Final Fantasy Crystal Chronicles

The Mine of Cathuriges Dungeon Walkthrough

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The Mine of Cathuriges.png
This is a guide to the dungeon The Mine of Cathuriges in Final Fantasy: Crystal Chronicles Remastered Edition (FFCC). Read on to see our guide about The Mine of Cathuriges and a list of all obtainable items, artifacts, scrolls, and monsters you can encounter in this dungeon on each cycle.

Normal Hard
The Mine of Cathuriges Miasma Pit

The Mine of Cathuriges Map

FFCC_Moogle_MineofCathuriges.png

On the second half of the map, there are dead ends near treasure chests. Go towards the second dead end to get your Moogle Stamp.

All Moogle House Locations

Item List

Area 1

Contents
1 10 Gil/20 Gil/15 Gil/30 Gil
2 Clear
3 -
4 -
5 -

Area 2

Contents
1 Cure
2 Raise
3 10 Gil/20 Gil/15 Gil/30 Gil
4 -
5 -
6 -

Area 3

Contents
1 Clear
2 Buckler/Silver Spectacles
3 Earth Pendant

Area 1

Contents
1 20 Gil/40 Gil/30 Gil/60 Gil
2 Clear
3 Alloy/Mythril
4 Tome of Speed
5 Tome of Speed

Area 2

Contents
1 Cure
2 Raise
3 20 Gil/30 Gil/40 Gil/60 Gil
4 Alloy/Mythril/Shiny Shard
5 Alloy/Mythril/Shiny Shard
6 Alloy/Mythril/Shiny Shard

Area 3

Contents
1 Clear
2 Black Hood/Silver Spectacles
3 Earth Pendant/Moogle Pocket

Area 1

Contents
1 40 Gil/100 Gil/60 Gil/150 Gil
2 Clear
3 Diamond Ore/Mythril/Tiny Crystal
4 Secret of Speed/Tome of Speed
5 Tome of Speed

Area 2

Contents
1 Cure
2 Raise
3 40 Gil/60 Gil/100 Gil/150 Gil
4 Diamond Ore/Mythril/Tiny Crystal
5 Diamond Ore/Mythril/Tiny Crystal
6 Diamond Ore/Mythril/Tiny Crystal

Area 3

Contents
1 Clear
2 Black Hood
3 Earth Pendant/Moogle Pocket/Wonder Bangle

The Mine of Cathuriges Walkthrough

Recommended Starting Stats

HP Strength Defense Magic
4 20 15 10

Defeat the Enemy to the Left for Cure

cure mine
The second you enter the dungeon turn left to find a monster that will drop a Cure magicite. There are enemies that drop other magicite as well but this dungeon doesn't require magic too heavily (unless you play as a Yuke) so you don't need to worry about it so much.

List of Magicite and its Effects

Watch Out For Bombs

Final Fantasy veterans will know that when tackling Bomb or Grenade type enemies to beware of them exploding in their face. The same holds true here as you will encounter Bombs in this dungeon. Be sure to get away from them quickly when they go down to avoid taking heavy damage. The explosion will also damage other monsters so try and take Bombs out first to take advantage of this.

Both Minecart Switches Are the Northern Switch

Both Are Northern Switches.jpg
Throughout the dungeon you will be hitting a minecart along the tracks to destroy otherwise unbreakable barriers. Don't hit the cart too many times, however, as at two points on your way through the mines you will have to change the direction of the track by stepping on a switch. Both switches will be the one to the north of the cart. Once you've confirmed the tracks are facing in the correct direction keep on smacking the cart!

An Ogre Has the Key

key
Past the first screen transition you will eventually encounter a gate blocking your way. To unlock the gate and pass through, head back down to your left and kill the Ogre there to get the key. Ogres are have attacks that can't be avoided without blocking so be careful when taking them on.

More to Explore in Cycle 2 and Beyond

second cycle
Starting in the second cycle the layout of the dungeon will change allowing you to explore the upper floors of many of the rooms. There also plenty of new treasure chests to loot so if you have the time to spare you should take another look around. Despite the layout differences, however, the path to the boss remains unchanged.

Use Holy on Wraiths

In cycles 2 and 3, use Holy to make Wraiths vulnerable, then finish them off with all you've got.

Broader View Upstairs

Go upstairs during the 2nd and 3rd cycles, to get a wider view of every room, making it easier to find all treasure.

