set 8, but havent fully grasp the system behind Bonus Points and Set chances yet.
      Thanks in advance!

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