The First Descendant

Rifling Reinforcement Module (High-Power Rounds Launchers)

Rifling Reinforcement is a High-Power Rounds module for Launchers in The First Descendant. Read on to learn how to get Rifling Reinforcement, its effects, and more!

How to Get Better Rifling Reinforcement

Sterile Land (Hard) - Kuiper Mine Complete
Sterile Land (Hard) - The Forgottense Mission Monster
Sterile Land (Hard) - Unknown Laboratory Mission Monster
Sterile Land (Normal) - Anticipated Ambush Point Mission Monster
Sterile Land (Normal) - Biological Research Facility Mission Monster
Sterile Land (Normal) - Classified Area: Vulgus Strategic Outpost Mission Monster
Sterile Land (Normal) - Deception Transmitter Mission Monster
Sterile Land (Normal) - Defense Garrison Rally Point Mission Monster
Sterile Land (Normal) - External Reactor Mission Monster
Sterile Land (Normal) - High-Powered Jammer Mission Monster
Sterile Land (Normal) - Kuiper Mine Complete
Sterile Land (Normal) - Kuiper Mine Mission Monster
Sterile Land (Normal) - Kuiper Refinery Mission Monster
Sterile Land (Normal) - Kuiper Storage Tank Mission Monster
Sterile Land (Normal) - Large Nuclear Reactor Mission Monster
Sterile Land (Normal) - Logistics Facility Mission Monster
Sterile Land (Normal) - Patrol Route Mission Monster
Sterile Land (Normal) - Rockfall: Vulgus Strategic Outpost Mission Monster
Sterile Land (Normal) - The Barracks Mission Monster
Sterile Land (Normal) - The Base’s Power Grid Mission Monster
Sterile Land (Normal) - The Forgottense Mission Monster
Sterile Land (Normal) - The Repository: Vulgus Strategic Outpost Mission Monster
Sterile Land (Normal) - Unknown Laboratory Mission Monster
Sterile Land (Normal) - Weapon Processing Facility Mission Monster
Sterile Land (Normal) - Weapons Engineering Facility Mission Monster

Rifling Reinforcement Weight Basic Info & Effects

Rifling Reinforcement Basic Info
The First Descendant - Rifling Reinforcement.png Rifling Reinforcement Capacity 6
Socket Malachite
Class
The First Descendant - High-Power Rounds Icon.png High-Power Rounds
Effects
Explosive ATK +X%

Details Per Level

Lvl Effect Capacity Kuiper Shard Gold
0 Explosive ATK +12% 6 - -
1 Explosive ATK +12.9% 7 300 3000
2 Explosive ATK +14% 8 900 9000
3 Explosive ATK +15.3% 9 2000 20000
4 Explosive ATK +16.9% 10 4000 40000
5 Explosive ATK +18.6% 11 7400 74000
6 Explosive ATK +20.8% 12 13100 131000
7 Explosive ATK +23% 13 22600 226000
8 Explosive ATK +25.6% 14 38100 381000
9 Explosive ATK +28.5% 15 63100 631000
10 Explosive ATK +32% 16 103100 1031000

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