Pokemon Mystery Dungeon DX Switch

Xatu Learned Moves, Evolution and Locations

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This is a page about the Pokemon Xatu in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Xatu's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Xatu can be found in.

Basic Information

Type

Xatu
Xatu Image
Type 1 Type 2
Psychic Flying

Ability

Ability Effect
Early Bird When the Pokemon gets the Sleep, Napping, Yawning, or Nightmare condition, the condition will be healed in fewer turns.
Synchronize When the Pokemon is Poisoned, is Badly Poisoned, has Paralysis, or has a Burn, enemies next to it will get the same status condition.

Is Recruiting Xatu Worth It?

Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!

Best Pokemon for the Story

Learned Moves

By Level Up

Lv. Move Type Effect
Base Tailwind FlyingFlying It boosts Travel Speed for you and your teammates in the same room.
Base Night Shade GhostGhost The amount of damage done matches your level.
Base Teleport PsychicPsychic It warps you to somewhere else on the floor.
Base Peck FlyingFlying It damages an enemy.
Base Leer NormalNormal It lowers the enemy's Defense.
Base Air Slash FlyingFlying It damages an enemy. It could also cause the enemy to Flinch.
12 Lucky Chant NormalNormal You and your teammates in the same room will get the Lucky Chant status condition, which protects you from taking critical hits.
17 Stored Power PsychicPsychic It damages an enemy. If you're Boosted, this move will be more powerful.
20 Ominous Wind GhostGhost It damages enemies in the same room. It could also boost your Attack, Defense, Sp. Atk, Sp. Def, and Travel Speed. The stats return to normal when you go to the next floor or step on a Wonder Tile.
23 Confuse Ray GhostGhost It makes an enemy Confused.
29 Wish NormalNormal You'll make a Wish! When your Wish comes true on the next turn, your HP and your nearby teammates' HP will be restored.
35 Psychic PsychicPsychic It damages an enemy. It could also lower the enemy's Sp. Def.
39 Miracle Eye PsychicPsychic It resets an enemy's boosted evasiveness. If the enemy is Dark type, it also causes the Miracle Eye condition, which will allow Psychic-type moves to hit the enemy.
43 Psycho Shift PsychicPsychic It transfers your bad status to a target. Not all bad statuses can be transferred, so be careful.
49 Future Sight PsychicPsychic You'll get a Future Sight condition and damage an enemy on the next turn.
53 Power Swap PsychicPsychic It switches any changes to your Attack and Sp. Atk with the target's. The stats return to normal when you go to the next floor or step on a Wonder Tile.
53 Guard Swap PsychicPsychic It switches any changes to your Defense and Sp. Def with the target's. The stats return to normal when you go to the next floor or step on a Wonder Tile.
57 Me First NormalNormal You use one of the enemy's attacking moves.There are some moves that can't be used in this way.

By TM

Move Type Effect
Aerial Ace FlyingFlying It damages an enemy. It never misses.
Attract NormalNormal It makes an enemy Infatuated, which makes the enemy's moves more likely to fail.
Calm Mind PsychicPsychic It boosts your Sp. Atk and Sp. Def. The stats return to normal when you go to the next floor or step on a Wonder Tile.
Confide NormalNormal It lowers the enemy's Sp. Atk.
Dazzling Gleam FairyFairy It damages nearby enemies.
Double Team NormalNormal It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Dream Eater PsychicPsychic It damages a sleeping enemy. It also restores your HP. The greater the damage it causes, the more HP it restores.
Facade NormalNormal It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn.
Fly FlyingFlying You soar, get the Flying status condition, and then strike your enemy in the next turn. While you're in the air, you won't be hit by items or moves.
Frustration NormalNormal It damages an enemy. The less you have opened up to your team, the more powerful this move will be.
Giga Impact NormalNormal It damages an enemy. But it also gives you the Recoil status, which prevents you from doing anything on the next turn.
Grass Knot GrassGrass It damages an enemy. The heavier the enemy, the greater the damage caused by the move.
Hidden Power NormalNormal It damages an enemy. The move's type changes on each adventure.
Hyper Beam NormalNormal It damages Pokemon, even those far away, and causes an explosion that also affects the surroundings. Walls and items on the ground will also disappear. But after you use the move, the Recoil prevents you from doing anything on the next turn.
Light Screen PsychicPsychic You and your teammates in the same room get the Light Screen condition, which reduces the damage taken from special moves.
Protect NormalNormal You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.
Psych Up NormalNormal You copy the target's changes in Attack, Defense, Sp. Atk, Sp. Def, accuracy, and evasiveness.The stats return to normal when you go to the next floor or step on a Wonder Tile.
Psychic PsychicPsychic It damages an enemy. It could also lower the enemy's Sp. Def.
Psyshock PsychicPsychic It damages an enemy. The damage is determined by the enemy's Defense stat.
Rain Dance WaterWater It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up.
Reflect PsychicPsychic You and your teammates in the same room get the Reflect condition, which reduces the damage taken from physical moves.
Rest PsychicPsychic You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed.
Return NormalNormal It damages an enemy. The more you've opened up to your team, the more powerful this move will be.
Roost FlyingFlying It restores your HP. If it's used by a Flying-type Pokemon, that Pokemon also loses its Flying-type designation until the next turn.
Round NormalNormal It damages an enemy. It causes more damage if your teammate in the same room just used the same move.
Shadow Ball GhostGhost It damages even a faraway Pokemon. It could also lower the enemy's Sp. Def.
Sleep Talk NormalNormal If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake.
Solar Beam GrassGrass You'll get the Solar Beam condition, which lets you charge power to try a powerful attack on the next turn. During Sunny weather or in Extremely Harsh Sunlight, it charges for an immediate attack on the first turn. But during Rain, Heavy Rain, Hail, or a Sandstorm, the damage will be reduced.
Steel Wing SteelSteel It damages an enemy. It could also boost your Defense. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Substitute NormalNormal You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally.
Sunny Day FireFire It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down.
Swagger NormalNormal It makes an enemy Confused, but it also sharply raises the enemy's Attack.
Thief DarkDark It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail.
Thunder Wave ElectricElectric It inflicts Paralysis on an enemy.
Toxic PoisonPoison It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like.
Trick Room PsychicPsychic It changes the floor to the Trick Room condition. Travel Speed will be reversed.
U-turn BugBug It damages an enemy. If one of your teammates is right behind you, it switches your and your teammate's position.

