Pokemon Mystery Dungeon DX Switch

Azumarill Learned Moves, Evolution and Locations

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This is a page about the Pokemon Azumarill in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Azumarill's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Azumarill can be found in.

Basic Information

Type

Azumarill
Azumarill Image
Type 1 Type 2
Water Fairy

Ability

Ability Effect
Huge Power Sometimes the power of the Pokemon's physical moves goes up.
Thick Fat The Pokemon takes less damage from Fire- and Ice-type moves.

Is Recruiting Azumarill Worth It?

Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!

Best Pokemon for the Story

Learned Moves

By Level Up

Lv. Move Type Effect
Base Tackle NormalNormal It damages an enemy.
Base Tail Whip NormalNormal It lowers the enemy's Defense.
Base Water Gun WaterWater It damages an enemy. It reaches up to 2 tiles away.
Base Water Sport WaterWater It change the entire floor to the Water Sport condition. Damage caused by Fire-type moves goes down.
7 Bubble WaterWater It damages a Pokemon, even one far away. It could also lower the target's Travel Speed.
10 Defense Curl NormalNormal It boosts your Defense. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
10 Rollout RockRock It damages an enemy up to 5 times or until it misses. The power goes up after you use Defense Curl!
13 Bubble Beam WaterWater It damages a Pokemon, even one far away. It could also lower the target's Travel Speed.
16 Helping Hand NormalNormal It boosts the Attack and Sp. Atk of your teammates in the same room. Their stats return to normal when they go to the next floor or step on a Wonder Tile.
21 Aqua Tail WaterWater It damages an enemy.
25 Play Rough FairyFairy It damages an enemy. It could also lower the enemy's Attack..
31 Aqua Ring WaterWater You'll get the Aqua Ring condition, which keeps restoring your HP.
35 Rain Dance WaterWater It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up.
42 Double-Edge NormalNormal It damages an enemy-but you'll receive recoil damage too.
46 Superpower FightingFighting It unleashes awesome power, damaging an enemy but also lowering your Attack and Defense due to fatigue. The stats return to normal when you go to the next floor or step on a Wonder Tile.
55 Hydro Pump WaterWater It fires off water with incredible force to damage even faraway Pokemon.

By TM

Move Type Effect
Attract NormalNormal It makes an enemy Infatuated, which makes the enemy's moves more likely to fail.
Blizzard IceIce It damages enemies in the same room. It could also make them Frozen. During Hail, the move never misses!
Brick Break FightingFighting It damages an enemy. It also shatters the enemy's Reflect, Light Screen, and Aurora Veil conditions.
Bulldoze GroundGround It damages nearby enemies. It also lowers their Travel Speed.
Confide NormalNormal It lowers the enemy's Sp. Atk.
Double Team NormalNormal It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Facade NormalNormal It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn.
Fling DarkDark You throw an item in an arc, hitting another Pokemon with it. It causes the same effect as throwing an item at an enemy.
Focus Blast FightingFighting It damages a Pokemon, even one far away. It could also lower the enemy's Sp. Def.
Frustration NormalNormal It damages an enemy. The less you have opened up to your team, the more powerful this move will be.
Giga Impact NormalNormal It damages an enemy. But it also gives you the Recoil status, which prevents you from doing anything on the next turn.
Grass Knot GrassGrass It damages an enemy. The heavier the enemy, the greater the damage caused by the move.
Hail IceIce It changes the floor's weather to Hail. During the Hail, all Pokemon except Ice types keep taking damage.
Hidden Power NormalNormal It damages an enemy. The move's type changes on each adventure.
Hyper Beam NormalNormal It damages Pokemon, even those far away, and causes an explosion that also affects the surroundings. Walls and items on the ground will also disappear. But after you use the move, the Recoil prevents you from doing anything on the next turn.
Ice Beam IceIce It fires off a cold beam, damaging a Pokemon, even one far away. It could also make the enemy Frozen.
Light Screen PsychicPsychic You and your teammates in the same room get the Light Screen condition, which reduces the damage taken from special moves.
Protect NormalNormal You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.
Rain Dance WaterWater It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up.
Rest PsychicPsychic You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed.
Return NormalNormal It damages an enemy. The more you've opened up to your team, the more powerful this move will be.
Round NormalNormal It damages an enemy. It causes more damage if your teammate in the same room just used the same move.
Scald WaterWater It damages an enemy. It could also leave the enemy with a Burn. It will thaw a Frozen Pokemon.
Sleep Talk NormalNormal If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake.
Substitute NormalNormal You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally.
Surf WaterWater It damages all Pokemon in the same room except you. It can hit a Pokemon with the Dive status.
Swagger NormalNormal It makes an enemy Confused, but it also sharply raises the enemy's Attack.
Toxic PoisonPoison It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like.
Waterfall WaterWater It damages an enemy. It could also make the enemy Flinch.

