Final Fantasy Crystal Chronicles

Dragon Zombie Weaknesses and How to Beat

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Dragon Zombie.png
Learn how to beat the boss Dragon Zombie in the game Final Fantasy Crystal Chronicles: Remastered Edition (FFCC). This guide has all the details on Dragon Zombie's weaknesses and resistances, attack patterns, and what artifacts it drops.

Normal Hard
Dragon Zombie Green Dragon

Dragon Zombie Basic Information

Resistance Ratings

Fire Blizzard Thunder Slow
1 2 2 3
Stop Gravity Holy
3 3 0

A lower number (min 0) indicates weakness to an element, while a higher number (max 3) indicates resistance to an element.

Dragon Zombie Boss Battle Guide

Go Holy or Go Home

As an Undead Monster, all damage dealt to the Dragon Zombie will be reduced to 1 until it has been hit with Holy. It can be difficult to gather the Magicite required to cast Holy within the Dungeon, so if you haven't managed to get it at this point, you're better off repeating the Dungeon from the beginning.

Holy can be created by combining Life Magicite with one of the three main elemental Magicites. Otherwise, multiple players or Mog can Fuse Spells to create Holy.

Set the Chalice's Element to Water or Earth

If the Crystal Chalice is set to Water, it will provide protection from the Freezing effect used by the Stone Sagahins. If it's set to Earth, it will negate the Dragon Zombie's Poison and Petrifying attacks.

A single Equipment or Accessory can work to resist the Ice Element, but it will take two or more to resist both Poison and Petrifying, so Earth is the best overall choice for the Chalice.

Avoid attacks while dishing out Holy

If you have Holy, you've already won. As long as you can continue avoiding its attacks, simply continuing to throw Holy at it will ensure your victory. Fira will work as well, but there's no reason to switch away from Holy once you've started using it.

That said, the Dragon Zombie's attacking power is massive, and depending on your Equipment, one hit will generally cost around 3 hearts of damage. The range of its attacks can be larger than it appears, so keep a wide berth and keep on your toes throughout the battle.

Use Gravity to take out the Stone Sahagins

The biggest threat aside from the Dragon Zombie itself is the foes that spawn alongside him, the Stone Sahagins. These meddlesome creatures are made of Stone, and will also take only 1 damage from any move. However, they have no resistance to Gravity, and one hit is enough to take out half of their health.

Dragon Zombie Attack Phases

Dragon Zombie Abilities and Attack Patterns

Dragon Zombie will secure a position near the middle, and change its attack pattern to match the players' distance. Standard attacks will typically not land, but its Bite will cause it to lunge forward and be vulnerable to regular hits.

When the players are close

Bite (lunging forward)
Neck Flail (lunging forward)
Whirlwind

When the players are far

Petrifying Beam
Poison Breath

Stone Sahagins increased in Cycle 3

The Dragon Zombie's attacks will not change, but an additional Stone Sahagin will appear in Cycle 3. You can handle it in the same way, but be aware of the amount of damage you're taking.

Dragon Zombie Rewards

Artifacts and Items Dropped

Each Boss drops a set of four Artifacts when defeated. The set of Artifacts dropped depends on the current cycle count, number of players, and the number of Bonus Points earned by the players. At high levels, non-Artifact items like rare Materials and Scrolls can also drop.

Players must earn at least the indicated number of Bonus Points for their given player count and cycle to receive a given Set.

Set 1

Cycle 1 Cycle 2 Cycle 3 Items Dropped
1P 0 - - Giant's Glove
Gobbie Pocket
Rat's Tail
Sage's Staff
2P 0 - -
3P 0 - -
4P 0 - -

Set 2

Cycle 1 Cycle 2 Cycle 3 Items Dropped
1P 193 - - Flametongue
Gold Hairpin
Ring of Cure
Teddy Bear
2P 208 - -
3P 237 - -
4P 260 - -

Set 3

Cycle 1 Cycle 2 Cycle 3 Items Dropped
1P 240 0 - Ice Brand
Star Pendant
Wonder Wand
Wonder Bangle
2P 260 0 -
3P 280 0 -
4P 324 0 -

Set 4

Cycle 1 Cycle 2 Cycle 3 Items Dropped
1P 301 193 - Loaded Dice
Rat's Tail
Ring of Cure
Rune Bell
2P 325 208 -
3P 370 237 -
4P 406 260 -

Set 5

Cycle 1 Cycle 2 Cycle 3 Items Dropped
1P - 240 0 Gold Hairpin
Ogrekiller
Star Pendant
Teddy Bear
2P - 260 0
3P - 280 0
4P - 324 0

Set 6

Cycle 1 Cycle 2 Cycle 3 Items Dropped
1P - 301 193 Kris
Orichalcum
Ring of Cure
Sasuke's Blade
2P - 325 208
3P - 370 237
4P - 406 260

Set 7

Cycle 1 Cycle 2 Cycle 3 Items Dropped
1P - - 240 Dragon's Fang
Lunar Weapon
Red Slippers
Twisted Headband
2P - - 260
3P - - 280
4P - - 324

Set 8

Cycle 1 Cycle 2 Cycle 3 Items Dropped
1P - - 301 Diamond Armor
Engetsurin
Ring of Light
2P - - 325
3P - - 370
4P - - 406

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