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This is a page about the Pokemon Mankey in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Mankey's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Mankey can be found in.
Mankey | |
---|---|
Type 1 | Type 2 |
Fighting | - |
Ability | Effect |
---|---|
Anger Point | If the Pokemon takes a critical hit, its rage makes its Attack go up sharply! |
Vital Spirit | The Pokemon is protected from the Sleep, Napping, Yawning, and Nightmare conditions. |
Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!
Lv. | Move | Type | Effect |
---|---|---|---|
Base | Covet | Normal | It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail. |
Base | Scratch | Normal | It damages an enemy. |
Base | Low Kick | Fighting | It damages an enemy. The heavier the enemy, the greater the damage. |
Base | Leer | Normal | It lowers the enemy's Defense. |
Base | Focus Energy | Normal | You'll get the Focus Energy condition, which raises your critical-hit rate. |
5 | Fury Swipes | Normal | It damages an enemy 2 to 5 times in a row. |
8 | Karate Chop | Fighting | It damages an enemy. It has a high critical-hit rate. |
12 | Pursuit | Dark | It damages an enemy. The damage goes up if the enemy has a bad status. |
15 | Seismic Toss | Fighting | You'll throw your teammate or an enemy in front of you at another Pokemon or at a trap. |
19 | Swagger | Normal | It makes an enemy Confused, but it also sharply raises the enemy's Attack. |
22 | Cross Chop | Fighting | It damages an enemy. It has a high critical-hit rate. |
26 | Assurance | Dark | It damages an enemy. It will cause more damage if the enemy's HP is down to half or lower. |
29 | Punishment | Dark | It damages an enemy. The more the enemy has powered up with stat changes, the more powerful the move becomes. |
33 | Thrash | Normal | It damages an enemy 2 to 3 times in a row. After that, you'll get Confused. |
36 | Close Combat | Fighting | It damages an enemy but also lowers your Defense and Sp. Def. The stats return to normal when you go to the next floor or step on a Wonder Tile. |
40 | Screech | Normal | It sharply lowers the enemy's Defense. |
43 | Stomping Tantrum | Ground | It damages an enemy. If your previous move missed, its damage is increased. |
47 | Outrage | Dragon | You go berserk, damaging an enemy 2 to 3 times in a row. After that, you'll get Confused. |
50 | Final Gambit | Fighting | It lowers your HP to 1 and damages an enemy by an amount equal to your reduced HP. |
Move | Type | Effect |
---|---|---|
Acrobatics | Flying | It damages an enemy. If you are not holding an item, the damage goes up. |
Aerial Ace | Flying | It damages an enemy. It never misses. |
Attract | Normal | It makes an enemy Infatuated, which makes the enemy's moves more likely to fail. |
Brick Break | Fighting | It damages an enemy. It also shatters the enemy's Reflect, Light Screen, and Aurora Veil conditions. |
Bulk Up | Fighting | It boosts your Attack and Defense. The stats return to normal when you go to the next floor or step on a Wonder Tile. |
Bulldoze | Ground | It damages nearby enemies. It also lowers their Travel Speed. |
Confide | Normal | It lowers the enemy's Sp. Atk. |
Double Team | Normal | It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Earthquake | Ground | It damages all Pokemon in the same room except for you. It can also damage Pokemon that are underground while using Dig. |
Facade | Normal | It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn. |
Fling | Dark | You throw an item in an arc, hitting another Pokemon with it. It causes the same effect as throwing an item at an enemy. |
Focus Blast | Fighting | It damages a Pokemon, even one far away. It could also lower the enemy's Sp. Def. |
Frustration | Normal | It damages an enemy. The less you have opened up to your team, the more powerful this move will be. |
Hidden Power | Normal | It damages an enemy. The move's type changes on each adventure. |
Low Sweep | Fighting | It damages an enemy. It also lowers the enemy's Travel Speed. |
Overheat | Fire | It damages nearby enemies, but it also sharply lowers your Sp. Atk. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Payback | Dark | You'll get the Counter condition, which enables you to counter when you take damage from physical moves. |
Poison Jab | Poison | It damages an enemy. It could also make the enemy Poisoned. |
Protect | Normal | You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks. |
Rain Dance | Water | It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up. |
