Artifacts Guide | All Artifact Locations | Final Fantasy Crystal Chronicles

Final Fantasy Crystal Chronicles: Remastered Edition is out now!

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For veteran players who have already trounced the final boss, Post-Game Dungeons await with new challenges!

Post-Game Dungeon Guides

Artifacts.jpeg

Not sure where to find that last Artifact? This guide has a list of all Artifacts together with all the Dungeons they can be found in. Find out where to look and which Cycle to check to find all Artifacts, and use our handy checklist to keep track of which Artifacts you still need!

Where to Find Artifacts

Obtained in Dungeons

Artifacts are always found within Dungeons. Open Treasure Chests and defeat Monsters to obtain them. Bosses will also drop a set of 4 Artifacts when defeated, depending on the Bonus Points obtained.

You'll only be able to select one Artifact each time you go through a Dungeon, so choose wisely! To obtain all the Artifacts, you'll have to complete each Dungeon multiple times across all three Cycles.

Treasure Chests Treasure Chests in Dungeons will reward players with Artifacts. Some Treasure Chests will contain one of four random Artifacts, and repeating the Dungeon will be required to collect them all.
Monsters Regular enemies found throughout Dungeons will sometimes drop Artifacts. They are often held by stronger Monsters.
Boss When you defeat each Boss, they will provide four Artifacts to choose from. The Artifacts dropped by the Boss depend on the Bonus Points collected by the players, as well as the Cycle number of the Dungeon (each time a Myrrh tree is fruitful again, a new Cycle begins in that Dungeon).

Best Artifacts to Choose | Best Rewards

How to Get All Artifacts

No Artifacts are Missable

There are some missable artifacts in the original version (thank to the dungeon's cycles being irreversible). That has changed in the remastered version where you can still obtain these artifacts thanks to the post-game dungeons and some changes to the game. Fire away to your hearts contents and refer to our artifact list below if you have a missing artifact you need for your character.

Previously Missable Artifacts

Buckler Effect:Defense +1
Book of Light Effect:Magic +1
Mage's Staff Effect:Magic + 5

These three artifacts can be missed in the original game but that problem is completely gone in the remastered version. Refer to our list below to find where these artifacts can be found in the remaster or simply click the artifact to know more info about the artifact.

Strength Artifact Locations

Artifact Dungeons / Boss Drops

Effect: Strength +1
Goblin Wall (Boss)
Lynari Desert (Cycle 1)
Moschet Manor (Cycle 1)
Pale Cave (Treasure Chest)
Selepation Cave (Boss)
The Mushroom Forest (Boss)
Tida (Cycle 1)
Toadstool Forest (Treasure Chest)
Veo Lu Sluice (Cycle 1)

Effect: Strength +1
Daemon's Court (Boss)
Goblin Wall (Cycle 1 & 2 & Boss)
Lynari Desert (Cycle 1 & 2)
River Belle Path (Cycle 1 & 2 & Boss)
The Mine of Cathuriges (Cycle 1 & 2 & Boss)
The Mushroom Forest (Cycle 1 & 2 & Boss)
Toadstool Forest (Treasure Chest)

Effect: Strength +2
Conall Curach (Boss)
Daemon's Court (Cycle 1 & 2)
Kilanda (Cycle 1 & 2 & Boss)
Lynari Desert (Boss)
Moonlit Desert (Treasure Chest)
Moschet Manor (Cycle 3)
Oblivion Village (Treasure Chest)
Rebena Te Ra (Cycle 2 & 3 & Boss)
The Dinner Party (Treasure Chest)
Tida (Cycle 3)
Veo Lu Sluice (Cycle 2 & 3)

Effect: Strength +1
Afternoon Fort (Treasure Chest)
Daemon's Court (Cycle 1)
Goblin Wall (Boss)
Kilanda (Boss)
Lynari Desert (Cycle 1)
Moschet Manor (Cycle 2 & 3 & Boss)
Rebena Te Ra (Cycle 1 & 2)
Tida (Cycle 2 & 3)
Veo Lu Sluice (Boss)

