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This is a ranking page for the hero Gullveig - Seer Beyond Time from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Brave Gullveig.
Heroes With the Same Name | |
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Brave Gullveig
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List of Contents
Free Summon - Free Summon Featured Heroes | |||
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Brave Seliph [9.5/10] |
Brave Robin (M) [9.5/10] |
Brave Chrom [9.5/10] |
Brave Gullveig [9.5/10] |
Brave Tiki (Adult) [9.5/10] |
Brave Soren [9.5/10] |
Brave Byleth (F) [9.0/10] |
Brave Corrin (F) [9.5/10] |
Overall Rating | 9.5/10 |
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Reroll Ranking (excluding Inherit Skill) |
S (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Weapon skill grants 【Canto (1)】, bonus stats, bonus damage based on Spd, and a Null Follow-Up effect. ・Exclusive B skill inflicts Spd/Res penalties onto foe, grants damage reduction on foe's first attack, and an extra action every third combat. |
Might: 14 Range: 2 Enables 【Canto (1)】. Accelerates Special trigger (cooldown count-1). If unit initiates combat or 【Bonus】 is active on unit, grants Atk/Spd/Def/Res+5 to unit, grants Atk/Spd+X to unit (X = number of turns x 2; max 10), deals damage = 20% of unit's Spd (including when dealing damage with a Special triggered before combat), and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. |
Cooldown Count = 3 Treats foe's Def/Res as if reduced by 50% during combat. |
If unit initiates combat, deals 7 damage to foe as combat begins (effects that reduce damage "during combat" do not apply; will not reduce foe's HP below 1), grants Atk/Spd+7 to unit during combat, and applies 【Divine Vein (Flame)】 on 5 spaces in a line centered on foe's space (oriented left to right based on the direction unit is facing) for 1 turn after combat. 【Divine Vein (Flame)】 Applies the following effects on space: Acts as difficult terrain for foes with Range = 2 (moving over this space costs +1 movement; movement cost cannot exceed unit's allowed movement; "cannot be slowed by terrain" effects do not apply). At start of enemy phase, deals 7 damage to foe, and also, as combat begins, deals an additional 7 damage to foe (effects that reduce damage "during combat" do not apply; will not reduce foe's HP below 1). (Divine Vein effects do not stack; replaces any existing Divine Vein effect; Divine Vein effects applied simultaneously cancel each other out.) |
Inflicts Spd/Res-5 on foe during combat. At start of combat, if unit's HP ≥ 50% and unit initiates combat, reduces damage from foe's first attack by 60% during combat. If unit initiates combat, grants another action to unit after combat, and inflicts 【Gravity】 on unit and Pair Up cohort through their next action (will not trigger again for 2 turns after triggering). |
At start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+6 and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." If unit is within 2 spaces of an ally, grants Atk/Spd+3 to unit during combat. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (16) | ★★★☆☆ | |
Atk (15) | ★★★★★ | |
Spd (12) | ★★★★★ | |
Def (3) | ★★☆☆☆ | |
Res (4) | ★☆☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Brave Gullveig are +Spd and -Res. Boosting Gullveig's Spd allows her to maximize her very high Spd stat and her Null Follow-Up effect to create follow-up attacks against her foes through winning a Spd check.
Brave Gullveig's Res is a clear dump stat and is a safe bane to take.
We recommend +Spd when merging Brave Gullveig up to +10 to maximize her chances of creating follow-up attacks against her foes.
HOT | |
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Brave Gullveig excels in an offensive role by nuking down her foes, leaving behind Divine Veins, and then either attacking again or retreating using her additional action. Ruptured Sky is a quicker cooldown Special which triggers more often.
HOT | |
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With Soaring Guidance or Guidance 4 in her C slot, Brave Gullveig can utilize her extra action to reposition herself and allow more allies to enter combat after her own. This build has lower combat potential than her base kit, but has better team support.
