The First Descendant

Have Aiming Module (Special Rounds)

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Season 1 | New Update
★ New Characters: Hailey and Ultimate Freyna
☆ Season Guides: Battle Pass | Invasion Guide | ETA-0
☆ New Void Interception: Death Stalker
☆ New Weapon: Frost Watcher

Have Aiming is a Special Rounds module in The First Descendant. Read on to learn how to get Have Aiming, its effects, and more!

How to Get Have Aiming

Intercept Battle: (Hard) Executioner
Kingston - Abandoned Magister Lab Target Vulgus
White-night Gulch (Hard) - Bio-Lab Mission Monster
White-night Gulch (Hard) - Hatchery: Vulgus Strategic Outpost Complete
White-night Gulch (Hard) - Mystery's End Mission Monster
White-night Gulch (Normal) - Altar Mission Monster
White-night Gulch (Normal) - Ancient Transmission Detection Facility Mission Monster
White-night Gulch (Normal) - Bio-Lab Mission Monster
White-night Gulch (Normal) - Border Line of Truth Mission Monster
White-night Gulch (Normal) - Cave Rally Point Mission Monster
White-night Gulch (Normal) - Decoy Operation Zone Mission Monster
White-night Gulch (Normal) - Deployment Area of the Order’s Forces Mission Monster
White-night Gulch (Normal) - Eye of Truth Mission Monster
White-night Gulch (Normal) - Forgotten Comms Device Mission Monster
White-night Gulch (Normal) - Fortress Control Facility Mission Monster
White-night Gulch (Normal) - Fortress Courtyard Mission Monster
White-night Gulch (Normal) - Fortress Outskirts Mission Monster
White-night Gulch (Normal) - Hatchery: Vulgus Strategic Outpost Complete
White-night Gulch (Normal) - Hatchery: Vulgus Strategic Outpost Mission Monster
White-night Gulch (Normal) - Lower Hatchery Mission Monster
White-night Gulch (Normal) - Mystery's End Mission Monster
White-night Gulch (Normal) - Order Supply Warehouse Mission Monster
White-night Gulch (Normal) - Order's Occupied Facility Mission Monster
White-night Gulch (Normal) - Order's Patrol Beat Mission Monster
White-night Gulch (Normal) - Order's Veil Mission Monster
White-night Gulch (Normal) - Shipment Base: Vulgus Strategic Outpost Mission Monster
White-night Gulch (Normal) - The Mountaintops: Vulgus Strategic Outpost Mission Monster
White-night Gulch (Normal) - Triumphal Arch Mission Monster
White-night Gulch (Normal) - Upper Hatchery Mission Monster
White-night Gulch (Normal) - Void Fusion Reactor - White-night Gulch Hatchery Mission Monster
White-night Gulch (Normal) - Void Fusion Reactor - White-night Gulch Mountaintops Mission Monster
White-night Gulch (Normal) - Water-cooling Recording Device Mission Monster
Legend
Mission Monster - Any of the enemies encountered in the mission can drop the module.
Complete - The module can be received after completing the mission.
Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle.
Descendant Required - Open the Encrypted Vault using the required descendant.
Intercept Battle - Defeat the indicated Void Intercept Boss.

Have Aiming Basic Info & Effects

Have Aiming Basic Info
The First Descendant - Have Aiming.png Have Aiming Capacity 6
Socket Malachite
Class
The First Descendant - Special Rounds Icon.png Special Rounds
Effects
Weak Point Damage +X%, Accuracy -X%

Details Per Level

Lvl Effect Capacity Kuiper Shard Gold
0 Weak Point Damage +10%, Accuracy -5% 6 - -
1 Weak Point Damage +11.4%, Accuracy -5.7% 7 600 6000
2 Weak Point Damage +13%, Accuracy -6.5% 8 1800 18000
3 Weak Point Damage +15%, Accuracy -7.5% 9 4000 40000
4 Weak Point Damage +17.3%, Accuracy -8.7% 10 8000 80000
5 Weak Point Damage +20%, Accuracy -10% 11 14800 148000
6 Weak Point Damage +23.2%, Accuracy -11.6% 12 26200 262000
7 Weak Point Damage +26.5%, Accuracy -13.3% 13 45200 452000
8 Weak Point Damage +30.3%, Accuracy -15.2% 14 76200 762000
9 Weak Point Damage +34.8%, Accuracy -17.4% 15 126200 1262000
10 Weak Point Damage +40%, Accuracy -20% 16 206200 2062000

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