Pokemon Mystery Dungeon DX Switch

Stantler Learned Moves, Evolution and Locations

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This is a page about the Pokemon Stantler in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Stantler's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Stantler can be found in.

Basic Information

Type

Stantler
Stantler Image
Type 1 Type 2
Normal -

Ability

Ability Effect
Frisk When the Pokemon attacks an enemy, it will learn the name of the item that the enemy is carrying.
Intimidate When the Pokemon is attacked with a physical move by an enemy next to it, the damage is reduced.

Is Recruiting Stantler Worth It?

Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!

Best Pokemon for the Story

Learned Moves

By Level Up

Lv. Move Type Effect
Base Me First NormalNormal You use one of the enemy's attacking moves.There are some moves that can't be used in this way.
Base Tackle NormalNormal It damages an enemy.
3 Leer NormalNormal It lowers the enemy's Defense.
7 Astonish GhostGhost It damages an enemy. It could also cause the enemy to Flinch.
10 Hypnosis PsychicPsychic It makes an enemy go to Sleep. Using the move again makes the enemy Terrified. But if you or your allies are attacked by this move while you're sleeping, you'll become the enemy's Puppet.
13 Stomp NormalNormal It damages an enemy. It could also make the enemy Flinch.
16 Sand Attack GroundGround It lowers the enemy's accuracy.
21 Take Down NormalNormal It damages an enemy-but you'll receive recoil damage, too.
23 Confuse Ray GhostGhost It makes an enemy Confused.
27 Calm Mind PsychicPsychic It boosts your Sp. Atk and Sp. Def. The stats return to normal when you go to the next floor or step on a Wonder Tile.
33 Role Play PsychicPsychic It copies the Ability of a Pokemon in front of you. You regain your usual Ability when you go to the next floor.
38 Zen Headbutt PsychicPsychic It damages an enemy. It could also cause the enemy to Flinch.
43 Jump Kick FightingFighting It damages an enemy. But if it misses, you'll get hurt.
49 Imprison PsychicPsychic If enemies on the same floor know any moves you also know, they have them Sealed, preventing all enemies from using the moves.
50 Captivate NormalNormal It sharply lowers the enemy's Sp. Atk.

By TM

Move Type Effect
Attract NormalNormal It makes an enemy Infatuated, which makes the enemy's moves more likely to fail.
Bulldoze GroundGround It damages nearby enemies. It also lowers their Travel Speed.
Calm Mind PsychicPsychic It boosts your Sp. Atk and Sp. Def. The stats return to normal when you go to the next floor or step on a Wonder Tile.
Confide NormalNormal It lowers the enemy's Sp. Atk.
Double Team NormalNormal It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Dream Eater PsychicPsychic It damages a sleeping enemy. It also restores your HP. The greater the damage it causes, the more HP it restores.
Earthquake GroundGround It damages all Pokemon in the same room except for you. It can also damage Pokemon that are underground while using Dig.
Energy Ball GrassGrass It damages a Pokemon, even one far away. It could also lower the enemy's Sp. Def.
Facade NormalNormal It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn.
Frustration NormalNormal It damages an enemy. The less you have opened up to your team, the more powerful this move will be.
Giga Impact NormalNormal It damages an enemy. But it also gives you the Recoil status, which prevents you from doing anything on the next turn.
Hidden Power NormalNormal It damages an enemy. The move's type changes on each adventure.
Light Screen PsychicPsychic You and your teammates in the same room get the Light Screen condition, which reduces the damage taken from special moves.
Protect NormalNormal You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.
Psych Up NormalNormal You copy the target's changes in Attack, Defense, Sp. Atk, Sp. Def, accuracy, and evasiveness.The stats return to normal when you go to the next floor or step on a Wonder Tile.
Psychic PsychicPsychic It damages an enemy. It could also lower the enemy's Sp. Def.
Psyshock PsychicPsychic It damages an enemy. The damage is determined by the enemy's Defense stat.
Rain Dance WaterWater It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up.
Reflect PsychicPsychic You and your teammates in the same room get the Reflect condition, which reduces the damage taken from physical moves.
Rest PsychicPsychic You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed.
Return NormalNormal It damages an enemy. The more you've opened up to your team, the more powerful this move will be.
Roar NormalNormal It blows an enemy away in a straight line. If the enemy crashes into any Pokemon or a wall, both Pokemon take damage.
Round NormalNormal It damages an enemy. It causes more damage if your teammate in the same room just used the same move.
Shadow Ball GhostGhost It damages even a faraway Pokemon. It could also lower the enemy's Sp. Def.
Sleep Talk NormalNormal If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake.
Solar Beam GrassGrass You'll get the Solar Beam condition, which lets you charge power to try a powerful attack on the next turn. During Sunny weather or in Extremely Harsh Sunlight, it charges for an immediate attack on the first turn. But during Rain, Heavy Rain, Hail, or a Sandstorm, the damage will be reduced.
Substitute NormalNormal You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally.
Sunny Day FireFire It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down.
Swagger NormalNormal It makes an enemy Confused, but it also sharply raises the enemy's Attack.
Thief DarkDark It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail.
Thunder ElectricElectric It can hit an enemy that's in the air from using a move such as Fly. It could also cause Paralysis. During Rain, or Heavy Rain, it never misses. But during Sunny weather or in Extremely Harsh Sunlight, it's hard to land this move.
Thunder Wave ElectricElectric It inflicts Paralysis on an enemy.
Thunderbolt ElectricElectric It damages nearby enemies. It could also cause Paralysis.
Toxic PoisonPoison It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like.
Trick Room PsychicPsychic It changes the floor to the Trick Room condition. Travel Speed will be reversed.
Wild Charge ElectricElectric It damages an enemy, but you'll receive recoil damage, too.