Effect: Strength +2
Conall Curach (Cycle 2 & 3 & Boss)
Daemon's Court (Boss)
Falling Leaves Path (Treasure Chest)
Goblin Wall (Cycle 2 & 3)
Kilanda (Cycle 1 & Boss)
Lynari Desert (Boss)
Misty Mount Kilanda (Treasure Chest)
Moonlit Desert (Treasure Chest)
Moschet Manor (Cycle 1 & 2 & Boss)
Mount Vellenge (Cycle 1)
Oblivion Village (Treasure Chest)
Rebena Te Ra (Boss)
River Belle Path (Cycle 2 & 3 & Boss)
The Mine of Cathuriges (Cycle 2 & 3)
The Mushroom Forest (Cycle 2 & 3 & Boss)
Tida (Boss)

Effect: Strength +5
Moonlit Desert (Treasure Chest)
Moschet Manor (Boss)
Oblivion Village (Treasure Chest)

Effect: Strength +3
Afternoon Fort (Lamia)
Conall Curach (Cycle 3 & Boss)
Daemon's Court (Cycle 3 & Boss)
Foggy Swamp (Treasure Chest)
Kilanda (Cycle 1 & 2)
Lynari Desert (Cycle 3)
Misty Mount Kilanda (Treasure Chest)
Rainy Ruins (Treasure Chest)
Rebena Te Ra (Cycle 3)
Tida (Boss)

Effect: Strength +1
Conall Curach (Cycle 1 & 2)
Goblin Wall (Cycle 1 & 2 & Boss)
Kilanda (Boss)
Miasma Pit (Treasure Chest)
Misty Mount Kilanda (Treasure Chest)
Moschet Manor (Boss)
River Belle Path (Cycle 1 & 2)
Selepation Cave (Cycle 1)
The Mine of Cathuriges (Cycle 1 & 2 & Boss)
The Mushroom Forest (Cycle 1 & 2 & Boss)
Tida (Boss)
Veo Lu Sluice (Boss)

Effect: Strength +3
Conall Curach (Cycle 3)
Daemon's Court (Cycle 2 & 3)
Kilanda (Cycle 2 & 3)
Lynari Desert (Boss)
Pale Cave (Treasure Chest)
Rainy Ruins (Treasure Chest)
Rebena Te Ra (Cycle 2 & 3)
Selepation Cave (Cycle 2 & 3)
Veo Lu Sluice (Boss)

Effect: Strength +2
Afternoon Fort (Treasure Chest)
Conall Curach (Boss)
Daemon's Court (Boss)
Goblin Wall (Cycle 2 & 3)
Lynari Desert (Cycle 2 & 3 & Boss)
Moschet Manor (Boss)
Mount Vellenge (Cycle 1)
Rebena Te Ra (Cycle 1 & 2 & Boss)
River Belle Path (Cycle 2 & 3 & Boss)
The Dinner Party (Treasure Chest)
The Mine of Cathuriges (Cycle 2 & 3)
The Mushroom Forest (Cycle 2 & 3)
Tida (Cycle 1 & 2)
Toadstool Forest (Treasure Chest)
Veo Lu Sluice (Boss)

Effect: Strength +1
Conall Curach (Cycle 1)
Goblin Wall ()
Moonlit Desert (Treasure Chest)
Moschet Manor (Cycle 1 & 2 & Boss)
Oblivion Village (Treasure Chest)
Selepation Cave (Boss)
The Mine of Cathuriges (Boss)
Tida (Cycle 1 & 2)
Veo Lu Sluice (Cycle 1)

Effect: Strength +2
Conall Curach (Cycle 1 & 2 & Boss)
Daemon's Court (Boss)
Falling Leaves Path (Treasure Chest)
Foggy Swamp (Treasure Chest)
Goblin Wall (Cycle 3)
Lynari Desert (Cycle 1 & 2 & Boss)
Miasma Pit (Treasure Chest)
Pale Cave (Treasure Chest)
Rebena Te Ra (Boss)
River Belle Path (Cycle 3 & Boss)
Selepation Cave (Boss)
The Mine of Cathuriges (Cycle 3 & Boss)
The Mushroom Forest (Cycle 3)
Veo Lu Sluice (Boss)

