★ Beginner's Guide and Advanced Tips and Tricks
★ The First Descendant Roadmap
★ Season 1 | New Update
★ New Characters: Hailey and Ultimate Freyna
☆ Season Guides: Battle Pass | Invasion Guide | ETA-0
☆ New Void Interception: Death Stalker
☆ New Weapon: Frost Watcher
Better Insight is a General Rounds module in The First Descendant. Read on to learn how to get Better Insight, its effects, and more!
Kingston (Hard) - Magister Lab Mission Monster |
Kingston (Hard) - Slumber Valley Mission Monster |
Kingston (Hard) - Vulgus Field Generator Complete |
Kingston (Normal) - Fallen Theater: Vulgus Strategic Outpost Mission Monster |
Kingston (Normal) - Field Communications Center Mission Monster |
Kingston (Normal) - Kingston Communications Repeater Mission Monster |
Kingston (Normal) - Kingston Surveillance Radar Mission Monster |
Kingston (Normal) - Magister Lab Mission Monster |
Kingston (Normal) - Slumber Valley Mission Monster |
Kingston (Normal) - Suspicious Battery Pack Mission Monster |
Kingston (Normal) - The Last Emergency Communicator Mission Monster |
Kingston (Normal) - Urban District Mission Monster |
Kingston (Normal) - Vulgus Data Transmitter Mission Monster |
Kingston (Normal) - Vulgus Field Generator Complete |
Kingston (Normal) - Vulgus Field Generator Mission Monster |
Kingston (Normal) - Vulgus Occupied Buildings Mission Monster |
Legend |
---|
・Mission Monster - Any of the enemies encountered in the mission can drop the module. ・Complete - The module can be received after completing the mission. ・Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle. ・Descendant Required - Open the Encrypted Vault using the required descendant. ・Intercept Battle - Defeat the indicated Void Intercept Boss. |
Better Insight Basic Info | |||
---|---|---|---|
Better Insight | Capacity | 6 | |
Socket | Almandine | ||
Class | General Rounds |
||
Effects | |||
Firearm Critical Hit Rate +X% |
Lvl | Effect | Capacity | Kuiper Shard | Gold |
---|---|---|---|---|
0 | Firearm Critical Hit Rate +10% | 6 | - | - |
1 | Firearm Critical Hit Rate +11.4% | 7 | 300 | 3000 |
2 | Firearm Critical Hit Rate +12.9% | 8 | 900 | 9000 |
3 | Firearm Critical Hit Rate +14.8% | 9 | 2000 | 20000 |
4 | Firearm Critical Hit Rate +17.1% | 10 | 4000 | 40000 |
5 | Firearm Critical Hit Rate +19.6% | 11 | 7400 | 74000 |
6 | Firearm Critical Hit Rate +22.7% | 12 | 13100 | 131000 |
7 | Firearm Critical Hit Rate +26% | 13 | 22600 | 226000 |
8 | Firearm Critical Hit Rate +29.7% | 14 | 38100 | 381000 |
9 | Firearm Critical Hit Rate +34% | 15 | 63100 | 631000 |
10 | Firearm Critical Hit Rate +39% | 16 | 103100 | 1031000 |
Descendant Modules | Weapon Modules |
Better Insight Module (General Rounds)
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