Rest | Psychic | You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed. |
Return | Normal | It damages an enemy. The more you've opened up to your team, the more powerful this move will be. |
Rock Slide | Rock | It damages an enemy. It could also make the enemy Flinch. |
Rock Tomb | Rock | It damages an enemy. It also lowers the enemy's Travel Speed. |
Round | Normal | It damages an enemy. It causes more damage if your teammate in the same room just used the same move. |
Sleep Talk | Normal | If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake. |
Smack Down | Rock | It damages an enemy. If the enemy is flying, it will be Grounded, which allows Ground-type moves to hit it. This move also hits a Pokemon that's in the air from using a move like Fly. |
Substitute | Normal | You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally. |
Sunny Day | Fire | It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down. |
Swagger | Normal | It makes an enemy Confused, but it also sharply raises the enemy's Attack. |
Taunt | Dark | It makes an enemy Taunted. The taunted Pokemon can't use status moves. The Pokemon can use attack moves, however. |
Thief | Dark | It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail. |
Thunder | Electric | It can hit an enemy that's in the air from using a move such as Fly. It could also cause Paralysis. During Rain, or Heavy Rain, it never misses. But during Sunny weather or in Extremely Harsh Sunlight, it's hard to land this move. |
Thunderbolt | Electric | It damages nearby enemies. It could also cause Paralysis. |
Toxic | Poison | It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like. |
U-turn | Bug | It damages an enemy. If one of your teammates is right behind you, it switches your and your teammate's position. |
Work Up | Normal | It boosts your Attack and Sp. Atk. The stats return to normal when you go to the next floor or step on a Wonder Tile. |
Tutor | Move | Type | Effect |
---|---|---|---|
Covet | Normal | It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail. | |
Dual Chop | Dragon | It damages an enemy 2 times in a row. | |
Endeavor | Normal | It damages an enemy, cutting the enemy's HP down to equal your HP. If your HP is higher than the enemy's, it has no effect. | |
Fire Punch | Fire | It damages an enemy. It could also leave the enemy with a Burn. | |
Focus Punch | Fighting | You'll get the Focus Punch condition, focusing your mind and damaging your enemy during the next turn. | |
Gunk Shot | Poison | It damages a Pokemon, even one far away, and could also make the enemy Poisoned. | |
Helping Hand | Normal | It boosts the Attack and Sp. Atk of your teammates in the same room. Their stats return to normal when they go to the next floor or step on a Wonder Tile. | |
Ice Punch | Ice | It damages an enemy. It could also make the enemy Frozen. | |
Iron Tail | Steel | It damages an enemy. It could also lower the enemy's Defense. | |
Low Kick | Fighting | It damages an enemy. The heavier the enemy, the greater the damage. | |
Outrage | Dragon | You go berserk, damaging an enemy 2 to 3 times in a row. After that, you'll get Confused. | |
Role Play | Psychic | It copies the Ability of a Pokemon in front of you. You regain your usual Ability when you go to the next floor. | |
Seed Bomb | Grass | It damages an enemy. | |
Snore | Normal | If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake. | |
Spite | Ghost | It sharply lowers the PP of the move last used by the enemy. It fails if the enemy had not used a move or if the enemy's PP is already 0. | |
Thunder Punch | Electric | It damages an enemy. It could also cause Paralysis. | |
Uproar | Normal | It damages enemies in the same room. It also causes all Pokemon in the same room to be Sleepless. Sleeping Pokemon will wake up immediately. |
Pokemon | How to Evolve |
---|---|
Mankey | - |
Primeape | Evolves from Mankey at Lv. 28 |
This Pokemon can not Mega Evolve.
This Pokemon is not found in any Dungeons.
Rescue Camp | Price |
---|---|
Vibrant Forest | 800 |
Cyndaquil | Totodile | Pikachu | Mudkip |
Treecko | Psyduck | Chikorita | Charmander |
Bulbasaur | Torchic | Cubone | Machop |
Eevee | Squirtle | Skitty | Meowth |
Pokemon by Type | ||
---|---|---|
Fire | Water | Grass |
Electric | Ice | Fighting |
Poison | Ground | Flying |
Psychic | Bug | Rock |
Ghost | Dragon | Dark |
Fairy | Steel | Normal |
Mankey Learned Moves, Evolution and Locations
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