The First Descendant

Weak Point Aiming Module (High-Power Rounds ShotGuns)

Please note that the First Descendant Team has stopped covering the game as of October 2024. Information on certain pages may not be up-to-date.

Weak Point Aiming is a High-Power Rounds module for ShotGuns in The First Descendant. Read on to learn how to get Weak Point Aiming, its effects, and more!

How to Get Weak Point Aiming

Fortress (Hard) - Giant Hangar Complete
Fortress (Hard) - Heart of the Fortress Mission Monster
Fortress (Hard) - Quarantine Zone Mission Monster
Fortress (Normal) - Central Control Unit Mission Monster
Fortress (Normal) - Command Relay Mission Monster
Fortress (Normal) - Convertor Facility: Vulgus Strategic Outpost Mission Monster
Fortress (Normal) - Defense Line: Vulgus Strategic Outpost Mission Monster
Fortress (Normal) - Destroyed Base Mission Monster
Fortress (Normal) - Explosive Debris Mission Monster
Fortress (Normal) - Fortress Command Entrance Mission Monster
Fortress (Normal) - Fortress Command Entrance Mission Monster
Fortress (Normal) - Frozen Shipyard Mission Monster
Fortress (Normal) - Frozen Valley: Vulgus Strategic Outpost Mission Monster
Fortress (Normal) - Gate System Control Network Mission Monster
Fortress (Normal) - Giant Hangar Complete
Fortress (Normal) - Giant Hangar Mission Monster
Fortress (Normal) - Heart of the Fortress Mission Monster
Fortress (Normal) - High-thermal Source Detected Zone Mission Monster
Fortress (Normal) - Munitions Loading Dock Mission Monster
Fortress (Normal) - Outlying Communications Facility Mission Monster
Fortress (Normal) - Quarantine Zone Mission Monster
Fortress (Normal) - Ship Charging Facility Mission Monster
Fortress (Normal) - Snowy Heights Mission Monster
Fortress (Normal) - Void Fusion Reactor - Fortress Defense Line Mission Monster
Fortress (Normal) - Void Fusion Reactor - Fortress Fallen Ark Mission Monster
Fortress (Normal) - Void Fusion Reactor - Fortress Frozen Valley Mission Monster
Intercept Battle: (Hard) Frost Walker
Legend
Mission Monster - Any of the enemies encountered in the mission can drop the module.
Complete - The module can be received after completing the mission.
Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle.
Descendant Required - Open the Encrypted Vault using the required descendant.
Intercept Battle - Defeat the indicated Void Intercept Boss.

Weak Point Aiming Basic Info & Effects

Weak Point Aiming Basic Info
The First Descendant - Weak Point Aiming.png Weak Point Aiming Capacity 4
Socket Rutile
Class
The First Descendant - High-Power Rounds Icon.png High-Power Rounds
Effects
Accuracy +X%, Weak Point Damage +X%.

Details Per Level

Lvl Effect Capacity Kuiper Shard Gold
0 Accuracy +8%, Weak Point Damage +2%. 4 - -
1 Accuracy +8%, Weak Point Damage +9.2% 5 600 6000
2 Accuracy +10.5%, Weak Point Damage +2% 6 1800 18000
3 Accuracy +12.2%, Weak Point Damage +2% 7 4000 40000
4 Accuracy +14.2%, Weak Point Damage +2% 8 8000 80000
5 Accuracy +16.6%, Weak Point Damage +2% 9 14800 148000
6 Accuracy +19.3%, Weak Point Damage +2% 10 26200 262000
7 Accuracy +22.3%, Weak Point Damage +2% 11 45200 452000
8 Accuracy +25.8%, Weak Point Damage +2% 12 76200 762000
9 Accuracy +30%, Weak Point Damage +2% 13 126200 1262000

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