By Move Tutor

Tutor Move Type Effect
Aqua Tail WaterWater It damages an enemy.
Bounce FlyingFlying You get the Bouncing condition You soar and then strike yuor enemy on the next turn. While airborne, you'll evade items and moves. This move could also inflict Paralysis on the enemy.
Covet NormalNormal It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail.
Focus Punch FightingFighting You'll get the Focus Punch condition, focusing your mind and damaging your enemy during the next turn.
Helping Hand NormalNormal It boosts the Attack and Sp. Atk of your teammates in the same room. Their stats return to normal when they go to the next floor or step on a Wonder Tile.
Hyper Voice NormalNormal It damages nearby enemies.
Ice Punch IceIce It damages an enemy. It could also make the enemy Frozen.
Icy Wind IceIce It damages a Pokemon, even one far away. It also lowers the target's Travel Speed.
Iron Tail SteelSteel It damages an enemy. It could also lower the enemy's Defense.
Knock Off DarkDark It damages an enemy. The power goes up if the enemy has an item. It also knocks the enemy's held item to the floor near it.
Liquidation WaterWater It damages an enemy. It could also lower the target's Defense.
Snore NormalNormal If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake.
Superpower FightingFighting It unleashes awesome power, damaging an enemy but also lowering your Attack and Defense due to fatigue. The stats return to normal when you go to the next floor or step on a Wonder Tile.
Water Pulse WaterWater It damages a Pokemon, even one far away. It could also make the enemy Confused.

Evolution

Evolution Chain

Pokemon How to Evolve
AzurillAzurill -
MarillMarill Evolves from Azurill using Evolution Crystals
AzumarillAzumarill Evolves from Marill at Lv. 18

Can Azumarill Mega Evolve?

This Pokemon can not Mega Evolve.

How to Get Azumarill

Dungeons Where Azumarill is Found

This Pokemon is not found in any Dungeons.

Azumarill's Rescue Camp

Rescue Camp Price
Turtleshell Pond 6000

Related Links

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Starter Pokemon

Cyndaquil ImageCyndaquil Totodile ImageTotodile Pikachu ImagePikachu Mudkip ImageMudkip
Treecko ImageTreecko Psyduck ImagePsyduck Chikorita ImageChikorita Charmander ImageCharmander
Bulbasaur ImageBulbasaur Torchic ImageTorchic Cubone ImageCubone Machop ImageMachop
Eevee ImageEevee Squirtle ImageSquirtle Skitty ImageSkitty Meowth ImageMeowth

Pokemon by Type

Pokemon by Type
Fire.jpegFire Water.jpegWater Grass.jpegGrass
Electric.jpegElectric Ice.jpegIce Fighting.jpegFighting
Poison.jpegPoison Ground.jpegGround Flying.jpegFlying
Psychic.jpegPsychic Bug.jpegBug Rock.jpegRock
Ghost.jpegGhost Dragon.jpegDragon Dark.jpegDark
Fairy.jpegFairy Steel.jpegSteel Normal.jpegNormal

Legendary Pokemon

List of Legendary Pokemon

Comment

1 Anonymousover 4 years

Azumarill Ability: Huge Power Quality: Rapid Bulleye Move set: linked Defense Curl/ Rollout 1 Hit beat down Overpowered Altaria with Dragon dance/Furry attack/ outrage

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