Effect: Strength +1
Conall Curach (Cycle 1)
Daemon's Court (Boss)
Falling Leaves Path (Treasure Chest)
Goblin Wall (Cycle 1)
Moonlit Desert (Treasure Chest)
Oblivion Village (Treasure Chest)
Rainy Ruins (Treasure Chest)
River Belle Path (Cycle 1 & Boss)
The Mine of Cathuriges (Cycle 1 & Boss)
The Mushroom Forest (Cycle 1)
Tida (Cycle 1 & Boss)

Effect: Strength +5
Kilanda (Boss)
Misty Mount Kilanda (Treasure Chest)
Mount Vellenge (Cycle 1)
Rainy Ruins (Treasure Chest)

Effect: Strength +3
Daemon's Court (Cycle 2 & 3)
Kilanda (Cycle 3)
Lynari Desert (Cycle 3 & Boss)
Moschet Manor (Boss)
Pale Cave (Treasure Chest)
Rebena Te Ra (Boss)
Selepation Cave (Cycle 3)
The Goblin Festival (Treasure Chest)
Veo Lu Sluice (Cycle 3)

Effect: Strength +3
Conall Curach (Cycle 2 & 3)
Foggy Swamp (Treasure Chest)
Kilanda (Boss)
Moschet Manor (Cycle 3)
Mount Vellenge (Cycle 1)
Pale Cave (Treasure Chest)
Rainy Ruins (Treasure Chest)
Rebena Te Ra (Boss)
Selepation Cave (Cycle 2 & 3)
Tida (Cycle 3)

Effect: Strength +4
Miasma Pit (Treasure Chest)
The Goblin Festival (Treasure Chest)
The Mine of Cathuriges (Boss)

Effect: Strength +2
Conall Curach (Boss)
Daemon's Court (Boss)
Frozen Sluice (Gigas Lord)
Lynari Desert (Cycle 2 & 3 & Boss)
Moschet Manor (Cycle 2 & 3)
Rebena Te Ra (Boss)
Selepation Cave (Boss)
Tida (Cycle 2 & 3)
Toadstool Forest (Treasure Chest)
Veo Lu Sluice (Cycle 2 & 3)

Effect: Strength +1
Daemon's Court (Cycle 3)
Frozen Sluice (Treasure Chest)
Kilanda (Cycle 3)
Misty Mount Kilanda (Treasure Chest)
Pale Cave (Treasure Chest)
Rebena Te Ra (Cycle 3)
Selepation Cave (Cycle 3)
The Goblin Festival (Treasure Chest)
The Mine of Cathuriges (Boss)
Veo Lu Sluice (Cycle 3)

Effect: Strength +1
Daemon's Court (Cycle 1)
Frozen Sluice (Treasure Chest, Gigas Lord)
Kilanda (Cycle 1 & Boss)
Misty Mount Kilanda (Treasure Chest)
Moschet Manor (Boss)
Rainy Ruins (Treasure Chest)
Rebena Te Ra (Cycle 1)
Selepation Cave (Cycle 1 & 2 & Boss)
Tida (Boss)
Veo Lu Sluice (Cycle 1 & 2)

Effect: Strength +3
Conall Curach (Boss)
Foggy Swamp (Treasure Chest)
Goblin Wall (Cycle 3)
Miasma Pit (Treasure Chest)
Mount Vellenge (Cycle 1)
River Belle Path (Cycle 3 & Boss)
Selepation Cave (Boss)
The Mine of Cathuriges (Cycle 3 & Boss)
The Mushroom Forest (Cycle 3 & Boss)
Tida (Boss)

Effect: Strength +1
Daemon's Court (Boss)
Falling Leaves Path (Treasure Chest)
Goblin Wall (Cycle 1)
Moschet Manor (Cycle 1)
Rebena Te Ra (Cycle 1)
River Belle Path (Cycle 1 & Boss)
The Goblin Festival (Treasure Chest)
The Mine of Cathuriges (Cycle 1 & Boss)
The Mushroom Forest (Cycle 1 & Boss)
Tida (Boss)
Veo Lu Sluice (Boss)

