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Please note that the First Descendant Team has stopped covering the game as of October 2024. Information on certain pages may not be up-to-date.
Frigid Burn is a Special Rounds module in The First Descendant. Read on to learn how to get Frigid Burn, its effects, and more!
Intercept Battle: (Hard) Frost Walker |
Sterile Land (Hard) - The Forgottense Mission Monster |
Sterile Land (Hard) - Unknown Laboratory Mission Monster |
Sterile Land (Hard) - Weapons Engineering Facility Complete |
Sterile Land (Normal) - Anticipated Ambush Point Mission Monster |
Sterile Land (Normal) - Biological Research Facility Mission Monster |
Sterile Land (Normal) - Classified Area: Vulgus Strategic Outpost Mission Monster |
Sterile Land (Normal) - Deception Transmitter Mission Monster |
Sterile Land (Normal) - Defense Garrison Rally Point Mission Monster |
Sterile Land (Normal) - External Reactor Mission Monster |
Sterile Land (Normal) - High-Powered Jammer Mission Monster |
Sterile Land (Normal) - Kuiper Refinery Mission Monster |
Sterile Land (Normal) - Kuiper Storage Tank Mission Monster |
Sterile Land (Normal) - Large Nuclear Reactor Mission Monster |
Sterile Land (Normal) - Logistics Facility Mission Monster |
Sterile Land (Normal) - Rockfall: Vulgus Strategic Outpost Mission Monster |
Sterile Land (Normal) - The Barracks Mission Monster |
Sterile Land (Normal) - The Base’s Power Grid Mission Monster |
Sterile Land (Normal) - The Forgottense Mission Monster |
Sterile Land (Normal) - The Repository: Vulgus Strategic Outpost Mission Monster |
Sterile Land (Normal) - Unknown Laboratory Mission Monster |
Sterile Land (Normal) - Void Fusion Reactor - Sterile Land Restricted Zone Mission Monster |
Sterile Land (Normal) - Weapon Processing Facility Mission Monster |
Sterile Land (Normal) - Weapons Engineering Facility Complete |
Sterile Land (Normal) - Weapons Engineering Facility Mission Monster |
Vespers (Hard) - Moonlight Lake: Vulgus Strategic Outpost Complete |
Vespers (Hard) - Ruins Underground Entrance Complete |
Vespers (Hard) - Sepulcher Mission Monster |
Vespers (Hard) - The Shelter Mission Monster |
Vespers (Normal) - Abandoned Village Mission Monster |
Vespers (Normal) - Ancient Giant Tree Mission Monster |
Vespers (Normal) - Captured Base Mission Monster |
Vespers (Normal) - Collapsed Piers Mission Monster |
Vespers (Normal) - Destroyed Temple Mission Monster |
Vespers (Normal) - Floodplain Mission Monster |
Vespers (Normal) - Frontline Base Mission Monster |
Vespers (Normal) - Lakeside Mission Monster |
Vespers (Normal) - Lost Supply Depot: Vulgus Strategic Outpost Mission Monster |
Vespers (Normal) - Lumber Yard: Vulgus Strategic Outpost Mission Monster |
Vespers (Normal) - Mossy Colossus Mission Monster |
Vespers (Normal) - Old Surveillance Station Mission Monster |
Vespers (Normal) - Organic Recording Terminal Mission Monster |
Vespers (Normal) - Ruins Courtyard Mission Monster |
Vespers (Normal) - Ruins Underground Entrance Complete |
Vespers (Normal) - Ruins Underground Entrance Mission Monster |
Vespers (Normal) - Sepulcher Mission Monster |
Vespers (Normal) - The Shelter Mission Monster |
Vespers (Normal) - Timberfall Power Facility Mission Monster |
Vespers (Normal) - Void Fusion Reactor - Vespers Lost Supply Depot Mission Monster |
Vespers (Normal) - Void Fusion Reactor - Vespers Lost Supply Depot Mission Monster |
Vespers (Normal) - Void Fusion Reactor - Vespers Moonlight Lake Mission Monster |
Vespers (Normal) - Void Fusion Reactor - Vespers Ruins Mission Monster |
Legend |
---|
・Mission Monster - Any of the enemies encountered in the mission can drop the module. ・Complete - The module can be received after completing the mission. ・Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle. ・Descendant Required - Open the Encrypted Vault using the required descendant. ・Intercept Battle - Defeat the indicated Void Intercept Boss. |
Frigid Burn Basic Info | |||
---|---|---|---|
Frigid Burn | Capacity | 6 | |
Socket | Cerulean | ||
Class | Special Rounds |
||
Effects | |||
Hitting an enemy X times in a row with a firearm attack from a distance of Xm or more deals X% of Chill ATK as additional damage. |
Lvl | Effect | Capacity | Kuiper Shard | Gold |
---|---|---|---|---|
0 | Hitting an enemy 3 times in a row with a firearm attack from a distance of 25m or more deals 24% of Chill ATK as additional damage. | 6 | - | - |
1 | Hitting an enemy 3 times in a row with a firearm attack from a distance of 25m or more deals 26.9% of Chill ATK as additional damage. | 7 | 900 | 9000 |
2 | Hitting an enemy 3 times in a row with a firearm attack from a distance of 25m or more deals 30.2% of Chill ATK as additional damage. | 8 | 2700 | 27000 |
3 | Hitting an enemy 3 times in a row with a firearm attack from a distance of 25m or more deals 34.3% of Chill ATK as additional damage. | 9 | 6000 | 60000 |
4 | Hitting an enemy 3 times in a row with a firearm attack from a distance of 25m or more deals 39.3% of Chill ATK as additional damage. | 10 | 12000 | 120000 |
5 | Hitting an enemy 3 times in a row with a firearm attack from a distance of 25m or more deals 45.1% of Chill ATK as additional damage. | 11 | 22000 | 220000 |
6 | Hitting an enemy 3 times in a row with a firearm attack from a distance of 25m or more deals 51.7% of Chill ATK as additional damage. | 12 | 39300 | 393000 |
7 | Hitting an enemy 3 times in a row with a firearm attack from a distance of 25m or more deals 59.1% of Chill ATK as additional damage. | 13 | 67800 | 678000 |
8 | Hitting an enemy 3 times in a row with a firearm attack from a distance of 25m or more deals 67.7% of Chill ATK as additional damage. | 14 | 114300 | 1143000 |
9 | Hitting an enemy 3 times in a row with a firearm attack from a distance of 25m or more deals 78% of Chill ATK as additional damage. | 15 | 189300 | 1893000 |
Descendant Modules | Weapon Modules |
Frigid Burn Module (Special Rounds)
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