Final Fantasy Crystal Chronicles

River Belle Path Dungeon Walkthrough

River Belle Path.png
This is a guide to the dungeon River Belle Path in Final Fantasy: Crystal Chronicles Remastered Edition (FFCC). Read on to see our guide about River Belle Path and a list of all obtainable items, artifacts, scrolls, and monsters you can encounter in this dungeon on each cycle.

River Belle Path Map

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From the right of the drawbridge, head to the upper-right until you hit the wall at the top of the path.

All Moogle House Locations

Item List

Contents
1 Cure
2 Bronze Belt/Iron Shield
3 Buckler/Silver Spectacles
4 Bronze Gloves/Bronze Sallet
5 Novice's Weapon
6 Raise
7 Bronze Armor

Contents
1 Cure
2 Iron Belt/Iron Shield
3 Buckler/Silver Spectacles
4 Bronze Gloves/Bronze Sallet
5 Novice's Weapon/Frost Craft
6 Raise
7 Bronze Armor/Lightning Craft

Contents
1 Cure
2 Iron Belt/Mythril Belt
3 Buckler/Black Hood/Wonder Bangle
4 Iron Gloves/Iron Sallet
5 Frost Craft/Valiant Weapon
6 Raise
7 Lightning Craft/Mythril Armor

River Belle Path Walkthrough

Recommended Starting Stats

HP Strength Defense Magic
4 20 15 10

Be Sure to Get Cure From Treasure Chest 1

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The treasure chest marked with a 1 on the map above has the chance to contain a Cure magicite. This will allow you to heal yourself as often as you'd like so you can play a little more aggressively. In any area getting Cure is top priority so get this is as quickly as possible.

Magic Resets Upon Dungeon Completion

However, once you finish a dungeon, the magicite you had picked up will be removed from your inventory. If you'd like to use magic in the next dungeon you'll have to find the magicite again.

Remember How Keys Work

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Being the first dungeon, River Belle Path serves as a tutorial of sorts. One of the first things you'll want to remember for future dungeons is how keys work. All you have to do is pick up the key after it drops and place it on a pedestal.

Keys are often dropped by monsters and the first key here is dropped by a Goblin early on. Keep this in mind as you progress through the game!

Get A Stamp From the Moogle House

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If you go to the right after the first gate you'll find this nest near treasure chest number 3. Interacting with the wall in the back will allow you to enter the house and obtain a stamp.

Continually collecting stamps will allow you to have a go at a mini-game so those who are interested should start collecting!

Pointless Gate

Right before treasure chest number 6 is a broken bridge that can be crossed. Beyond the bridge you will find another gate that can be opened with a key, but don't be fooled, as this gate only leads back to the beginning of the dungeon and can be safely ignored!

Use Your Friends

River Belle Path has a few switches that can be activated by placing your chalice on them. In multi-player, however, this can be bypassed by someone playing with you standing on it instead, saving some time!

River Belle Path Boss Guide

Giant Crab

Giant Crab.png

How to Beat Giant Crab

River Belle Path Monsters

Monster
Dark Hedgehog
Cycle: 3
Goblin
Cycle: All
Goblin (Mace)
Cycle: 3
Goblin (Spear)
Cycle: 2 & 3
Goblin Chieftain
Cycle: All
Goblin Mage
Cycle: 2 & 3
Griffin
Cycle: 2 & 3
Hedgehog Pie
Cycle: 1 & 2
Mu
Cycle: 2 & 3
Stone Hedgehog
Cycle: All

River Belle Path Obtainables

The alphabets and numbers refers to the items/monsters where those items can be obtained respectively.

Scrolls List

Scroll
Lightning Craft
(Cycle 2 & 3)
Frost Craft
(Cycle 2 & 3)
Flame Craft
(Cycle 2 & 3)
Mythril Belt
(Cycle 3)
Iron Belt
(Cycle 2 & 3)
Bronze Belt
(Cycle 1)
Mythril Sallet
(Cycle 3)
Iron Sallet
(Cycle 2 & 3)
Bronze Sallet
(Cycle 1 & 2)
Mythril Gloves
(Cycle 3)
Iron Gloves
(Cycle 2 & 3)
Bronze Gloves
(Cycle 1 & 2)
Mythril Shield
(Cycle 3)
Iron Shield
(Cycle 1 & 2)
Mythril Armor
(Cycle 3)
Bronze Armor
(Cycle 1 & 2)
Valiant Weapon
(Cycle 3)
Novice's Weapon
(Cycle 1 & 2)
Legendary Weapon
(Boss)

Materials

Materials
Ancient Sword
(Boss)
Orichalcum
(Boss)
Bronze
(Cycle 1 & 2)
Griffin's Wing
(Cycle 2 & 3)
Iron
(Cycle 2 & 3 & Boss)
Mythril
(Cycle 2 & 3 & Boss)

Artifacts

Artifacts
Buckler
(All & Boss)
Moogle Pocket
(All & Boss)
Save the Queen
(Boss)
Maneater
(Cycle 1 & Boss)
Cat's Bell
(Cycle 1 & 2)
Green Beret
(Cycle 1 & 2)
Silver Bracer
(Cycle 1 & 2 & Boss)
Double Axe
(Cycle 1 & 2 & Boss)
Silver Spectacles
(Cycle 1 & 2 & Boss)
Dragon's Whisker
(Cycle 1 & Boss)
Mage Masher
(Cycle 1 & Boss)
Shuriken
(Cycle 1 & Boss)
Earth Pendant
(Cycle 2 & 3)
Sage's Staff
(Cycle 2 & 3)
Black Hood
(Cycle 2 & 3 & Boss)
Flametongue
(Cycle 2 & 3 & Boss)
Ice Brand
(Cycle 2 & 3 & Boss)
Kris
(Cycle 2 & 3 & Boss)
Rune Bell
(Cycle 3)
Sasuke's Blade
(Cycle 3 & Boss)
Wonder Bangle
(Cycle 3 & Boss)
Loaded Dice
(Cycle 3 & Boss)
Mage's Staff
(Cycle 3 & Boss)

Crystal Chronicles Related Guides

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Story Walkthrough Guides

All Story Guides
Story Walkthrough Post-Game Dungeons

All Dungeon and Town Guides

Tipa Peninsula
Tipa Port Tipa
River Belle Path Goblin Wall
Iron Mine Downs
Marr's Pass Jegon River (East)
The Mushroom Forest The Mine of Cathuriges
Vale of Alfitaria
Alfitaria Tida
Moschet Manor -
Veo Lu
Shella Veo Lu Sluice
Plains of Fum
The Fields of Fum Jegon River (West)
Daemon's Court Selepation Cave
Kilanda Islands
Kilanda -
Rebena Plains
Conall Curach Rebena Te Ra
Lynari Isle
Leuda Lynari Desert
The Abyss
Mag Mell Mount Vellenge
The Nest of Memories -

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