Effect: Strength +2
Afternoon Fort (Lamia)
Conall Curach (Boss)
Daemon's Court (Cycle 1 & 2)
Kilanda (Cycle 2 & 3 & Boss)
Lynari Desert (Boss)
Misty Mount Kilanda (Treasure Chest)
Rebena Te Ra (Boss)
Selepation Cave (Cycle 1 & 2 & Boss)
Tida (Boss)
Veo Lu Sluice (Cycle 1 & 2)

Effect: Strength +7
Foggy Swamp (Treasure Chest)

Strength Artifacts | Artifacts that Raise Strength

Magic Artifact Locations

Artifact Dungeons / Boss Drops

Effect: Magic +1
Daemon's Court (Cycle 1 & 3)
Kilanda (Boss)
Lynari Desert (Cycle 1)
Misty Mount Kilanda (Treasure Chest)
Moschet Manor (Boss)
Pale Cave (Treasure Chest)
Rainy Ruins (Treasure Chest)
Selepation Cave (Cycle 1)
Veo Lu Sluice (Cycle 1)

Effect: Magic +1
Afternoon Fort (Treasure Chest)
Conall Curach (Cycle 1 & 2)
Daemon's Court (Boss)
Goblin Wall (Boss)
Moschet Manor (Cycle 2 & 3 & Boss)
The Goblin Festival (Treasure Chest)
Veo Lu Sluice (Boss)

Effect: Magic +1
Daemon's Court (Cycle 1 & 2)
Goblin Wall (Cycle 1 & 2)
Kilanda (Cycle 1 & Boss)
Rebena Te Ra (Cycle 2 & 3)
River Belle Path (Cycle 1 & 2)
Selepation Cave (Cycle 1 & 2)
The Mine of Cathuriges (Cycle 1 & 2 & Boss)
The Mushroom Forest (Cycle 1 & 2 & Boss)
Tida (Cycle 1 & 2 & Boss)
Toadstool Forest (Treasure Chest)

Effect: Magic +5
Afternoon Fort (Lamia)
Conall Curach (Cycle 3)
Daemon's Court (Boss)
Foggy Swamp (Treasure Chest)
Goblin Wall (Boss)
Lynari Desert (Cycle 2 & 3 & Boss)
Moschet Manor (Cycle 3)
Mount Vellenge (Cycle 1)
The Goblin Festival (Treasure Chest)
Veo Lu Sluice (Cycle 3)

Effect: Magic +1
Daemon's Court (Boss)
Goblin Wall (Cycle 1)
Lynari Desert (Cycle 1)
Moonlit Desert (Treasure Chest)
Oblivion Village (Treasure Chest)
River Belle Path (Cycle 1 & Boss)
Selepation Cave (Boss)
The Mine of Cathuriges (Cycle 1 & Boss)
The Mushroom Forest (Cycle 1 & Boss)
Tida (Cycle 1 & Boss)
Veo Lu Sluice (Cycle 1)

Effect: Magic +1
Conall Curach (Cycle 1)
Daemon's Court (Cycle 1 & 2)
Goblin Wall (Boss)
Kilanda (Cycle 1)
Kilanda (Cycle 1)
Moschet Manor (Cycle 1 & Boss)
Pale Cave (Treasure Chest)
Rainy Ruins (Treasure Chest)
Selepation Cave (Cycle 2 & 3)
The Mine of Cathuriges (Boss)
Veo Lu Sluice (Boss)

Effect: Magic +7
Goblin Wall (Boss)
Miasma Pit (Treasure Chest)
Rainy Ruins (Treasure Chest)

Effect: Magic +5
Afternoon Fort (Lamia)
Conall Curach (Boss)
Daemon's Court (Cycle 2 & 3)
Foggy Swamp (Treasure Chest)
Kilanda (Cycle 3)
Lynari Desert (Cycle 3)
Moonlit Desert (Treasure Chest)
Oblivion Village (Treasure Chest)
Rainy Ruins (Treasure Chest)
Rebena Te Ra (Cycle 3)
Selepation Cave (Cycle 3 & Boss)
Tida (Boss)

