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The First Descendant

Weak Point Expansion Module (Impact Rounds)

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Please note that the First Descendant Team has stopped covering the game as of October 2024. Information on certain pages may not be up-to-date.

Weak Point Expansion is a Impact Rounds module in The First Descendant. Read on to learn how to get Weak Point Expansion, its effects, and more!

How to Get Weak Point Expansion

Echo Swamp (Hard) - Seed Vault Mission Monster
Echo Swamp (Hard) - The Chapel Mission Monster
Echo Swamp (Hard) - Void Fragment Complete
Echo Swamp (Normal) - Abandoned Zone Mission Monster
Echo Swamp (Normal) - Arche Motion Sensor Mission Monster
Echo Swamp (Normal) - Derelict Covert: Vulgus Strategic Outpost Mission Monster
Echo Swamp (Normal) - Emergency Landing Strip Mission Monster
Echo Swamp (Normal) - Environment Contamination Zone Mission Monster
Echo Swamp (Normal) - Field Energy Station Mission Monster
Echo Swamp (Normal) - Ghost Marsh Mission Monster
Echo Swamp (Normal) - Hazy Swamp Mission Monster
Echo Swamp (Normal) - Kuiper Transport Route Mission Monster
Echo Swamp (Normal) - Muskeg Swamp: Vulgus Strategic Outpost Mission Monster
Echo Swamp (Normal) - Seed Vault Mission Monster
Echo Swamp (Normal) - The Chapel Mission Monster
Echo Swamp (Normal) - The Tree of Truth Mission Monster
Echo Swamp (Normal) - Traces of Colossi Interceptions Mission Monster
Echo Swamp (Normal) - Verdant Greenery Mission Monster
Echo Swamp (Normal) - Void Fragment Complete
Echo Swamp (Normal) - Void Fusion Reactor - Echo Swamp Derelict Covert Mission Monster
Echo Swamp (Normal) - Void Fusion Reactor - Echo Swamp Muskeg Swamp Mission Monster
Fortress (Hard) - Heart of the Fortress Mission Monster
Fortress (Hard) - High-thermal Source Detected Zone Complete
Fortress (Hard) - Quarantine Zone Mission Monster
Fortress (Normal) - Central Control Unit Mission Monster
Fortress (Normal) - Command Relay Mission Monster
Fortress (Normal) - Convertor Facility: Vulgus Strategic Outpost Mission Monster
Fortress (Normal) - Defense Line: Vulgus Strategic Outpost Mission Monster
Fortress (Normal) - Destroyed Base Mission Monster
Fortress (Normal) - Explosive Debris Mission Monster
Fortress (Normal) - Fortress Command Entrance Mission Monster
Fortress (Normal) - Frozen Shipyard Mission Monster
Fortress (Normal) - Frozen Valley: Vulgus Strategic Outpost Mission Monster
Fortress (Normal) - Gate System Control Network Mission Monster
Fortress (Normal) - Giant Hangar Mission Monster
Fortress (Normal) - Heart of the Fortress Mission Monster
Fortress (Normal) - High-thermal Source Detected Zone Complete
Fortress (Normal) - High-thermal Source Detected Zone Mission Monster
Fortress (Normal) - Munitions Loading Dock Mission Monster
Fortress (Normal) - Outlying Communications Facility Mission Monster
Fortress (Normal) - Quarantine Zone Mission Monster
Fortress (Normal) - Ship Charging Facility Mission Monster
Fortress (Normal) - Snowy Heights Mission Monster
Fortress (Normal) - Void Fusion Reactor - Fortress Fallen Ark Mission Monster
Fortress (Normal) - Void Fusion Reactor - Fortress Frozen Valley Mission Monster
Intercept Battle: (Hard) Molten Fortress
Legend
Mission Monster - Any of the enemies encountered in the mission can drop the module.
Complete - The module can be received after completing the mission.
Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle.
Descendant Required - Open the Encrypted Vault using the required descendant.
Intercept Battle - Defeat the indicated Void Intercept Boss.

Weak Point Expansion Basic Info & Effects

Weak Point Expansion Basic Info
The First Descendant - Weak Point Expansion.png Weak Point Expansion Capacity 6
Socket Malachite
Class
The First Descendant - Impact Rounds Icon.png Impact Rounds
Effects
On Weak Point hit, Weak Point DMG +X% (Cooldown Xs).

Details Per Level

Lvl Effect Capacity Kuiper Shard Gold
0 On Weak Point hit, Weak Point DMG +35% (Cooldown 15s). 6 - -
1 On Weak Point hit, Weak Point DMG +39.9% (Cooldown 14s). 7 900 9000
2 On Weak Point hit, Weak Point DMG +45.4% (Cooldown 13s). 8 2700 27000
3 On Weak Point hit, Weak Point DMG +52.3% (Cooldown 12s). 9 6000 60000
4 On Weak Point hit, Weak Point DMG +60.6% (Cooldown 11s). 10 12000 120000
5 On Weak Point hit, Weak Point DMG +369.9% (Cooldown 10s). 11 22000 220000
6 On Weak Point hit, Weak Point DMG +81.1% (Cooldown 9s). 12 39300 393000
7 On Weak Point hit, Weak Point DMG +92.9% (Cooldown 8s). 13 67800 678000
8 On Weak Point hit, Weak Point DMG +106.2% (Cooldown 7s). 14 114300 1143000
9 On Weak Point hit, Weak Point DMG +121.8% (Cooldown 6s). 15 189300 1893000
10 On Weak Point hit, Weak Point DMG +140% (Cooldown 5s). 16 309300 3093000

The First Descendant Related Guides

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List of All Modules

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