How to Raise Dungeon Cycles

The Mine of Cathuriges Boss Guide

Orc King

Orc King.png

How to Beat Orc King.

The Mine of Cathuriges Monsters

Monster
Bat
Cycle: 2 & 3
Bomb
Cycle: All
Cockatrice
Cycle: 2 & 3
Ice Bomb
Cycle: 2 & 3
Ogre
Cycle: All
Orc
Cycle: All
Orc (Mace)
Cycle: 2 & 3
Orc (Spear)
Cycle: 2 & 3
Orc Mage
Cycle: All
Thunder Bomb
Cycle: 2 & 3
Wraith
Cycle: 2 & 3

The Mine of Cathuriges Obtainables

The alphabets and numbers refers to the items/monsters where those items can be obtained respectively.

Scrolls List

Scroll
Tome of Speed
(Cycle 2 & 3)
Secrets of Speed
(Cycle 3)
Frost Craft
(Cycle 2 & 3)
Flame Craft
(Cycle 2 & 3)
Mythril Armor
(Cycle 2 & 3)
Lightning Armor
(Cycle 3)
Frost Armor
(Cycle 3)
Flame Armor
(Cycle 3)
Bronze Armor
(Cycle 2)
Master's Weapon
(Cycle 2 & 3)
Legendary Weapon
(Boss)

Materials

Materials
Orc Belt
(Boss)
Orichalcum
(Boss)
Bronze
(Cycle 1)
Bronze Shard
(Cycle 1)
Iron
(Cycle 1 & 2)
Iron Shard
(Cycle 1 & 2)
Crystal Ball
(Cycle 2)
Shiny Shard
(Cycle 2)
Alloy
(Cycle 2 & 3)
Chilly Gel
(Cycle 2 & 3)
Cockatrice Scale
(Cycle 2 & 3)
Magma Rock
(Cycle 2 & 3)
Mythril
(Cycle 2 & 3)
Ogre Fang
(Cycle 2 & 3)
Thunderball
(Cycle 2 & 3)
Diamond Ore
(Cycle 3)
Tiny Crystal
(Cycle 3)

Artifacts

Artifacts
Earth Pendant
(All & Boss)
Kaiser Knuckles
(Boss)
Faerie Ring
(Boss)
Ultimate Pocket
(Boss)
Onion Sword
(Boss)
Winged Cap
(Boss)
Murasame
(Boss)
Cat's Bell
(Cycle 1 & 2 & Boss)
Double Axe
(Cycle 1 & 2 & Boss)
Green Beret
(Cycle 1 & 2 & Boss)
Silver Bracer
(Cycle 1 & 2 & Boss)
Silver Spectacles
(Cycle 1 & 2 & Boss)
Buckler
(Cycle 1 & Boss)
Dragon's Whisker
(Cycle 1 & Boss)
Mage Masher
(Cycle 1 & Boss)
Maneater
(Cycle 1 & Boss)
Shuriken
(Cycle 1 & Boss)
Flametongue
(Cycle 2 & 3)
Ice Brand
(Cycle 2 & 3)
Kris
(Cycle 2 & 3)
Sage's Staff
(Cycle 2 & 3)
Black Hood
(Cycle 2 & 3 & Boss)
Moogle Pocket
(Cycle 2 & 3 & Boss)
Loaded Dice
(Cycle 3 & Boss)
Mage's Staff
(Cycle 3 & Boss)
Rune Bell
(Cycle 3 & Boss)
Sasuke's Blade
(Cycle 3 & Boss)
Wonder Bangle
(Cycle 3 & Boss)

Crystal Chronicles Related Guides

FFCC_Banner Story.png

Story Walkthrough Guides

All Story Guides
Story Walkthrough Post-Game Dungeons

All Dungeon and Town Guides

Tipa Peninsula
Tipa Port Tipa
River Belle Path Goblin Wall
Iron Mine Downs
Marr's Pass Jegon River (East)
The Mushroom Forest The Mine of Cathuriges
Vale of Alfitaria
Alfitaria Tida
Moschet Manor -
Veo Lu
Shella Veo Lu Sluice
Plains of Fum
The Fields of Fum Jegon River (West)
Daemon's Court Selepation Cave
Kilanda Islands
Kilanda -
Rebena Plains
Conall Curach Rebena Te Ra
Lynari Isle
Leuda Lynari Desert
The Abyss
Mag Mell Mount Vellenge
The Nest of Memories -

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