Effect: Magic +3
Conall Curach (Boss)
Daemon's Court (Boss)
Goblin Wall (Cycle 2 & 3)
Kilanda (Cycle 2 & 3 & Boss)
Miasma Pit (Treasure Chest)
Moonlit Desert (Treasure Chest)
Mount Vellenge (Cycle 1)
Oblivion Village (Treasure Chest)
Rebena Te Ra (Boss)
River Belle Path (Cycle 2 & 3 & Boss)
Selepation Cave (Boss)
The Mine of Cathuriges (Cycle 2 & 3)
The Mushroom Forest (Cycle 2 & 3)
Tida (Cycle 2 & 3 & Boss)
Veo Lu Sluice (Cycle 1 & 2)

Effect: Magic +1
Conall Curach (Cycle 1)
Falling Leaves Path (Treasure Chest)
Goblin Wall (Cycle 1)
Moonlit Desert (Treasure Chest)
Oblivion Village (Treasure Chest)
Rebena Te Ra (Cycle 2 & 3)
River Belle Path (Cycle 1 & Boss)
Selepation Cave (Cycle 1 & Boss)
The Goblin Festival (Treasure Chest)
The Mine of Cathuriges (Cycle 1 & Boss)
The Mushroom Forest (Cycle 1 & Boss)
Tida (Cycle 1)

Effect: Magic +5
Daemon's Court (Cycle 2 & 3)
Goblin Wall (Cycle 3)
Kilanda (Boss)
Lynari Desert (Cycle 2 & 3)
Moschet Manor (Boss)
Mount Vellenge (Cycle 1)
Oblivion Village (Treasure Chest)
Rebena Te Ra (Cycle 3 & Boss)
River Belle Path (Cycle 3 & Boss)
The Dinner Party (Treasure Chest)
The Mine of Cathuriges (Cycle 3 & Boss)
The Mushroom Forest (Cycle 3 & Boss)
Tida (Cycle 3)
Toadstool Forest (Treasure Chest)

Effect: Magic +5
Conall Curach (Cycle 2 & 3)
Daemon's Court (Cycle 3)
Foggy Swamp (Treasure Chest)
Goblin Wall (Boss)
Kilanda (Cycle 1 & 2)
Lynari Desert (Boss)
Moschet Manor (Cycle 3)
Rebena Te Ra (Boss)
Veo Lu Sluice (Boss)

Effect: Magic +3
Afternoon Fort (Lamia)
Conall Curach (Cycle 1 & 2 & Boss)
Daemon's Court (Boss)
Kilanda (Cycle 2 & 3 & Boss)
Lynari Desert (Boss)
Misty Mount Kilanda (Treasure Chest)
Moschet Manor (Cycle 2 & 3 & Boss)
Rebena Te Ra (Boss)
Veo Lu Sluice (Cycle 2 & 3)

Effect: Magic +9
Foggy Swamp (Treasure Chest)
Mount Vellenge (Cycle 1)
Rainy Ruins (Treasure Chest)
Rebena Te Ra (Boss)

Effect: Magic +3
Afternoon Fort (Treasure Chest)
Conall Curach (Boss)
Daemon's Court (Boss)
Falling Leaves Path (Treasure Chest)
Goblin Wall (Cycle 3)
Kilanda (Boss)
Lynari Desert (Boss)
Pale Cave (Treasure Chest)
Rebena Te Ra (Cycle 1 & 2 & Boss)
River Belle Path (Cycle 3)
Selepation Cave (Cycle 2 & 3 & Boss)
The Mine of Cathuriges (Cycle 3 & Boss)
The Mushroom Forest (Cycle 3)
Tida (Cycle 3 & Boss)
Toadstool Forest (Treasure Chest)

Effect: Magic +1
Daemon's Court (Cycle 1)
Moschet Manor (Cycle 1 & Boss)
Rainy Ruins (Treasure Chest)
Rebena Te Ra (Cycle 1)
Selepation Cave (Boss)
Tida (Cycle 3)

Effect: Magic +3
Conall Curach (All & Boss)
Falling Leaves Path (Treasure Chest)
Foggy Swamp (Treasure Chest)
Goblin Wall (Cycle 2 & 3)
Kilanda (Cycle 1 & 2)
Lynari Desert (Boss)
Moonlit Desert (Treasure Chest)
Moschet Manor (Boss)
Mount Vellenge (Cycle 1)
Pale Cave (Treasure Chest)
Rebena Te Ra (Boss)
River Belle Path (Cycle 2 & 3)
Selepation Cave (Boss)
The Mine of Cathuriges (Cycle 2 & 3)
The Mushroom Forest (Cycle 2 & 3)
Veo Lu Sluice (Cycle 2 & 3 & Boss)

