The First Descendant

Diamagnetic Bulwark Module

Please note that the First Descendant Team has stopped covering the game as of October 2024. Information on certain pages may not be up-to-date.

Diamagnetic Bulwark is a Descendant module in The First Descendant. Read on to learn how to get Diamagnetic Bulwark, its effects, and more!

How to Get Diamagnetic Bulwark

Fortress (Hard) - Heart of the Fortress Complete
Fortress (Hard) - Quarantine Zone Mission Monster
Fortress (Normal) - Central Control Unit Mission Monster
Fortress (Normal) - Command Relay Mission Monster
Fortress (Normal) - Defense Line: Vulgus Strategic Outpost Mission Monster
Fortress (Normal) - Destroyed Base Mission Monster
Fortress (Normal) - Frozen Shipyard Mission Monster
Fortress (Normal) - Giant Hangar Mission Monster
Fortress (Normal) - Heart of the Fortress Complete
Fortress (Normal) - High-thermal Source Detected Zone Mission Monster
Fortress (Normal) - Munitions Loading Dock Mission Monster
Fortress (Normal) - Quarantine Zone Mission Monster
Fortress (Normal) - Ship Charging Facility Mission Monster
Fortress (Normal) - Void Fusion Reactor - Fortress Defense Line Mission Monster
Fortress (Normal) - Void Fusion Reactor - Fortress Frozen Ark
Fortress (Normal) - Void Fusion Reactor - Fortress Frozen Valley Mission Monster
White-night Gulch (Hard) - Fortress Outskirts Complete
White-night Gulch (Hard) - Order's Veil Complete
White-night Gulch (Normal) - Order's Veil Complete
Legend
Mission Monster - Any of the enemies encountered in the mission can drop the module.
Complete - The module can be received after completing the mission.
Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle.
Descendant Required - Open the Encrypted Vault using the required descendant.
Intercept Battle - Defeat the indicated Void Intercept Boss.

Diamagnetic Bulwark Basic Info & Effects

Diamagnetic Bulwark Basic Info
The First Descendant - Diamagnetic Bulwark.png Diamagnetic Bulwark Capacity 14
Socket Malachite
Class
The First Descendant - Descendant Icon.png Descendant
Effects
Instead of Magnetic Bulwark's projectile defense, knocks back enemies on contact. Recovers Magnetic Force based on the number of knockbacks.

Details Per Level

Lvl Effect Capacity Kuiper Shard Gold
0 Instead of Magnetic Bulwark's projectile defense, knocks back enemies on contact. Recovers Magnetic Force based on the number of knockbacks. 14 - -
1 Instead of Magnetic Bulwark's projectile defense, knocks back enemies on contact. Recovers Magnetic Force based on the number of knockbacks. 13 1500 15000
2 Instead of Magnetic Bulwark's projectile defense, knocks back enemies on contact. Recovers Magnetic Force based on the number of knockbacks. 12 4500 45000
3 Instead of Magnetic Bulwark's projectile defense, knocks back enemies on contact. Recovers Magnetic Force based on the number of knockbacks. 11 10000 100000
4 Instead of Magnetic Bulwark's projectile defense, knocks back enemies on contact. Recovers Magnetic Force based on the number of knockbacks. 10 20000 200000
5 Instead of Magnetic Bulwark's projectile defense, knocks back enemies on contact. Recovers Magnetic Force based on the number of knockbacks. 9 37000 370000
6 Instead of Magnetic Bulwark's projectile defense, knocks back enemies on contact. Recovers Magnetic Force based on the number of knockbacks. 8 65500 655000
7 Instead of Magnetic Bulwark's projectile defense, knocks back enemies on contact. Recovers Magnetic Force based on the number of knockbacks. 7 113000 1130000
8 Instead of Magnetic Bulwark's projectile defense, knocks back enemies on contact. Recovers Magnetic Force based on the number of knockbacks. 6 190500 1905000
9 Instead of Magnetic Bulwark's projectile defense, knocks back enemies on contact. Recovers Magnetic Force based on the number of knockbacks. 5 315500 3155000
10 Instead of Magnetic Bulwark's projectile defense, knocks back enemies on contact. Recovers Magnetic Force based on the number of knockbacks. 4 515500 5155000

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