Final Fantasy Crystal Chronicles

Defense Artifacts | Artifacts that Raise Defense

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This is a list of Artifacts which raise a player's Defense in Final Fantasy Crystal Chronicles: Remastered Edition (FFCC). Learn which Artifacts have this effect and which have the greatest result.

Artifacts that Raise Defense

The Artifacts in the list below are ranked from lowest to highest boost to Defense. We highly recommend prioritizing defense first before improving your magic/strength stat. A high damaging character won't be able to deal damage while dead. This can be remedied by equipping a Phoenix down but the hassle is not worth the reward and avoiding death is oftentimes, the best option.

Original Game Artifacts

These Artifacts were all found in the original game for the GameCube, and only these Artifacts can be obtained without visiting Post-Game Dungeons or buying DLC.

Artifact Dungeons / Boss Drops

Effect: Defense +1
Daemon's Court (Boss)
Falling Leaves Path (Treasure Chest)
Frozen Sluice (Treasure Chest)
Goblin Wall (Cycle 1)
Kilanda (Cycle 1)
Moschet Manor (Boss)
River Belle Path (All & Boss)
Selepation Cave (Boss)
The Goblin Festival (Treasure Chest)
The Mine of Cathuriges (Cycle 1 & Boss)
The Mushroom Forest (Cycle 1 & Boss)
Toadstool Forest (Treasure Chest)
Veo Lu Sluice (Boss)

Effect: Defense +1
Afternoon Fort (Treasure Chest)
Daemon's Court (Cycle 1)
Kilanda (Boss)
Lynari Desert (Cycle 1)
Misty Mount Kilanda (Treasure Chest)
Rebena Te Ra (Boss)
Selepation Cave (Cycle 1)
The Goblin Festival (Treasure Chest)
Veo Lu Sluice (Cycle 1)

Effect: Defense +1
Daemon's Court (Boss)
Falling Leaves Path (Treasure Chest)
Goblin Wall (Cycle 1 & 2)
Miasma Pit (Treasure Chest)
Moschet Manor (Boss)
Pale Cave (Treasure Chest)
Rebena Te Ra (Cycle 1)
River Belle Path (Cycle 1 & 2 & Boss)
Selepation Cave (Boss)
The Mine of Cathuriges (Cycle 1 & 2 & Boss)
The Mushroom Forest (Cycle 1 & 2 & Boss)
Tida (Boss)
Toadstool Forest (Treasure Chest)

Effect: Defense +1
Conall Curach (Cycle 1)
Daemon's Court (Boss)
Goblin Wall (Boss)
Moschet Manor (Cycle 1)
Selepation Cave (Boss)
Tida (Cycle 1 & Boss)
Veo Lu Sluice (Boss)

Effect: Defense +2
Falling Leaves Path (Treasure Chest)
Goblin Wall (Cycle 2 & 3)
Kilanda (Cycle 1 & 2)
Lynari Desert (Boss)
Moschet Manor (Boss)
Pale Cave (Treasure Chest)
Rebena Te Ra (Boss)
River Belle Path (Cycle 2 & 3 & Boss)
Selepation Cave (Boss)
The Mine of Cathuriges (Cycle 2 & 3 & Boss)
The Mushroom Forest (Cycle 2 & 3)
Toadstool Forest (Treasure Chest)

Effect: Defense +2
Frozen Sluice (Treasure Chest)
Lynari Desert (Boss)
Moschet Manor (Cycle 2 & 3)
Mount Vellenge (Cycle 1)
Oblivion Village (Treasure Chest)
Rebena Te Ra (Cycle 1 & 2 & Boss)
The Dinner Party (Treasure Chest)
The Goblin Festival (Treasure Chest)
Tida (Cycle 2 & 3 & Boss)

Effect: Defense +2
Goblin Wall (Boss)
Lynari Desert (Cycle 1 & 2 & Boss)
Moonlit Desert (Treasure Chest)
Moschet Manor (Cycle 1 & 2 & Boss)
Oblivion Village (Treasure Chest)
Rainy Ruins (Treasure Chest)
Rebena Te Ra (Boss)
The Dinner Party (Treasure Chest)
Tida (Cycle 1 & 2)

Effect: Defense +2
Afternoon Fort (Treasure Chest)
Conall Curach (Cycle 1 & 2)
Daemon's Court (Cycle 1 & 2)
Kilanda (Boss)
Lynari Desert (Boss)
Misty Mount Kilanda (Treasure Chest)
Rainy Ruins (Treasure Chest)
Rebena Te Ra (Boss)
Selepation Cave (Cycle 1 & 2)
Veo Lu Sluice (Cycle 1 & 2)

Effect: Defense +2
Afternoon Fort (Lamia)
Conall Curach (Boss)
Daemon's Court (Cycle 2 & 3 & Boss)
Foggy Swamp (Treasure Chest)
Frozen Sluice (Gigas Lord)
Selepation Cave (Cycle 2 & 3)
The Goblin Festival (Treasure Chest)
Veo Lu Sluice (Cycle 2 & 3 & Boss)

Effect: Defense +2
Conall Curach (Cycle 2 & 3 & Boss)
Kilanda (Cycle 3)
Lynari Desert (Cycle 2 & 3)
Misty Mount Kilanda (Treasure Chest)
Rainy Ruins (Treasure Chest)
Rebena Te Ra (Cycle 2 & 3)
Selepation Cave (Boss)

Effect: Defense +3
Afternoon Fort (Lamia)
Conall Curach (Cycle 3)
Daemon's Court (Cycle 3)
Frozen Sluice (Treasure Chest)
Kilanda (Cycle 2 & 3 & Boss)
Lynari Desert (Boss)
Misty Mount Kilanda (Treasure Chest)
Pale Cave (Treasure Chest)
Rebena Te Ra (Cycle 3 & Boss)
Selepation Cave (Cycle 3)
Veo Lu Sluice (Cycle 3)
Veo Lu Sluice (Cycle 3)

Effect: Defense +3
Afternoon Fort (Treasure Chest)
Conall Curach (Boss)
Daemon's Court (Boss)
Falling Leaves Path (Treasure Chest)
Foggy Swamp (Treasure Chest)
Goblin Wall (Cycle 3)
Lynari Desert (Cycle 3 & Boss)
Miasma Pit (Treasure Chest)
Moonlit Desert (Treasure Chest)
Moschet Manor (Cycle 3 & Boss)
Mount Vellenge (Cycle 1)
Oblivion Village (Treasure Chest)
River Belle Path (Cycle 3 & Boss)
The Mine of Cathuriges (Cycle 3 & Boss)
The Mushroom Forest (Cycle 3 & Boss)
Tida (Cycle 3 & Boss)
Toadstool Forest (Treasure Chest)

Effect: Defense +4
Pale Cave (Treasure Chest)
Selepation Cave (Boss)

Effect: Defense +4
Rainy Ruins (Treasure Chest)
River Belle Path (Boss)

Effect: Defense +5
Afternoon Fort (Treasure Chest)
Daemon's Court (Boss)
Mount Vellenge (Cycle 1)
The Goblin Festival (Treasure Chest)

Post-Game Dungeon Artifacts

Artifact Dungeons / Boss Drops

Effect: Defense +3
Misty Mount Kilanda (Treasure Chest)

Related Links

FFCC_Banner Artifacts.png

Types of Artifacts
Strength Artifacts Magic Artifacts Defense Artifacts
Command List Slot Artifacts Heart Artifacts Magicite Artifacts

List of All Artifacts | Artifact Effects

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