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Anti-matter Round is a High-Power Rounds module for Sniper Rifles in The First Descendant. Read on to learn how to get Anti-matter Round, its effects, and more!
Intercept Battle: (Hard) Frost Walker |
Vespers (Hard) - Sepulcher Mission Monster |
Vespers (Hard) - The Shelter Mission Monster |
Vespers (Normal) - Abandoned Village Mission Monster |
Vespers (Normal) - Ancient Giant Tree Mission Monster |
Vespers (Normal) - Captured Base Mission Monster |
Vespers (Normal) - Collapsed Piers Mission Monster |
Vespers (Normal) - Destroyed Temple Complete |
Vespers (Normal) - Floodplain Mission Monster |
Vespers (Normal) - Frontline Base Mission Monster |
Vespers (Normal) - Lakeside Mission Monster |
Vespers (Normal) - Lost Supply Depot: Vulgus Strategic Outpost Mission Monster |
Vespers (Normal) - Lumber Yard: Vulgus Strategic Outpost Mission Monster |
Vespers (Normal) - Moonlight Lake: Vulgus Strategic Outpost Mission Monster |
Vespers (Normal) - Mossy Colossus Mission Monster |
Vespers (Normal) - Old Surveillance Station Mission Monster |
Vespers (Normal) - Organic Recording Terminal Mission Monster |
Vespers (Normal) - Ruins Courtyard Mission Monster |
Vespers (Normal) - Ruins Path Mission Monster |
Vespers (Normal) - Ruins Underground Entrance Mission Monster |
Vespers (Normal) - Sepulcher Mission Monster |
Vespers (Normal) - Supply Depot Mission Monster |
Vespers (Normal) - The Shelter Mission Monster |
Vespers (Normal) - Timberfall Power Facility Mission Monster |
Vespers (Normal) - Void Fragment Complete |
Vespers (Normal) - Void Fusion Reactor - Vespers Lost Supply Depot Mission Monster |
Vespers (Normal) - Void Fusion Reactor - Vespers Moonlight Lake Mission Monster |
Vespers (Normal) - Void Fusion Reactor - Vespers Ruins Mission Monster |
Legend |
---|
・Mission Monster - Any of the enemies encountered in the mission can drop the module. ・Complete - The module can be received after completing the mission. ・Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle. ・Descendant Required - Open the Encrypted Vault using the required descendant. ・Intercept Battle - Defeat the indicated Void Intercept Boss. |
Anti-matter Round Basic Info | |||
---|---|---|---|
Anti-matter Round | Capacity | 6 | |
Socket | Malachite | ||
Class | High-Power Rounds |
||
Effects | |||
Firearm ATK +X%, Firearm Critical Hit Damage +X%. |
Lvl | Effect | Capacity | Kuiper Shard | Gold |
---|---|---|---|---|
0 | Firearm ATK +8%, Firearm Critical Hit Damage +3.5%. | 6 | - | - |
1 | Firearm ATK +9%, Firearm Critical Hit Damage +3.5%. | 7 | 600 | 6000 |
2 | Firearm ATK +10.1%, Firearm Critical Hit Damage +3.5%. | 8 | 1800 | 18000 |
3 | Firearm ATK +11.4%, Firearm Critical Hit Damage +3.5%. | 9 | 4000 | 40000 |
4 | Firearm ATK +13.1%, Firearm Critical Hit Damage +3.5%. | 10 | 8000 | 80000 |
5 | Firearm ATK +15%, Firearm Critical Hit Damage +3.5%. | 11 | 14800 | 148000 |
6 | Firearm ATK +17.2%, Firearm Critical Hit Damage +3.5%. | 12 | 26200 | 262000 |
7 | Firearm ATK +19.7%, Firearm Critical Hit Damage +3.5%. | 13 | 45200 | 452000 |
8 | Firearm ATK +22.6%, Firearm Critical Hit Damage +3.5%. | 14 | 76200 | 762000 |
9 | Firearm ATK +26%, Firearm Critical Hit Damage +3.5%. | 15 | 126200 | 1262000 |
Descendant Modules | Weapon Modules |
Anti-matter Round Module (High-Power Rounds Sniper Rifles)
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