Final Fantasy Crystal Chronicles

Rebena Te Ra Dungeon Walkthrough | Switch Puzzle Solution

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Rebena Te Ra.png
This is a guide to the dungeon Rebena Te Ra in Final Fantasy: Crystal Chronicles Remastered Edition (FFCC). Read on to see our guide about Rebena Te Ra and a list of all obtainable items, artifacts, scrolls, and monsters you can encounter in this dungeon on each cycle, as well as how to solve the switch puzzle.

Normal Hard
Rebena Te Ra Rainy Ruins

Rebena Te Ra Map

FFCC_Moogle_RebenaTeRa.png

Just after collecting the final key, a small area will open where you can collect an Artifact and another Moogle Stamp.

All Moogle House Locations

Item List

Area 1

Contents
1 Fang Charm/Ice Brand/Power Wristband/Shuriken
2 Blue Yarn/White yarn
3 Tome of Magic
4 Raise
5 Raise
6 Raise
7 Raise

Area 2

Contents
1 Blue Yarn/White yarn
2 Tome of Magic
3 Eternal Sallet/Gold Gloves
4 Blue Yarn/White yarn
5 Goblin Pocket/Star Pendant
6 Elven Mantle
7 Rune Bell/Rune Staff/Silver Bracer/Winged Cap
8 Holy Shield/Pure Belt
9 Holy Shield/Pure Belt
10 Holy Shield/Pure Belt
11 Holy Shield/Pure Belt

Area 1

Contents
1 Engetsurin/Fang Charm/Heavy Armband/Ice Brand
2 Blue Yarn/White yarn
3 Tome of Magic
4 Raise/Blizzard
5 Raise/Blizzard
6 Raise/Blizzard
7 Raise/Blizzard

Area 2

Contents
1 Blue Yarn/White yarn
2 Tome of Magic
3 Holy Armor/Pure Armor/Eternal Sallet/Gold Gloves
4 Blue Yarn/White yarn
5 Goblin Pocket/Star Pendant
6 Elven Mantle/Teddy Bear
7 Cat's Bell/Mage Masher/Rune Bell/Winged Cap
8 Holy Shield/Pure Belt/Holy Armor/Pure Armor
9 Holy Shield/Pure Belt/Holy Armor/Pure Armor
10 Holy Shield/Pure Belt/Holy Armor/Pure Armor
11 Holy Shield/Pure Belt/Holy Armor/Pure Armor

Area 1

Contents
1 Engetsurin/Heavy Armband/Onion Sword
2 Blue Yarn/White yarn/Ancient Potion
3 Tome of Magic/Tome of Sorcery
4 Blizzard
5 Blizzard
6 Blizzard
7 Blizzard

Area 2

Contents
1 Blue Yarn/White yarn/Ancient Potion
2 Tome of Magic/Tome of Sorcery
3 Diamond Armor/Holy Armor/Pure Armor
4 Blue Yarn/White yarn/Ancient Potion
5 Goblin Pocket/Star Pendant
6 Elven Mantle/Teddy Bear
7 Cat's Bell/Mage Masher/Gold Hairpin/Mage Staff
8 Diamond Armor/Holy Armor/Pure Armor
9 Diamond Armor/Holy Armor/Pure Armor
10 Diamond Armor/Holy Armor/Pure Armor
11 Diamond Armor/Holy Armor/Pure Armor

Rebena Te Ra Walkthrough

Recommended Starting Stats

HP Strength Defense Magic
6 45 35 35

Rebena Te Ra is one of the two dungeons alongside Conall Curach that will start off the final stretch of your journey. Enemies and bosses are strong so you need to be powerful enough to match.

The final dungeon's enemies are even stronger so you should use these dungeons to collect better gear and artifiacts. If you're having difficulty clearing the dungeons, add +10 to the recommended stats and aim for that.

Conall Curach Map and Dungeon Walkthrough

Take Out Bats For a Key

In the wide enclosed area on the left side of Area 1, you'll encounter some Vampire Bats flying around. One of them will hold a key; you can use it on the door directly north, or you can take it all the way to the other side of the dungeon to unlock a door and get an artifact.

Artifacts Guide | All Artifact Locations

Head to Area 2 and Gather Magicite

The map for Rebena Te Ra is pretty large and you'll need to cut through different parts of it to make progress. Once you get the key from the Bat and go through the door, you'll have to press both switches at the same time to proceed. With that done continue on to the second area.

In area 2, head to the left towards a treasure chest where you'll run into a monster that drops a Cure magicite.

List of Magicite and its Effects

Beware of Mimics

Out of treasure chests 8-11 in area 2, only one of them actually holds a treasure as the rest are Mimics, so be careful. There are other Mimics present as well, usually noticeable when chests appear in pairs. To find out which is a Mimic, cast magic on the chest and listen out for the sound an enemy makes when resisting a spell. Mimics are strong to magic so if you do happen to fight one use physical attacks.

Hit the Orbs With Magic Then Strike

In the second area you'll encounter glowing orbs that function as switches. Depending on the color of the orbs you need to hit them with the corresponding magic (Fire for Red, Blizzard for Blue, etc) followed by a physical attack in order to open the door.

After that continue on to your upper right along the path towards the next one.

Switch Puzzle is Difficult on Single Player

Near treasure chest 5 in the second area there will be two switches that must be hit by magic simultaneously. While not necessarily difficult with a second player, those playing alone will have an extremely frustrating time getting through. This path is not required to complete the Dungeon, so skipping it and coming back in multiplayer mode is recommended.

