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Learn how to beat the boss Lizardman King in the game Final Fantasy Crystal Chronicles: Remastered Edition (FFCC). This guide has all the details on Lizardman King's weaknesses and resistances, attack patterns, and what artifacts it drops.
List of Contents
Normal | Hard |
---|---|
Lizardman King | Lizard Queen |
Fire | Blizzard | Thunder | Slow |
---|---|---|---|
3 | 2 | 2 | 3 |
Stop | Gravity | Holy | |
3 | 2 | 0 |
A lower number (min 0) indicates weakness to an element, while a higher number (max 3) indicates resistance to an element.
When Lizardman King is close, it will continuously use its Pile Bunker attack, which has an extremely limited range directly in front of itself. This makes it easy enough to stay to its side and avoid the attack while remaining in close range. Continue turning around as Lizardman King slowly tries to keep up, while hitting it and racking up the damage.
Its Forward Sweep attack has a wide range, but deals low damage. It moves with its right arm first, so move counterclockwise around it to better see the attack coming.
If you are inflicted with the Burning status by a nearby enemy's Fire, it's best to simply move away and wait for it to heal or cast Clear instead of trying to power through. As Burning will half your Defense, you won't be able to handle a close-range punch-out anymore.
You can instead take out the surrounding enemies first, but Lizardman King's Five-Arrow Shot is difficult to avoid and will cause trouble when dealing with the enemies. If you decide to take them out, be sure to watch your health when doing so.
When you step on the switches in the upper-left and bottom-right of the field, spinning saws will emerge out of the ground. You'll take damage if you are hit by them, but so will the Lizardman King.
They won't deal significant enough damage to really encourage going out of your way to step on them, but enemies will sometimes step on the switches and trigger the Saws, so watch where you step!
Lizardman King's attacks will change in response to the players' distance. Its Five-Arrow Shot has a wide range, and from a medium distance, it can be unavoidable. Use Defend regularly to absorb the damage.
Forward Sweep |
Pile Bunker (spear attack) |
Five-Arrow Shot |
From Cycle 2 on, its Five-Arrow Shot will be upgraded with the ability to inflict the Burning status. It will not use the attack so long as you stay close, but you'll need to be careful if you happen to be hit by it, as Burning will half your Defense and leave you highly vulnerable.
In Cycle 3, this will be switched out with the Freezing status, but this doesn't cause so much of a problem.
Each Boss drops a set of four Artifacts when defeated. The set of Artifacts dropped depends on the current cycle count, number of players, and the number of Bonus Points earned by the players. At high levels, non-Artifact items like rare Materials and Scrolls can also drop.
Players must earn at least the indicated number of Bonus Points for their given player count and cycle to receive a given Set.
Cycle 1 | Cycle 2 | Cycle 3 | Items Dropped | |
---|---|---|---|---|
1P | 0 | - | - |
・Loaded Dice
・Winged Cap ・Buckler ・Chocobo Pocket |
2P | 0 | - | - | |
3P | 0 | - | - | |
4P | 0 | - | - |
Cycle 1 | Cycle 2 | Cycle 3 | Items Dropped | |
---|---|---|---|---|
1P | 103 | - | - |
・Shuriken
・Wonder Wand ・Silver Spectacles ・Moon Pendant |
2P | 111 | - | - | |
3P | 126 | - | - | |
4P | 138 | - | - |
Cycle 1 | Cycle 2 | Cycle 3 | Items Dropped | |
---|---|---|---|---|
1P | 128 | 0 | - |
・Maneater
・Candy's Ring ・Rat's Tail ・Chocobo Pocket |
2P | 138 | 0 | - | |
3P | 157 | 0 | - | |
4P | 172 | 0 | - |
Cycle 1 | Cycle 2 | Cycle 3 | Items Dropped | |
---|---|---|---|---|
1P | 160 | 103 | - |
・Double Axe
・Dragon's Whisker ・Sparkling Bracer ・Moon Pendant |
2P | 173 | 111 | - | |
3P | 197 | 126 | - | |
4P | 215 | 138 | - |
Cycle 1 | Cycle 2 | Cycle 3 | Items Dropped | |
---|---|---|---|---|
1P | - | 128 | 0 |
・Giant's Glove
・Rune Bell ・Wonder Bangle ・Moon Pendant |
2P | - | 138 | 0 | |
3P | - | 157 | 0 | |
4P | - | 172 | 0 |
Cycle 1 | Cycle 2 | Cycle 3 | Items Dropped | |
---|---|---|---|---|
1P | - | 160 | 103 |
・Ogrekiller
・Dark Matter ・Chocobo Pocket ・Orichalcum |
2P | - | 173 | 111 | |
3P | - | 197 | 126 | |
4P | - | 215 | 138 |
Cycle 1 | Cycle 2 | Cycle 3 | Items Dropped | |
---|---|---|---|---|
1P | - | - | 128 |
・Flametongue
・Kris ・Diamond Gloves ・King's Scale |
2P | - | - | 138 | |
3P | - | - | 157 | |
4P | - | - | 172 |
Cycle 1 | Cycle 2 | Cycle 3 | Items Dropped | |
---|---|---|---|---|
1P | - | - | 160 |
・Ice Brand
・Red Slippers ・Aegis ・Diamond Shield |
2P | - | - | 173 | |
3P | - | - | 197 | |
4P | - | - | 215 |
All Normal Dungeon Bosses | |
---|---|
Giant Crab | Malboro |
Orc King | Goblin King |
Armstrong | Gigas Lord |
Golem | Lizardman King |
Cave Worm | Iron Giant |
Dragon Zombie | Lich |
Antlion | Meteor Parasite |
Raem | Memiroa |
All Post-Game Bosses | |
---|---|
Giant Crab (Hard) | Great Malboro |
Rottenheim | Jack Moschet |
Ice Golem | Lizard Queen |
Abyss Worm | Red Giant |
Antlion (Hard) | Orc Lord |
Green Dragon | Goblin Lord |
Testament |
Lizardman King Weaknesses and How to Beat
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