The First Descendant

Mental Focus Module (Special Rounds)

Please note that the First Descendant Team has stopped covering the game as of October 2024. Information on certain pages may not be up-to-date.

Mental Focus is a Special Rounds module in The First Descendant. Read on to learn how to get Mental Focus, its effects, and more!

How to Get Mental Focus

Hagios (Hard) - Old Mystery Mission Monster
Hagios (Hard) - Ruins Modification Base Complete
Hagios (Hard) - The Haven Mission Monster
Hagios (Normal) - Ally Retreat Route Mission Monster
Hagios (Normal) - Ancient Quantum Facility Mission Monster
Hagios (Normal) - Antiaircraft Defensive Position Mission Monster
Hagios (Normal) - Broadband Fleet Beacon Mission Monster
Hagios (Normal) - Cargo Management Zone Mission Monster
Hagios (Normal) - Crimson Contaminated Area Mission Monster
Hagios (Normal) - Deep Digger Mission Monster
Hagios (Normal) - Dune Base: Vulgus Strategic Outpost Mission Monster
Hagios (Normal) - Forward Base: Vulgus Strategic Outpost Mission Monster
Hagios (Normal) - Large Supply Transport Point Mission Monster
Hagios (Normal) - Old Mystery Mission Monster
Hagios (Normal) - Ransacked Village Mission Monster
Hagios (Normal) - Ruins Guard Facility Mission Monster
Hagios (Normal) - Ruins Modification Base Complete
Hagios (Normal) - Ruins Modification Base Mission Monster
Hagios (Normal) - Tethered Energy Position Mission Monster
Hagios (Normal) - The Corrupted Zone: Vulgus Strategic Outpost Mission Monster
Hagios (Normal) - The Haven Mission Monster
Hagios (Normal) - The Passage to the Ruins Mission Monster
Hagios (Normal) - Vulgus Blockade Mission Monster
Intercept Battle: (Hard) Swamp Walker
Vespers (Hard) - Floodplain Complete
Vespers (Hard) - Sepulcher Mission Monster
Vespers (Hard) - The Shelter Mission Monster
Vespers (Normal) - Abandoned Village Mission Monster
Vespers (Normal) - Ancient Giant Tree Mission Monster
Vespers (Normal) - Captured Base Mission Monster
Vespers (Normal) - Collapsed Piers Mission Monster
Vespers (Normal) - Destroyed Temple Mission Monster
Vespers (Normal) - Floodplain Complete
Vespers (Normal) - Floodplain Mission Monster
Vespers (Normal) - Frontline Base Mission Monster
Vespers (Normal) - Lakeside Mission Monster
Vespers (Normal) - Lost Supply Depot: Vulgus Strategic Outpost Mission Monster
Vespers (Normal) - Lumber Yard: Vulgus Strategic Outpost Mission Monster
Vespers (Normal) - Moonlight Lake: Vulgus Strategic Outpost Mission Monster
Vespers (Normal) - Mossy Colossus Mission Monster
Vespers (Normal) - Old Surveillance Station Mission Monster
Vespers (Normal) - Organic Recording Terminal Mission Monster
Vespers (Normal) - Ruins Courtyard Mission Monster
Vespers (Normal) - Ruins Underground Entrance Mission Monster
Vespers (Normal) - Sepulcher Mission Monster
Vespers (Normal) - Supply Depot Mission Monster
Vespers (Normal) - The Shelter Mission Monster
Vespers (Normal) - Timberfall Power Facility Mission Monster
Vespers (Normal) - Void Fusion Reactor - Vespers Lost Supply Depot Mission Monster
Vespers (Normal) - Void Fusion Reactor - Vespers Moonlight Lake Mission Monster
Vespers (Normal) - Void Fusion Reactor - Vespers Ruins Mission Monster
Legend
Mission Monster - Any of the enemies encountered in the mission can drop the module.
Complete - The module can be received after completing the mission.
Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle.
Descendant Required - Open the Encrypted Vault using the required descendant.
Intercept Battle - Defeat the indicated Void Intercept Boss.

Mental Focus Basic Info & Effects

Mental Focus Basic Info
The First Descendant - Mental Focus.png Mental Focus Capacity 6
Socket Malachite
Class
The First Descendant - Special Rounds Icon.png Special Rounds
Effects
Fire Rate -X%. When firing a firearm, Firearm ATK +X% for Xs (up to X stacks) Removes effect when reloading or changing firearm.

Details Per Level

Lvl Effect Capacity Kuiper Shard Gold
0 Fire Rate -10%. When firing a firearm, Firearm ATK +0.4% for 2s (up to 60 stacks) Removes effect when reloading or changing firearm. 6 - -
1 Fire Rate -10%. When firing a firearm, Firearm ATK +0.45% for 2s (up to 60 stacks) Removes effect when reloading or changing firearm. 7 900 9000
2 Fire Rate -10%. When firing a firearm, Firearm ATK +0.51% for 2s (up to 60 stacks) Removes effect when reloading or changing firearm. 8 2700 27000
3 Fire Rate -10%. When firing a firearm, Firearm ATK +0.58% for 2s (up to 60 stacks) Removes effect when reloading or changing firearm. 9 6000 60000
4 Fire Rate -10%. When firing a firearm, Firearm ATK +0.67% for 2s (up to 60 stacks) Removes effect when reloading or changing firearm. 10 12000 120000
5 Fire Rate -10%. When firing a firearm, Firearm ATK +0.77% for 2s (up to 60 stacks) Removes effect when reloading or changing firearm. 11 22000 220000
6 Fire Rate -10%. When firing a firearm, Firearm ATK +0.88% for 2s (up to 60 stacks) Removes effect when reloading or changing firearm. 12 39300 393000
7 Fire Rate -10%. When firing a firearm, Firearm ATK +1.01% for 2s (up to 60 stacks) Removes effect when reloading or changing firearm. 13 67800 678000
8 Fire Rate -10%. When firing a firearm, Firearm ATK +1.15% for 2s (up to 60 stacks) Removes effect when reloading or changing firearm. 14 114300 1143000
9 Fire Rate -10%. When firing a firearm, Firearm ATK +1.31% for 2s (up to 60 stacks) Removes effect when reloading or changing firearm. 15 189300 1893000
10 Fire Rate -10%. When firing a firearm, Firearm ATK +1.5% for 2s (up to 60 stacks) Removes effect when reloading or changing firearm. 16 309300 3093000

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