Effect: Magic +1
Goblin Wall (Cycle 1 & 2)
Kilanda (Boss)
Lynari Desert (Cycle 1 & 2)
Rebena Te Ra (Cycle 1)
River Belle Path (Cycle 1 & 2 & Boss)
The Mine of Cathuriges (Cycle 1 & 2 & Boss)
The Mushroom Forest (Cycle 1 & 2 & Boss)
Tida (Cycle 1 & 2 & Boss)
Toadstool Forest (Treasure Chest)
Veo Lu Sluice (Cycle 1 & 2 & Boss)

Effect: Magic +7
Frozen Sluice (Treasure Chest)
The Goblin Festival (Treasure Chest)
Veo Lu Sluice (Boss)

Effect: Magic +10
Conall Curach (Cycle 3 & Boss)
Daemon's Court (Cycle 3)
Lynari Desert (Cycle 3 & Boss)
Pale Cave (Treasure Chest)
Selepation Cave (Cycle 3)
The Goblin Festival (Treasure Chest)
Veo Lu Sluice (Cycle 3)

Effect: Magic +1
Daemon's Court (Boss)
Daemon's Court (Boss)
Frozen Sluice (Treasure Chest)
Goblin Wall (Boss)
Moschet Manor (Cycle 1 & 2)
Rebena Te Ra (Cycle 1 & 2)
The Goblin Festival (Treasure Chest)
The Mine of Cathuriges (Boss)
Veo Lu Sluice (Boss)

Effect: Magic +3
Conall Curach (Boss)
Daemon's Court (Boss)
Foggy Swamp (Treasure Chest)
Frozen Sluice (Gigas Lord)
Goblin Wall (Boss)
Kilanda (Cycle 3 & Boss)
Lynari Desert (Cycle 1 & 2 & Boss)
Misty Mount Kilanda (Treasure Chest)
Moschet Manor (Cycle 1 & 2)
Rebena Te Ra (Boss)
Selepation Cave (Cycle 1 & 2 & Boss)
The Dinner Party (Treasure Chest)
Veo Lu Sluice (Boss)

Effect: Magic +4
Miasma Pit (Treasure Chest)

Magic Artifacts | Artifacts that Raise Magic

Defense Artifact Locations

Artifact Dungeons / Boss Drops

Effect: Defense +5
Afternoon Fort (Treasure Chest)
Daemon's Court (Boss)
Mount Vellenge (Cycle 1)
The Goblin Festival (Treasure Chest)

Effect: Defense +2
Falling Leaves Path (Treasure Chest)
Goblin Wall (Cycle 2 & 3)
Kilanda (Cycle 1 & 2)
Lynari Desert (Boss)
Moschet Manor (Boss)
Pale Cave (Treasure Chest)
Rebena Te Ra (Boss)
River Belle Path (Cycle 2 & 3 & Boss)
Selepation Cave (Boss)
The Mine of Cathuriges (Cycle 2 & 3 & Boss)
The Mushroom Forest (Cycle 2 & 3)
Toadstool Forest (Treasure Chest)

Effect: Defense +1
Daemon's Court (Boss)
Falling Leaves Path (Treasure Chest)
Frozen Sluice (Treasure Chest)
Goblin Wall (Cycle 1)
Kilanda (Cycle 1)
Moschet Manor (Boss)
River Belle Path (All & Boss)
Selepation Cave (Boss)
The Goblin Festival (Treasure Chest)
The Mine of Cathuriges (Cycle 1 & Boss)
The Mushroom Forest (Cycle 1 & Boss)
Toadstool Forest (Treasure Chest)
Veo Lu Sluice (Boss)

