Pokemon Mystery Dungeon DX Switch

Baltoy Learned Moves, Evolution and Locations

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This is a page about the Pokemon Baltoy in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Baltoy's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Baltoy can be found in.

Basic Information

Type

Baltoy
Baltoy Image
Type 1 Type 2
Ground Psychic

Ability

Ability Effect
Levitate Ground-type moves, such as Magnitude, won't damage the Pokemon.

Is Recruiting Baltoy Worth It?

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Learned Moves

By Level Up

Lv. Move Type Effect
Base Confusion PsychicPsychic It damages an enemy. It could also ake the enemy Confused..
Base Harden NormalNormal It boosts your Defense. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
4 Rapid Spin NormalNormal It damages an enemy. It also frees you from being bound and from the Leech Seed status. It destroys any trap in front of you, too.
7 Mud-Slap GroundGround It damages an enemy. It also lowers the enemy's accuracy.
10 Heal Block PsychicPsychic It gives the Heal Block status to all enemies in the same room, making them unable to restore their HP.
13 Rock Tomb RockRock It damages an enemy. It also lowers the enemy's Travel Speed.
16 Psybeam PsychicPsychic It damages a Pokemon, even one far away, with a mysterious beam. It could also make the enemy Confused.
19 Ancient Power RockRock It damages an enemy. It could also boost your Attack, Defense, Sp. Atk, Sp. Def, and Travel Speed. The stats return to normal when you go to the next floor or step on a Wonder Tile.
22 Cosmic Power PsychicPsychic It boosts your Defense and Sp. Def. The stats return to normal when you go to the next floor or step on a Wonder Tile.
25 Power Trick PsychicPsychic It switches an changes of your Attack and Defense. The stat changes return to normal when you go to the next floor or step on a Wonder Tile.
28 Self-Destruct NormalNormal You'll get the Self-Destruct status. When you take damage, it causes an explosion!
31 Extrasensory PsychicPsychic It damages an enemy. It could also cause the enemy to Flinch.
34 Guard Split PsychicPsychic It adds together the Defense of you and the target , and then it splits the total equally. It also splits the total Sp. Def equally. The stats return to normal when you go to the next floor or step on a Wonder Tile.
34 Power Split PsychicPsychic It adds together the Attack of you and the target, and then it splits the total equally. It also splits the total Sp. Atk equally. The stats return to normal when you go to the next floor or step on a Wonder Tile.
37 Earth Power GroundGround It damages enemies in the same room. It could also lower their Sp. Def.
40 Sandstorm RockRock It changes the floor's weather to a Sandstorm. Pokemon that can't deal with the weather will keep taking damage.
43 Imprison PsychicPsychic If enemies on the same floor know any moves you also know, they have them Sealed, preventing all enemies from using the moves.
46 Explosion NormalNormal You'll get the Explosion condition, explode when you're attacked, and damage the Pokemon around you.

