The First Descendant

Real-Life Fighter Module (General Rounds)

Beginner's Guide and Advanced Tips and Tricks
The First Descendant Roadmap
Season 1 | New Update
★ New Characters: Hailey and Ultimate Freyna
☆ Season Guides: Battle Pass | Invasion Guide | ETA-0
☆ New Void Interception: Death Stalker
☆ New Weapon: Frost Watcher

Real-Life Fighter is a General Rounds module in The First Descendant. Read on to learn how to get Real-Life Fighter, its effects, and more!

How to Get Real-Life Fighter

Fortress (Hard) - Fortress Command Entrance Complete
Fortress (Hard) - Heart of the Fortress Mission Monster
Fortress (Hard) - Quarantine Zone Mission Monster
Fortress (Normal) - Central Control Unit Mission Monster
Fortress (Normal) - Command Relay Mission Monster
Fortress (Normal) - Convertor Facility: Vulgus Strategic Outpost Complete
Fortress (Normal) - Defense Line: Vulgus Strategic Outpost Mission Monster
Fortress (Normal) - Destroyed Base Mission Monster
Fortress (Normal) - Explosive Debris Mission Monster
Fortress (Normal) - Fortress Command Entrance Complete
Fortress (Normal) - Fortress Command Entrance Mission Monster
Fortress (Normal) - Frozen Shipyard Mission Monster
Fortress (Normal) - Frozen Valley: Vulgus Strategic Outpost Mission Monster
Fortress (Normal) - Gate System Control Network Mission Monster
Fortress (Normal) - Giant Hangar Mission Monster
Fortress (Normal) - Heart of the Fortress Mission Monster
Fortress (Normal) - High-thermal Source Detected Zone Mission Monster
Fortress (Normal) - Munitions Loading Dock Mission Monster
Fortress (Normal) - Outlying Communications Facility Mission Monster
Fortress (Normal) - Quarantine Zone Mission Monster
Fortress (Normal) - Ship Charging Facility Mission Monster
Fortress (Normal) - Snowy Heights Mission Monster
Fortress (Normal) - Void Fusion Reactor - Fortress Defense Line Mission Monster
Fortress (Normal) - Void Fusion Reactor - Fortress Fallen Ark Mission Monster
Fortress (Normal) - Void Fusion Reactor - Fortress Frozen Valley Mission Monster
Hagios (Hard) - Broadband Fleet Beacon Complete
Hagios (Hard) - Old Mystery Mission Monster
Hagios (Hard) - The Haven Mission Monster
Hagios (Normal) - Ally Retreat Route Mission Monster
Hagios (Normal) - Ancient Quantum Facility Mission Monster
Hagios (Normal) - Antiaircraft Defensive Position Mission Monster
Hagios (Normal) - Broadband Fleet Beacon Complete
Hagios (Normal) - Broadband Fleet Beacon Mission Monster
Hagios (Normal) - Cargo Management Zone Mission Monster
Hagios (Normal) - Crimson Contaminated Area Mission Monster
Hagios (Normal) - Deep Digger Mission Monster
Hagios (Normal) - Dune Base: Vulgus Strategic Outpost Mission Monster
Hagios (Normal) - Forward Base: Vulgus Strategic Outpost Mission Monster
Hagios (Normal) - Large Supply Transport Point Mission Monster
Hagios (Normal) - Old Mystery Mission Monster
Hagios (Normal) - Ransacked Village Mission Monster
Hagios (Normal) - Ruins Guard Facility Mission Monster
Hagios (Normal) - Ruins Modification Base Mission Monster
Hagios (Normal) - Tethered Energy Position Mission Monster
Hagios (Normal) - The Corrupted Zone: Vulgus Strategic Outpost Mission Monster
Hagios (Normal) - The Haven Mission Monster
Hagios (Normal) - The Passage to the Ruins Mission Monster
Hagios (Normal) - Vulgus Blockade Mission Monster
Intercept Battle: (Hard) Swamp Walker
Legend
Mission Monster - Any of the enemies encountered in the mission can drop the module.
Complete - The module can be received after completing the mission.
Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle.
Descendant Required - Open the Encrypted Vault using the required descendant.
Intercept Battle - Defeat the indicated Void Intercept Boss.

Real-Life Fighter Basic Info & Effects

Real-Life Fighter Basic Info
The First Descendant - Real-Life Fighter.png Real-Life Fighter Capacity 6
Socket Malachite
Class
The First Descendant - General Rounds Icon.png General Rounds
Effects
Accuracy -X%. Upon successfully attacking Weak Point, Firearm ATK +X% for Xs (up to X stacks). But loses 2 stacks per failed Weak Point Attack.

Details Per Level

Lvl Effect Capacity Kuiper Shard Gold
0 Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +3% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. 6 - -
1 Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +3.3% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. 7 900 9000
2 Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +3.7% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. 8 2700 27000
3 Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +4.2% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. 9 6000 60000
4 Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +4.7% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. 10 12000 120000
5 Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +5.3% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. 11 22000 220000
6 Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +6.1% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. 12 39300 393000
7 Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +6.9% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. 13 67800 678000
8 Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +7.7% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. 14 114300 1143000
9 Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +8.8% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. 15 189300 1893000
10 Accuracy -20%. Upon successfully attacking Weak Point, Firearm ATK +10% for 5s (up to 10 stacks). But loses 2 stacks per failed Weak Point Attack. 16 309300 3093000

The First Descendant Related Guides

The First Descendant - Modules Front Page Partial Banner.png

List of All Modules

Modules by Type

Descendant Modules Weapon Modules

Comment

1 Anonymous3 months

How do i drop the general rounds (type of ammo) mods? is it random?

Author

    Walkthrough Menu

    Please participate in our
    site improvement survey 11/2024
    Would you assist in
    improving Game8's site?
    ×
    This survey will take about 1 minute.
    Your answers will help us to improve our website.
    We are listening to our users' valuable opinions and discussing how to act on them.
    The information collected through this survey will be used for the purpose of improving our services. In addition, the information will only be disclosed a part of a statistic in a format that will not allow identification of personal information.
    Begin Survey

    All rights reserved