Effect: Defense +3
Afternoon Fort (Lamia)
Conall Curach (Cycle 3)
Daemon's Court (Cycle 3)
Frozen Sluice (Treasure Chest)
Kilanda (Cycle 2 & 3 & Boss)
Lynari Desert (Boss)
Misty Mount Kilanda (Treasure Chest)
Pale Cave (Treasure Chest)
Rebena Te Ra (Cycle 3 & Boss)
Selepation Cave (Cycle 3)
Veo Lu Sluice (Cycle 3)
Veo Lu Sluice (Cycle 3)

Effect: Defense +1
Afternoon Fort (Treasure Chest)
Daemon's Court (Cycle 1)
Kilanda (Boss)
Lynari Desert (Cycle 1)
Misty Mount Kilanda (Treasure Chest)
Rebena Te Ra (Boss)
Selepation Cave (Cycle 1)
The Goblin Festival (Treasure Chest)
Veo Lu Sluice (Cycle 1)

Effect: Defense +2
Frozen Sluice (Treasure Chest)
Lynari Desert (Boss)
Moschet Manor (Cycle 2 & 3)
Mount Vellenge (Cycle 1)
Oblivion Village (Treasure Chest)
Rebena Te Ra (Cycle 1 & 2 & Boss)
The Dinner Party (Treasure Chest)
The Goblin Festival (Treasure Chest)
Tida (Cycle 2 & 3 & Boss)

Effect: Defense +2
Goblin Wall (Boss)
Lynari Desert (Cycle 1 & 2 & Boss)
Moonlit Desert (Treasure Chest)
Moschet Manor (Cycle 1 & 2 & Boss)
Oblivion Village (Treasure Chest)
Rainy Ruins (Treasure Chest)
Rebena Te Ra (Boss)
The Dinner Party (Treasure Chest)
Tida (Cycle 1 & 2)

Effect: Defense +2
Afternoon Fort (Treasure Chest)
Conall Curach (Cycle 1 & 2)
Daemon's Court (Cycle 1 & 2)
Kilanda (Boss)
Lynari Desert (Boss)
Misty Mount Kilanda (Treasure Chest)
Rainy Ruins (Treasure Chest)
Rebena Te Ra (Boss)
Selepation Cave (Cycle 1 & 2)
Veo Lu Sluice (Cycle 1 & 2)

Effect: Defense +2
Afternoon Fort (Lamia)
Conall Curach (Boss)
Daemon's Court (Cycle 2 & 3 & Boss)
Foggy Swamp (Treasure Chest)
Frozen Sluice (Gigas Lord)
Selepation Cave (Cycle 2 & 3)
The Goblin Festival (Treasure Chest)
Veo Lu Sluice (Cycle 2 & 3 & Boss)

Effect: Defense +4
Pale Cave (Treasure Chest)
Selepation Cave (Boss)

Effect: Defense +4
Rainy Ruins (Treasure Chest)
River Belle Path (Boss)

Effect: Defense +1
Daemon's Court (Boss)
Falling Leaves Path (Treasure Chest)
Goblin Wall (Cycle 1 & 2)
Miasma Pit (Treasure Chest)
Moschet Manor (Boss)
Pale Cave (Treasure Chest)
Rebena Te Ra (Cycle 1)
River Belle Path (Cycle 1 & 2 & Boss)
Selepation Cave (Boss)
The Mine of Cathuriges (Cycle 1 & 2 & Boss)
The Mushroom Forest (Cycle 1 & 2 & Boss)
Tida (Boss)
Toadstool Forest (Treasure Chest)

Effect: Defense +1
Conall Curach (Cycle 1)
Daemon's Court (Boss)
Goblin Wall (Boss)
Moschet Manor (Cycle 1)
Selepation Cave (Boss)
Tida (Cycle 1 & Boss)
Veo Lu Sluice (Boss)

Effect: Defense +2
Conall Curach (Cycle 2 & 3 & Boss)
Kilanda (Cycle 3)
Lynari Desert (Cycle 2 & 3)
Misty Mount Kilanda (Treasure Chest)
Rainy Ruins (Treasure Chest)
Rebena Te Ra (Cycle 2 & 3)
Selepation Cave (Boss)