By Move Tutor

Tutor Move Type Effect
Ally Switch PsychicPsychic It switches the positions of you and your teammate.
Defog FlyingFlying It lowers the evasiveness of enemies in the same room.
Foul Play DarkDark It damages an enemy. But the damage is determined by the target's Attack stat instead of the user's Attack stat.
Giga Drain GrassGrass It damages an enemy. It also restores your HP. The greater the damage it causes, the more HP it restores.
Heat Wave FireFire It whips up hot winds, damaging enemies in the same room. It could also leave them with a Burn.
Laser Focus NormalNormal You get the Laser Focus condition, making your moves critical hits.
Magic Coat PsychicPsychic You and your teammates in the same room will get the Magic Coat status, which reflects status moves and the effects of wands back at the attacker. But there are some moves that cannot be reflected, so be careful! The status will go away after a while.
Magic Room PsychicPsychic It changes the floor to the Magic Room condition, where nobody can use items. The status returns to normal after a while or if you use this move again.
Pain Split NormalNormal It adds together the HP of you and the enemy and then shares the total equally between you.
Signal Beam BugBug It damages a Pokemon, even one far away. It could also make the enemy Confused.
Skill Swap PsychicPsychic It trades your Ability with the Ability of a Pokemon in front of you. You regain your usual Ability when you go to the next floor or faint.
Sky Attack FlyingFlying You'll get the Sky Attack status, which lets you charge power to try a powerfull attack on the next turn. It could also make the enemy Flinch. It has a high critical-hit rate.
Snore NormalNormal If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake.
Tailwind FlyingFlying It boosts Travel Speed for you and your teammates in the same room.
Telekinesis PsychicPsychic It gives the Telekinesis condition to the Pokemon in front of you. In the Telekinesis condition, the Pokemon can't move and its evasiveness goes down, but it won't take damage from Ground-type moves.
Trick PsychicPsychic It swaps your held item with a target's held item. The move succeeds even if either you or the target doesn't have an item.
Zen Headbutt PsychicPsychic It damages an enemy. It could also cause the enemy to Flinch.

Evolution

Evolution Chain

Pokemon How to Evolve
NatuNatu -
XatuXatu Evolves from Natu at Lv. 25

Can Xatu Mega Evolve?

This Pokemon can not Mega Evolve.

How to Get Xatu

Dungeons Where Xatu is Found

This Pokemon is not found in any Dungeons.

Xatu's Rescue Camp

Rescue Camp Price
Flyaway Forest 500

Related Links

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Pokemon by Type

Pokemon by Type
Fire.jpegFire Water.jpegWater Grass.jpegGrass
Electric.jpegElectric Ice.jpegIce Fighting.jpegFighting
Poison.jpegPoison Ground.jpegGround Flying.jpegFlying
Psychic.jpegPsychic Bug.jpegBug Rock.jpegRock
Ghost.jpegGhost Dragon.jpegDragon Dark.jpegDark
Fairy.jpegFairy Steel.jpegSteel Normal.jpegNormal

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