The First Descendant

Target Detection Module (Impact Rounds)

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Target Detection is a Impact Rounds module in The First Descendant. Read on to learn how to get Target Detection, its effects, and more!

How to Get Target Detection

Echo Swamp (Hard) - Seed Vault Mission Monster
Echo Swamp (Hard) - The Chapel Mission Monster
Echo Swamp (Hard) - Verdant Greenery Complete
Echo Swamp (Normal) - Abandoned Zone Mission Monster
Echo Swamp (Normal) - Arche Motion Sensor Mission Monster
Echo Swamp (Normal) - Derelict Covert: Vulgus Strategic Outpost Mission Monster
Echo Swamp (Normal) - Emergency Landing Strip Mission Monster
Echo Swamp (Normal) - Environment Contamination Zone Mission Monster
Echo Swamp (Normal) - Field Energy Station Mission Monster
Echo Swamp (Normal) - Ghost Marsh Mission Monster
Echo Swamp (Normal) - Hazy Swamp Mission Monster
Echo Swamp (Normal) - Kuiper Transport Route Mission Monster
Echo Swamp (Normal) - Muskeg Swamp: Vulgus Strategic Outpost Mission Monster
Echo Swamp (Normal) - Seed Vault Mission Monster
Echo Swamp (Normal) - The Chapel Mission Monster
Echo Swamp (Normal) - The Tree of Truth Mission Monster
Echo Swamp (Normal) - Traces of Colossi Interceptions Mission Monster
Echo Swamp (Normal) - Verdant Greenery Complete
Echo Swamp (Normal) - Verdant Greenery Mission Monster
Echo Swamp (Normal) - Void Fusion Reactor - Echo Swamp Derelict Covert Mission Monster
Echo Swamp (Normal) - Void Fusion Reactor - Echo Swamp Muskeg Swamp Mission Monster
Intercept Battle: (Hard) Devourer
Legend
Mission Monster - Any of the enemies encountered in the mission can drop the module.
Complete - The module can be received after completing the mission.
Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle.
Descendant Required - Open the Encrypted Vault using the required descendant.
Intercept Battle - Defeat the indicated Void Intercept Boss.

Target Detection Basic Info & Effects

Target Detection Basic Info
The First Descendant - Target Detection.png Target Detection Capacity 6
Socket Almandine
Class
The First Descendant - Impact Rounds Icon.png Impact Rounds
Effects
Firearm Critical Hit Damage +X%, Weak Point Damage +X%.

Details Per Level

Lvl Effect Capacity Kuiper Shard Gold
0 Firearm Critical Hit Damage +5%, Weak Point Damage +2%. 6 - -
1 Firearm Critical Hit Damage +6.6%, Weak Point Damage +2%. 7 600 6000
2 Firearm Critical Hit Damage +8.8%, Weak Point Damage +2%. 8 1800 18000
3 Firearm Critical Hit Damage +11.7%, Weak Point Damage +2%. 9 4000 40000
4 Firearm Critical Hit Damage +15.3%, Weak Point Damage +2%. 10 8000 80000
5 Firearm Critical Hit Damage +19.9%, Weak Point Damage +2%. 11 14800 148000

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