If you are determined to get through alone, you'll need to rely on Mog to cast Magic on the other orb. Take damage from the nearby Gargoyle until Mog begins to cast magic and aim for the orb you want Mog to hit, then move to the other. Otherwise, if you have an item which speeds up Casting Time, you will be able to hit both switches in time with the appropriate magic, as shown in the video above. Strike both switches as quickly as you can to move on.

What Can Mog Do?

Take Magic Damage on Tiles

Take Magic Damage on Tiles.jpg

Once you've made your way to the right side of the second area you'll notice strange tiles on the ground. Standing on these tiles and taking the corresponding magic damage will open the door. You'll lose some HP in the process but this is the only way to proceed. Keep in mind that if you have any equipment that resists a certain type of magic you will need to unequip.

Tile Attributes

Tile Attributes
Ice Tile.jpgIce Fire Tile.jpgFire
Lightning Tile.jpgLightning All Elements.jpgAny Element

Keep going to your right and return to the first area through the pathway marked C on the map.

Use Holy For a Shortcut

Use Holy Shortcut.jpg

Once back in the first area, press the switch on top of the pyramid to open the boss door. Go back the way you came and use Holy on the glowing orb to your left to create a shortcut back to the entrance.

Rebena Te Ra Boss Guide

Lich

Lich.png

How to Beat Lich

Rebena Te Ra Monsters

Monster
Cerberus
Cycle: All
Gargoyle
Cycle: All
Ghost
Cycle: All
Skeleton
Cycle: All
Skeleton (Mace)
Cycle: All
Skeleton (Spear)
Cycle: Cycle 2 & 3
Skeleton Mage (Fire)
Cycle: All
Skeleton Mage (Ice)
Cycle: All
Skeleton Mage (Lightning)
Cycle: All
Skeleton Mage (Rebena Te Ra)
Cycle: All
Vampire Bat
Cycle: All
Wraith
Cycle: All

Rebena Te Ra Obtainables

The alphabets and numbers refers to the items/monsters where those items can be obtained respectively.

Scrolls List

Scroll
White Yarn
(All)
Tome of Sorcery
(Cycle 3)
Tome of Magic
(All)
Forbidden Tome
(Boss)
Blue Yarn
(All)
Pure Belt
(Cycle 1 & 2)
Eternal Sallet
(Cycle 1 & 2)
Gold Gloves
(Cycle 1 & 2)
Holy Shield
(Cycle 1 & 2)
Pure Armor
(Cycle 2 & 3)
Holy Armor
(Cycle 2 & 3)
Diamond Armor
(Cycle 3)
Dark Weapon
(Boss)

Materials

Materials
Cerberus's Fang
(All)
Gear
(All)
Heavenly Dust
(All)
Holy Water
(All)
Ethereal Orb
(Boss)
Orichalcum
(Boss)
Ancient Potion
(Cycle 3)
Devil's Claw
(Cycle 3)
White Silk
(Cycle 3)
Blue Silk
(Cycle 1 & 2)
Fiend's Claw
(Cycle 1 & 2)
Tiny Crystal
(Cycle 1 & 2)
Alloy
(Cycle 2 & 3)
Diamond Ore
(Cycle 2 & 3)
Mythril
(Cycle 2 & 3)

Artifacts

Artifacts
Gobbie Pocket
(All & Boss)
Star Pendant
(All & Boss)
Main Gauche
(Boss)
Mjollnir
(Boss)
Sage's Staff
(Boss)
Black Hood
(Boss)
Flametongue
(Boss)
Wonder Wand
(Boss)
Helm of Arai
(Boss)
Loaded Dice
(Boss)
Kris
(Boss)
Masquerade
(Boss)
Noah's Lute
(Boss)
Ogrekiller
(Boss)
Red Slippers
(Boss)
Drill
(Boss)
Ribbon
(Boss)
Twisted Headband
(Boss)
Power Wristband
(Cycle 1)
Rune Staff
(Cycle 1)
Shuriken
(Cycle 1)
Silver Bracer
(Cycle 1)
Silver Spectacles
(Cycle 1)
Fang Charm
(Cycle 1 & 2)
Winged Cap
(Cycle 1 & 2)
Elven Mantle
(Cycle 1 & 2 & Boss)
Ice Brand
(Cycle 1 & 2 & Boss)
Rune Bell
(Cycle 1 & 2 & Boss)
Cat's Bell
(Cycle 2 & 3)
Heavy Armband
(Cycle 2 & 3)
Mage Masher
(Cycle 2 & 3)
Teddy Bear
(Cycle 2 & 3)
Engetsurin
(Cycle 2 & 3 & Boss)
Giant's Glove
(Cycle 3)
Gold Hairpin
(Cycle 3)
Onion Sword
(Cycle 3)
Chicken Knife
(Cycle 3 & Boss)
Mage's Staff
(Cycle 3 & Boss)

Crystal Chronicles Related Guides

FFCC_Banner Story.png

Story Walkthrough Guides

All Story Guides
Story Walkthrough Post-Game Dungeons

All Dungeon and Town Guides

Tipa Peninsula
Tipa Port Tipa
River Belle Path Goblin Wall
Iron Mine Downs
Marr's Pass Jegon River (East)
The Mushroom Forest The Mine of Cathuriges
Vale of Alfitaria
Alfitaria Tida
Moschet Manor -
Veo Lu
Shella Veo Lu Sluice
Plains of Fum
The Fields of Fum Jegon River (West)
Daemon's Court Selepation Cave
Kilanda Islands
Kilanda -
Rebena Plains
Conall Curach Rebena Te Ra
Lynari Isle
Leuda Lynari Desert
The Abyss
Mag Mell Mount Vellenge
The Nest of Memories -

Comment

1 Anonymousabout 4 years

ohhh 100% clear video w/ all puzzles here https://youtu.be/6GYvXOSczBo

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