Dragon Age: The Veilguard

In Memoriam Quest Guide

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Dragon Age The Veilguard In Memoriam Quest Guide

This is a complete walkthrough for the side quest, In Memoriam, in Dragon Age: The Veilguard. See this guide for quest information, unlock requirements, objectives, and major decisions!

In Memoriam Overview

In Memoriam
Location Dock Town
Rewards ・500 XP
・200 Gold
・5 Fade-Touched Crystal
・+100 Shadow Dragons Strength
・Increased bond with current companions
Description
A Spirit of Compassion that watches over Dock Town's dead needs help.

In Memoriam Objectives

Find the First Victim

The First Victim
While exploring Dock Town, you may come across a bridge that has a slumped-over body with a sword stabebd through them. When you interact with the body, numerous ghosts will spawn, including a big one called Despondence.

Despondence will darken your screen, and cast homing balls of ice at you. This will continue until Despondence is defeated.

After defeating all summoned enemies, the Spirit of Compassion will arrive, asking you to find out who the victim is.

Solve the Bridge Murder

Solve Bridge Murder
Follow the pools of blood until it leads you to a nearby red house. Enter the red house and interact with the note on the table to learn the identity of the first victim.

Talk to the Spirit of Compassion, and he will send you off to find the next victim.

Find the Second Victim

The Second Victim
Go through the temple and head toward the second victim. The next victim, similar to the first one, is slumped over a wooden platform with a sword stabbed through them. Interacting with the body will once again spawn ghosts, and the big one called Remorse.

Similar to Despondence, Remorse will also darken your screen throw ice balls at you. Be careful when fighting them, as you may fall into the hole if you don't take care.

Once all enemies are defeated, the Spirit of Compassion will once again ask you to solve the murder.

Solve the Temple Murder

Solve Temple Murder
Follow the blood pools on the ground until you find a table near a trapdoor on the floor. Examine the note on the table to discover the identity of the second victim.

The Spirit of Compassion will once again arrive, asking you to look for more victims.

Find the Third Victim

The Third Victim
Backtrack to the temple and make your way toward the third victim below you. Upon interacting with the body, numerous ghosts will attack you, including Isolation.

Isolation will trap you and separate you from your companions, preventing you from performing combos with them. Defeat the ghost as fast as you can, as it can get dangerous if you fight alone for a long time.

Defeat the ghosts to summon the Spirit of Compassion, who once again asks you to find this victim's identity.

Solve the Market Murder

Solve Market Murder
Follow the pool of blood down the road, which will lead you to a ladder to the right. Climb it and you will find a rolled up piece of parchment on a box.

Examine it, and the Spirit of Compassion will appear one last time.

Dragon Age: The Veilguard Related Guides

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List of All Side Quests

All Side Quests
The Tempered Soul, Everlasting The Warden Vault Rituals for the Risen
The Snake Nest Deal Hauntings: Restless Dreams Hauntings: Deathly Curiosity
Unwelcome Guests Statuary, Fine Art, and Antaam Spies Among Us
Pinnacle of its Kind Gate of Pale Reflections Partners in a Dangerous Crime
Hauntings: From Beyond Hauntings: Shadows of Fortune Last Rites
Warden Grey's Final Repose A Hidden Hoard Desperate in Dock Town
Kataranda the Stormrider The Treasure of Sharksmouth Mountain Dead Men Tell Some Tales
Something's Coming Hauntings: Feeling Scared? Hauntings: Deadly Playtime
A Time to Kill Wrongs of Annulment The Soul of a City
Lethal Devotion A Crow and a Gentleman Recalling the Lost
Something Wicked Regrets of the Dread Wolf The Wolf's Call
The Labs Below The Heart of Corruption A City Blighted
Missing in Action Gate of Lost Ages Gate of Deep Sorrows
Restless Spirits Gate of Faded Glories Gate of Parched Hopes
For Gold and Glory In Memoriam The Hall of Valor
A Slow Poison Spinning Gold from Grey Only An Echo
The Cabin in the Blight Lives Spared An Academic Interest
Cornered in the Catacombs A Shroud Over the Light Out of Tune
Loyal Friends The Plight of the Veil Jumpers A Growing Corruption
Spirits of the Dalish Disrupt and Conquer The Magic of the Ancients

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