Neutral Stats at Lv. 40 (5★) | ||
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178 | ||
HP |
40 |
Rank: 489/1171 |
Atk |
45 |
Rank: 95/1171 |
Spd |
47 |
Rank: 7/1171 |
Def |
27 |
Rank: 646/1171 |
Res |
19 |
Rank: 1045/1171 |
HP | Atk | Spd | Def | Res | Total | |
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+10 Merges W/ Skill Bonuses | 45 | 64 | 52 | 31 | 23 | 215 | Lv.40 +10 | 45 | 50 | 52 | 31 | 23 | 201 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 47 | 49 | 51 | 31 | 23 | 201 |
+Atk Lv.40 +10 | 44 | 53 | 51 | 31 | 23 | 202 |
+Spd Lv.40 +10 | 44 | 49 | 54 | 31 | 23 | 201 |
+Def Lv.40 +10 | 44 | 49 | 51 | 34 | 23 | 201 |
+Res Lv.40 +10 | 44 | 49 | 51 | 31 | 26 | 201 |
HP | Atk | Spd | Def | Res | Total | |
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5★- Adjusted for Skills | 40 | 59 | 47 | 27 | 19 | 192 |
5★ Lv.40 | 40 | 45 | 47 | 27 | 19 | 178 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 16 | 29 | 12 | 3 | 4 | 64 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
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40 | 47 | 29 | 17 | 46 | 179 | |
Brave Gullveig
|
40 | 45 | 47 | 27 | 19 | 178 |
41 | 47 | 34 | 26 | 30 | 178 | |
37 | 38 | 23 | 27 | 42 | 167 | |
40 | 43 | 16 | 30 | 38 | 167 | |
39 | 37 | 43 | 16 | 28 | 163 | |
38 | 36 | 38 | 22 | 26 | 160 | |
39 | 38 | 35 | 17 | 26 | 155 | |
37 | 35 | 34 | 17 | 32 | 155 | |
39 | 33 | 36 | 23 | 19 | 150 | |
37 | 34 | 30 | 16 | 33 | 150 | |
37 | 34 | 37 | 20 | 21 | 149 | |
34 | 31 | 34 | 22 | 26 | 147 |
Note: Stats bonuses from skills are not taken into account.
Brave Gullveig is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.
Brave Gullveig's exclusive tome The Cycle's Turn grants her Atk/Spd/Def/Res+5, an additional Atk/Spd bonus equal to twice the turn count (max: +10), true damage equal to 20% of her Spd, and a Null Follow-Up effect.
This weapon has no unique effects, but all of the effects added to it make Brave Gullveig a formidable offensive unit capable of nuking her enemies down.
Brave Gullveig's exclusive B skill Gold Unwinding inflicts Spd/Res-5 onto her foe, and if Brave Gullveig's HP ≥ 50% and she initiates combat, also grants her 60% damage reduction on her foe's first attack.
More importantly, Gold Unwinding grants Brave Gullveig an additional action after combat if she initiates. However, she (and her Pair Up cohort, if any) are inflicted with the 【Gravity】 status for that extra action. Gold Unwinding's extra action only triggers for her first attack and will not trigger again for 2 turns after triggering.
Gold Unwinding makes Brave Gullveig a very rare unit archetype - a ranged unit having an extra action after attacking. This effect was previously only on Legendary Leif, and Brave Gullveig hits harder and is not hindered by Guard effects to generate this extra action.
Brave Gullveig's Res is only at base 19, leaving her prone to defeat against magic damage.
Keep her away from these foes to ensure her survival!
