The First Descendant

Payout Module (Impact Rounds)

Payout is a Impact Rounds module in The First Descendant. Read on to learn how to get Payout, its effects, and more!

How to Get Payout

Echo Swamp (Hard) - Muskeg Swamp: Vulgus Strategic Outpost Complete
Echo Swamp (Hard) - Seed Vault Mission Monster
Echo Swamp (Hard) - The Chapel Mission Monster
Echo Swamp (Normal) - Abandoned Zone Mission Monster
Echo Swamp (Normal) - Arche Motion Sensor Mission Monster
Echo Swamp (Normal) - Derelict Covert: Vulgus Strategic Outpost Mission Monster
Echo Swamp (Normal) - Emergency Landing Strip Mission Monster
Echo Swamp (Normal) - Environment Contamination Zone Mission Monster
Echo Swamp (Normal) - Field Energy Station Mission Monster
Echo Swamp (Normal) - Ghost Marsh Mission Monster
Echo Swamp (Normal) - Hazy Swamp Mission Monster
Echo Swamp (Normal) - Kuiper Transport Route Mission Monster
Echo Swamp (Normal) - Muskeg Swamp: Vulgus Strategic Outpost Complete
Echo Swamp (Normal) - Muskeg Swamp: Vulgus Strategic Outpost Mission Monster
Echo Swamp (Normal) - Seed Vault Mission Monster
Echo Swamp (Normal) - The Chapel Mission Monster
Echo Swamp (Normal) - The Tree of Truth Mission Monster
Echo Swamp (Normal) - Traces of Colossi Interceptions Mission Monster
Echo Swamp (Normal) - Verdant Greenery Mission Monster
Echo Swamp (Normal) - Void Fusion Reactor - Echo Swamp Derelict Covert Mission Monster
Echo Swamp (Normal) - Void Fusion Reactor - Echo Swamp Muskeg Swamp Mission Monster
Kingston - Abandoned Magister Lab Target Vulgus
Kingston (Normal) - Vulgus Occupied Buildings Mission Monster
White-night Gulch (Hard) - Bio-Lab Mission Monster
White-night Gulch (Hard) - Hatchery: Vulgus Strategic Outpost Complete
White-night Gulch (Hard) - Mystery's End Mission Monster
White-night Gulch (Normal) - Altar Mission Monster
White-night Gulch (Normal) - Ancient Transmission Detection Facility Mission Monster
White-night Gulch (Normal) - Bio-Lab Mission Monster
White-night Gulch (Normal) - Border Line of Truth Mission Monster
White-night Gulch (Normal) - Cave Rally Point Mission Monster
White-night Gulch (Normal) - Decoy Operation Zone Mission Monster
White-night Gulch (Normal) - Deployment Area of the Order’s Forces Mission Monster
White-night Gulch (Normal) - Eye of Truth Mission Monster
White-night Gulch (Normal) - Forgotten Comms Device Mission Monster
White-night Gulch (Normal) - Fortress Control Facility Mission Monster
White-night Gulch (Normal) - Fortress Courtyard Mission Monster
White-night Gulch (Normal) - Fortress Outskirts Mission Monster
White-night Gulch (Normal) - Hatchery: Vulgus Strategic Outpost Complete
White-night Gulch (Normal) - Hatchery: Vulgus Strategic Outpost Mission Monster
White-night Gulch (Normal) - Lower Hatchery Mission Monster
White-night Gulch (Normal) - Mystery's End Mission Monster
White-night Gulch (Normal) - Order Supply Warehouse Mission Monster
White-night Gulch (Normal) - Order's Patrol Beat Mission Monster
White-night Gulch (Normal) - Order's Veil Mission Monster
White-night Gulch (Normal) - Shipment Base: Vulgus Strategic Outpost Mission Monster
White-night Gulch (Normal) - The Mountaintops: Vulgus Strategic Outpost Mission Monster
White-night Gulch (Normal) - Triumphal Arch Mission Monster
White-night Gulch (Normal) - Upper Hatchery Mission Monster
White-night Gulch (Normal) - Void Fusion Reactor - White-night Gulch Hatchery Mission Monster
White-night Gulch (Normal) - Void Fusion Reactor - White-night Gulch Mountaintops Mission Monster
White-night Gulch (Normal) - Void Fusion Reactor - White-night Gulch Observatory Mission Monster
White-night Gulch (Normal) - Water-cooling Recording Device Mission Monster
Legend
Mission Monster - Any of the enemies encountered in the mission can drop the module.
Complete - The module can be received after completing the mission.
Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle.
Descendant Required - Open the Encrypted Vault using the required descendant.
Intercept Battle - Defeat the indicated Void Intercept Boss.

Payout Basic Info & Effects

Payout Basic Info
The First Descendant - Payout.png Payout Capacity 5
Socket Xantic
Class
The First Descendant - Impact Rounds Icon.png Impact Rounds
Effects
When landing a Firearm Weak Point Attack, rounds are not consumed for Xs (Cooldown Xs)

Details Per Level

Lvl Effect Capacity Kuiper Shard Gold
0 When landing a Firearm Weak Point Attack, rounds are not consumed for 3s (Cooldown 25s) 5 - -
1 When landing a Firearm Weak Point Attack, rounds are not consumed for 3s (Cooldown 24s) 6 900 9000
2 When landing a Firearm Weak Point Attack, rounds are not consumed for 3s (Cooldown 23s) 7 2700 27000
3 When landing a Firearm Weak Point Attack, rounds are not consumed for 3s (Cooldown 22s) 8 6000 60000
4 When landing a Firearm Weak Point Attack, rounds are not consumed for 3s (Cooldown 21s) 9 12000 120000
5 When landing a Firearm Weak Point Attack, rounds are not consumed for 3s (Cooldown 20s) 10 22000 220000
6 When landing a Firearm Weak Point Attack, rounds are not consumed for 3s (Cooldown 19s) 11 39300 393000
7 When landing a Firearm Weak Point Attack, rounds are not consumed for 3s (Cooldown 18s) 12 67800 678000
8 When landing a Firearm Weak Point Attack, rounds are not consumed for 3s (Cooldown 17s) 13 114300 1143000
9 When landing a Firearm Weak Point Attack, rounds are not consumed for 3s (Cooldown 16s) 14 189300 1893000
10 When landing a Firearm Weak Point Attack, rounds are not consumed for 3s (Cooldown 15s) 15 309300 3093000

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