The First Descendant

Chill Priority Module (General Rounds)

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Season 1 | New Update
★ New Characters: Hailey and Ultimate Freyna
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Chill Priority is a General Rounds module in The First Descendant. Read on to learn how to get Chill Priority, its effects, and more!

How to Get Chill Priority

Intercept Battle: (Hard) Dead Bride
Kingston (Hard) - Magister Lab Complete
Kingston (Hard) - Magister Lab Mission Monster
Kingston (Hard) - Slumber Valley Mission Monster
Kingston (Normal) - Fallen Theater: Vulgus Strategic Outpost Mission Monster
Kingston (Normal) - Field Communications Center Mission Monster
Kingston (Normal) - Kingston Communications Repeater Mission Monster
Kingston (Normal) - Kingston Surveillance Radar Mission Monster
Kingston (Normal) - Magister Lab Complete
Kingston (Normal) - Magister Lab Mission Monster
Kingston (Normal) - Slumber Valley Mission Monster
Kingston (Normal) - Suspicious Battery Pack Mission Monster
Kingston (Normal) - The Last Emergency Communicator Mission Monster
Kingston (Normal) - Urban District Mission Monster
Kingston (Normal) - Vulgus Data Transmitter Mission Monster
Kingston (Normal) - Vulgus Field Generator Mission Monster
Kingston (Normal) - Vulgus Occupied Buildings Mission Monster
Legend
Mission Monster - Any of the enemies encountered in the mission can drop the module.
Complete - The module can be received after completing the mission.
Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle.
Descendant Required - Open the Encrypted Vault using the required descendant.
Intercept Battle - Defeat the indicated Void Intercept Boss.

Chill Priority Basic Info & Effects

Chill Priority Basic Info
The First Descendant - Chill Priority.png Chill Priority Capacity 6
Socket Cerulean
Class
The First Descendant - General Rounds Icon.png General Rounds
Effects
Chill ATK +X%, Reload Time Modifier -X%

Details Per Level

Lvl Effect Capacity Kuiper Shard Gold
0 Chill ATK +13%, Reload Time Modifier -8% 6 - -
1 Chill ATK +14.7%, Reload Time Modifier -9%. 7 600 6000
2 Chill ATK +16.7%, Reload Time Modifier -10.2%. 8 1800 18000
3 Chill ATK +19.1%, Reload Time Modifier -11.6%. 9 4000 40000
4 Chill ATK +22%, Reload Time Modifier -13.4%. 10 8000 80000
5 Chill ATK +25.3%, Reload Time Modifier -15.3%. 11 14800 148000
6 Chill ATK +29.2%, Reload Time Modifier -17.7%. 12 26200 262000
7 Chill ATK +33.4%, Reload Time Modifier -20.1%. 13 45200 452000
8 Chill ATK +38.1%, Reload Time Modifier -22.9%. 14 76200 762000
9 Chill ATK +43.6%, Reload Time Modifier -26.2%. 15 126200 1262000
10 Chill ATK +50%, Reload Time Modifier -30%. 16 206200 2062000

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