Effect: Defense +3
Afternoon Fort (Treasure Chest)
Conall Curach (Boss)
Daemon's Court (Boss)
Falling Leaves Path (Treasure Chest)
Foggy Swamp (Treasure Chest)
Goblin Wall (Cycle 3)
Lynari Desert (Cycle 3 & Boss)
Miasma Pit (Treasure Chest)
Moonlit Desert (Treasure Chest)
Moschet Manor (Cycle 3 & Boss)
Mount Vellenge (Cycle 1)
Oblivion Village (Treasure Chest)
River Belle Path (Cycle 3 & Boss)
The Mine of Cathuriges (Cycle 3 & Boss)
The Mushroom Forest (Cycle 3 & Boss)
Tida (Cycle 3 & Boss)
Toadstool Forest (Treasure Chest)

Effect: Defense +3
Misty Mount Kilanda (Treasure Chest)

Defense Artifacts | Artifacts that Raise Defense

Command Artifact Locations

Artifact Dungeons / Boss Drops

Effect: Gain one command slot
Daemon's Court (All & Boss)
Moschet Manor (Cycle 1 & Boss)
Selepation Cave (Boss)
Tida (All & Boss)

Effect: Gain one command slot
Conall Curach (Boss)
Lynari Desert (All & Boss)
Rebena Te Ra (All & Boss)

Effect: Gain one command slot
Goblin Wall (All & Boss)
River Belle Path (All & Boss)
The Mine of Cathuriges (Cycle 2 & 3 & Boss)
The Mushroom Forest (Cycle 1 & 3 & Boss)
Tida (All & Boss)

Effect: Gain one command slot
Miasma Pit (Treasure Chest)
The Mine of Cathuriges (Boss)

Command Artifacts | Artifacts that Add Command List Slots

Heart Artifact Locations

Artifact Dungeons / Boss Drops

Effect: Gain one heart
Goblin Wall (All & Boss)
Moschet Manor (All & Boss)
River Belle Path (Cycle 2 & 3)
The Mine of Cathuriges (All & Boss)
The Mushroom Forest (All & Boss)

Effect: Gain one heart
Daemon's Court (All & Boss)
Kilanda (All & Boss)
Moschet Manor (Cycle 3 & Boss)
Selepation Cave (Cycle 1 & 2 & Boss)
Veo Lu Sluice (Cycle 1 & 2 & Boss)

Effect: Gain one heart
Conall Curach (All & Boss)
Kilanda (Cycle 3 & Boss)
Lynari Desert (All & Boss)
Rebena Te Ra (All & Boss)

Effect: Gain one heart
Lynari Desert (Boss)
Misty Mount Kilanda (Treasure Chest)

Heart Artifacts | Artifacts that Add Hearts

Magicite Artifact Locations

Artifact Dungeons / Boss Drops

Effect: Magic +1, Blizzard
Veo Lu Sluice (All & Boss)

Effect: Magic +1, Cure
Conall Curach (Cycle 1 & 2 & Boss)
Miasma Pit (Treasure Chest)

Effect: Magic +1, Fire
Kilanda (All & Boss)
Misty Mount Kilanda (Treasure Chest)

Effect: Magic +1, Raise
Conall Curach (Boss)
Foggy Swamp (Treasure Chest)

Effect: Magic +1, Thunder
Selepation Cave (All & Boss)

Effect: Magic +1, Gravity
Misty Mount Kilanda (Treasure Chest)

Effect: Magic +1, Holy
Foggy Swamp (Treasure Chest)
Miasma Pit (Treasure Chest)

Effect: Magic +1, Meteor
Rainy Ruins (Boss)

Magicite Artifacts | Artifacts that Function as Magicite

Related Guides

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Getting Started with FFCC

How-to Guides

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For Advanced Players

Game Mechanics

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    • Looking for friends to play Post-Game Dungeons with and farm rare Scrolls and Materials.
      Region: US
      Permanent Friend Code: 280318857487

    • Hello! A question regarding Bonus Points and Boss sets:
      If I go to Tida on Cycle 3 in a Solo playthrough, do I need to reach the bonus points listed for 1P on the lists here to qualify for Set 8 to possibly drop?
      I'm currently trying to farm for better gear and need the scroll for a Selkie acc, which Armstrong drops in set 8, but havent fully grasp the system behind Bonus Points and Set chances yet.
      Thanks in advance!

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