By TM

Move Type Effect
Bulldoze GroundGround It damages nearby enemies. It also lowers their Travel Speed.
Calm Mind PsychicPsychic It boosts your Sp. Atk and Sp. Def. The stats return to normal when you go to the next floor or step on a Wonder Tile.
Charge Beam ElectricElectric It damages an enemy. It could also boost your Sp. Atk. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Confide NormalNormal It lowers the enemy's Sp. Atk.
Dazzling Gleam FairyFairy It damages nearby enemies.
Double Team NormalNormal It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Dream Eater PsychicPsychic It damages a sleeping enemy. It also restores your HP. The greater the damage it causes, the more HP it restores.
Earthquake GroundGround It damages all Pokemon in the same room except for you. It can also damage Pokemon that are underground while using Dig.
Explosion NormalNormal You'll get the Explosion condition, explode when you're attacked, and damage the Pokemon around you.
Facade NormalNormal It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn.
Frustration NormalNormal It damages an enemy. The less you have opened up to your team, the more powerful this move will be.
Grass Knot GrassGrass It damages an enemy. The heavier the enemy, the greater the damage caused by the move.
Gyro Ball SteelSteel It damages an enemy. The slower your Speed compared to your enemy's, the greater the damage caused by the move.
Hidden Power NormalNormal It damages an enemy. The move's type changes on each adventure.
Ice Beam IceIce It fires off a cold beam, damaging a Pokemon, even one far away. It could also make the enemy Frozen.
Light Screen PsychicPsychic You and your teammates in the same room get the Light Screen condition, which reduces the damage taken from special moves.
Protect NormalNormal You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.
Psych Up NormalNormal You copy the target's changes in Attack, Defense, Sp. Atk, Sp. Def, accuracy, and evasiveness.The stats return to normal when you go to the next floor or step on a Wonder Tile.
Psychic PsychicPsychic It damages an enemy. It could also lower the enemy's Sp. Def.
Psyshock PsychicPsychic It damages an enemy. The damage is determined by the enemy's Defense stat.
Rain Dance WaterWater It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up.
Reflect PsychicPsychic You and your teammates in the same room get the Reflect condition, which reduces the damage taken from physical moves.
Rest PsychicPsychic You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed.
Return NormalNormal It damages an enemy. The more you've opened up to your team, the more powerful this move will be.
Rock Polish RockRock It boosts your Travel Speed sharply!
Rock Slide RockRock It damages an enemy. It could also make the enemy Flinch.
Rock Tomb RockRock It damages an enemy. It also lowers the enemy's Travel Speed.
Round NormalNormal It damages an enemy. It causes more damage if your teammate in the same room just used the same move.
Safeguard NormalNormal You and your teammates in the same room get the Safeguard condition, which prevents you from having bad statuses.
Sandstorm RockRock It changes the floor's weather to a Sandstorm. Pokemon that can't deal with the weather will keep taking damage.
Shadow Ball GhostGhost It damages even a faraway Pokemon. It could also lower the enemy's Sp. Def.
Sleep Talk NormalNormal If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake.
Smack Down RockRock It damages an enemy. If the enemy is flying, it will be Grounded, which allows Ground-type moves to hit it. This move also hits a Pokemon that's in the air from using a move like Fly.
Solar Beam GrassGrass You'll get the Solar Beam condition, which lets you charge power to try a powerful attack on the next turn. During Sunny weather or in Extremely Harsh Sunlight, it charges for an immediate attack on the first turn. But during Rain, Heavy Rain, Hail, or a Sandstorm, the damage will be reduced.
Substitute NormalNormal You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally.
Sunny Day FireFire It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down.
Swagger NormalNormal It makes an enemy Confused, but it also sharply raises the enemy's Attack.
Toxic PoisonPoison It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like.
Trick Room PsychicPsychic It changes the floor to the Trick Room condition. Travel Speed will be reversed.

By Move Tutor

Tutor Move Type Effect
Ally Switch PsychicPsychic It switches the positions of you and your teammate.
Drill Run GroundGround It damages an enemy. It has a high critical-hit rate. It reaches up to 2 tiles away.
Earth Power GroundGround It damages enemies in the same room. It could also lower their Sp. Def.
Gravity PsychicPsychic It changes the floor's Gravity, which reduces evasiveness. It also eliminates levitating effects and enables Flying-type Pokemon to be hit with Ground-type moves. Pokemon can't be blown away, and they can't warp or travel in the air.
Magic Coat PsychicPsychic You and your teammates in the same room will get the Magic Coat status, which reflects status moves and the effects of wands back at the attacker. But there are some moves that cannot be reflected, so be careful! The status will go away after a while.
Recycle NormalNormal It changes a Plain Seed to a different seed or an Oran Berry.
Signal Beam BugBug It damages a Pokemon, even one far away. It could also make the enemy Confused.
Skill Swap PsychicPsychic It trades your Ability with the Ability of a Pokemon in front of you. You regain your usual Ability when you go to the next floor or faint.
Snore NormalNormal If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake.
Stealth Rock RockRock It turns your tile into an invisible Stealth Rock trap. A Stealth Rock trap damages enemies that step on it. You and your teammates won't take any damage from it.
Telekinesis PsychicPsychic It gives the Telekinesis condition to the Pokemon in front of you. In the Telekinesis condition, the Pokemon can't move and its evasiveness goes down, but it won't take damage from Ground-type moves.
Trick PsychicPsychic It swaps your held item with a target's held item. The move succeeds even if either you or the target doesn't have an item.
Wonder Room PsychicPsychic It changes the floor to the Wonder Room condition. Defense and Sp. Def will be swapped. The status returns to normal after a while or after you use this move again.
Zen Headbutt PsychicPsychic It damages an enemy. It could also cause the enemy to Flinch.

Evolution

Evolution Chain

Pokemon How to Evolve
BaltoyBaltoy -
ClaydolClaydol Evolves from Baltoy at Lv. 36

Can Baltoy Mega Evolve?

This Pokemon can not Mega Evolve.

How to Get Baltoy

Dungeons Where Baltoy is Found

This Pokemon is not found in any Dungeons.

Baltoy's Rescue Camp

Rescue Camp Price
Ancient Relic 700

Related Links

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Pokemon by Type

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Fire.jpegFire Water.jpegWater Grass.jpegGrass
Electric.jpegElectric Ice.jpegIce Fighting.jpegFighting
Poison.jpegPoison Ground.jpegGround Flying.jpegFlying
Psychic.jpegPsychic Bug.jpegBug Rock.jpegRock
Ghost.jpegGhost Dragon.jpegDragon Dark.jpegDark
Fairy.jpegFairy Steel.jpegSteel Normal.jpegNormal

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