As a flying unit, Brave Gullveig takes 1.5x damage from bows and weapons effective on flying units. Be sure to keep them out of the range of archers and leave them to other units.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Gullveig - Seer Beyond Time only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Gullveig - Seer Beyond Time if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
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4 | 2 | No Effect | 5★ | |
6 | 2 | No Effect | 5★ | |
9 | 2 | No Effect | 5★ | |
14 | 2 | Enables 【Canto (1)】. Accelerates Special trigger (cooldown count-1). If unit initiates combat or 【Bonus】 is active on unit, grants Atk/Spd/Def/Res+5 to unit, grants Atk/Spd+X to unit (X = number of turns x 2; max 10), deals damage = 20% of unit's Spd (including when dealing damage with a Special triggered before combat), and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. |
5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 5★ | |
(Cooldown Count = 3) Treats foe's Def/Res as if reduced by 50% during combat. | 5★ |
Skill Name | Effect | Learned At |
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If unit initiates combat, grants Spd+2 during combat. | 5★ | |
If unit initiates combat, grants Atk/Spd +2 during combat. | 5★ | |
If unit initiates combat, grants Atk/Spd +4 during combat. | 5★ | |
If unit initiates combat, deals 7 damage to foe as combat begins (effects that reduce damage "during combat" do not apply; will not reduce foe's HP below 1), grants Atk/Spd+7 to unit during combat, and applies 【Divine Vein (Flame)】 on 5 spaces in a line centered on foe's space (oriented left to right based on the direction unit is facing) for 1 turn after combat. 【Divine Vein (Flame)】 Applies the following effects on space: Acts as difficult terrain for foes with Range = 2 (moving over this space costs +1 movement; movement cost cannot exceed unit's allowed movement; "cannot be slowed by terrain" effects do not apply). At start of enemy phase, deals 7 damage to foe, and also, as combat begins, deals an additional 7 damage to foe (effects that reduce damage "during combat" do not apply; will not reduce foe's HP below 1). (Divine Vein effects do not stack; replaces any existing Divine Vein effect; Divine Vein effects applied simultaneously cancel each other out.) |
5★ | |
Inflicts Spd/Res-5 on foe during combat. At start of combat, if unit's HP ≥ 50% and unit initiates combat, reduces damage from foe's first attack by 60% during combat. If unit initiates combat, grants another action to unit after combat, and inflicts 【Gravity】 on unit and Pair Up cohort through their next action (will not trigger again for 2 turns after triggering). | 5★ | |
At start of turn, if unit is adjacent to an ally, grants Atk/Spd+3 for 1 turn. | 5★ | |
At start of turn, if unit is adjacent to an ally, grants Atk/Spd+4 for 1 turn. | 5★ | |
At start of turn, if unit is adjacent to an ally, grants Atk/Spd+5 for 1 turn. | 5★ | |
At start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+6 and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." If unit is within 2 spaces of an ally, grants Atk/Spd+3 to unit during combat. | 5★ |
Value of Skills | ★★★★★ |
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Brave Gullveig has Flared Sparrow and Atk/Spd Oath 4 as valuable inheritance options.
Flared Sparrow is the preferred skill to inherit due to its unique effects unavailable elsewhere.
List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Brave Gullveig is a Hero who can be pulled from any summon.
Event Name | Focus |
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Free Summon Free Summon Summon |
Brave Gullveig
Starts:Date of Installation Ends: |
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Alice Himora |
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Illustrator | Yoshiku |
Appears In |
Heroes from Legendary Heroes - Camilla: Alluring Darkness | |||
---|---|---|---|
Legendary Veronica [9.5/10] |
Brave Robin (M) [9.5/10] |
Legendary Elincia [9.0/10] |
Legendary Deirdre [9.0/10] |
Brave Gullveig [9.5/10] |
Ratatoskr [9.0/10] |
Brave Soren [9.5/10] |
Legendary Alear (F) [9.5/10] |
Legendary Camilla [9.5/10] |
Medeus [9.5/10] |
Askr [9.5/10] |
Brave Corrin (F) [9.5/10] |
▶︎Return to the Blue Heroes Page
Close-Range | Ranged |
---|---|
Lance | Blue Tome |
Blue Breath | Blue Dagger |
Blue Beast | Blue Bow |
Brave Gullveig Builds and Best IVs
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