By Move Tutor

Tutor Move Type Effect
Bounce FlyingFlying You get the Bouncing condition You soar and then strike yuor enemy on the next turn. While airborne, you'll evade items and moves. This move could also inflict Paralysis on the enemy.
Gravity PsychicPsychic It changes the floor's Gravity, which reduces evasiveness. It also eliminates levitating effects and enables Flying-type Pokemon to be hit with Ground-type moves. Pokemon can't be blown away, and they can't warp or travel in the air.
Iron Tail SteelSteel It damages an enemy. It could also lower the enemy's Defense.
Last Resort NormalNormal It deals big damage to an enemy. But it won't hit unless you have a move with 0 PP remaining. The more moves you have with 0 PP, the more powerful this move becomes.
Magic Room PsychicPsychic It changes the floor to the Magic Room condition, where nobody can use items. The status returns to normal after a while or if you use this move again.
Role Play PsychicPsychic It copies the Ability of a Pokemon in front of you. You regain your usual Ability when you go to the next floor.
Shock Wave ElectricElectric It damages nearby enemies. It never misses.
Signal Beam BugBug It damages a Pokemon, even one far away. It could also make the enemy Confused.
Skill Swap PsychicPsychic It trades your Ability with the Ability of a Pokemon in front of you. You regain your usual Ability when you go to the next floor or faint.
Snore NormalNormal If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake.
Spite GhostGhost It sharply lowers the PP of the move last used by the enemy. It fails if the enemy had not used a move or if the enemy's PP is already 0.
Throat Chop DarkDark It damages an enemy and gives them the Throat Chop condition.
Uproar NormalNormal It damages enemies in the same room. It also causes all Pokemon in the same room to be Sleepless. Sleeping Pokemon will wake up immediately.
Zen Headbutt PsychicPsychic It damages an enemy. It could also cause the enemy to Flinch.

Evolution

Evolution Chain

Pokemon How to Evolve

Can Stantler Mega Evolve?

This Pokemon can not Mega Evolve.

How to Get Stantler

Dungeons Where Stantler is Found

This Pokemon is not found in any Dungeons.

Stantler's Rescue Camp

Rescue Camp Price
Vibrant Forest 800

Related Links

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Pokemon by Type

Pokemon by Type
Fire.jpegFire Water.jpegWater Grass.jpegGrass
Electric.jpegElectric Ice.jpegIce Fighting.jpegFighting
Poison.jpegPoison Ground.jpegGround Flying.jpegFlying
Psychic.jpegPsychic Bug.jpegBug Rock.jpegRock
Ghost.jpegGhost Dragon.jpegDragon Dark.jpegDark
Fairy.jpegFairy Steel.jpegSteel Normal.jpegNormal

Legendary Pokemon

List of Legendary Pokemon

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