The First Descendant

Iron Knuckle Module

Please note that the First Descendant Team has stopped covering the game as of October 2024. Information on certain pages may not be up-to-date.

Iron Knuckle is a Descendant module in The First Descendant. Read on to learn how to get Iron Knuckle, its effects, and more!

How to Get Iron Knuckle

Agna Desert (Hard) - Caligo Ossuary Mission Monster
Agna Desert (Hard) - The Asylum Mission Monster
Agna Desert (Hard) - Void Fragment Complete
Agna Desert (Normal) - Abandoned Reconstruction Site Mission Monster
Agna Desert (Normal) - Baggage Transport Base Mission Monster
Agna Desert (Normal) - Caligo Ossuary Mission Monster
Agna Desert (Normal) - Commanding Ground Mission Monster
Agna Desert (Normal) - Excavation Team Directional Radar Mission Monster
Agna Desert (Normal) - Heavy Equipment Entry Path Mission Monster
Agna Desert (Normal) - Kuiper Depot Mission Monster
Agna Desert (Normal) - Miragestone: Vulgus Strategic Outpost Mission Monster
Agna Desert (Normal) - Ossuary Mission Monster
Agna Desert (Normal) - Outpost Workshop Mission Monster
Agna Desert (Normal) - Previous Construct Team Quarters Mission Monster
Agna Desert (Normal) - Red Sphere Mission Monster
Agna Desert (Normal) - Rock Cave Base Mission Monster
Agna Desert (Normal) - Storage: Vulgus Strategic Outpost Mission Monster
Agna Desert (Normal) - Surveillance Location Mission Monster
Agna Desert (Normal) - The Asylum Mission Monster
Agna Desert (Normal) - Vermillion Waste: Vulgus Strategic Outpost Mission Monster
Agna Desert (Normal) - Void Fragment Complete
Agna Desert (Normal) - Void Fusion Reactor - Agna Desert Miragestone Deposit Mission Monster
Agna Desert (Normal) - Void Fusion Reactor - Agna Desert The Storage Mission Monster
Agna Desert (Normal) - Void Fusion Reactor - Agna Desert Vermillion Waste Mission monster
Hagios (Hard) - Old Mystery Mission Monster
Hagios (Hard) - The Haven Mission Monster
Hagios (Hard) - Vulgus Blockade Complete
Hagios (Normal) - Ally Retreat Route Mission Monster
Hagios (Normal) - Ancient Quantum Facility Mission Monster
Hagios (Normal) - Antiaircraft Defensive Position Mission Monster
Hagios (Normal) - Broadband Fleet Beacon Mission Monster
Hagios (Normal) - Cargo Management Zone Mission Monster
Hagios (Normal) - Crimson Contaminated Area Mission Monster
Hagios (Normal) - Deep Digger Mission Monster
Hagios (Normal) - Dune Base: Vulgus Strategic Outpost Mission Monster
Hagios (Normal) - Forward Base: Vulgus Strategic Outpost Mission Monster
Hagios (Normal) - Large Supply Transport Point Mission Monster
Hagios (Normal) - Old Mystery Mission Monster
Hagios (Normal) - Ransacked Village Mission Monster
Hagios (Normal) - Ruins Guard Facility Mission Monster
Hagios (Normal) - Ruins Modification Base Mission Monster
Hagios (Normal) - Tethered Energy Position Mission Monster
Hagios (Normal) - The Corrupted Zone: Vulgus Strategic Outpost Mission Monster
Hagios (Normal) - The Haven Mission Monster
Hagios (Normal) - The Passage to the Ruins Mission Monster
Hagios (Normal) - Vulgus Blockade Complete
Hagios (Normal) - Vulgus Blockade Mission Monster
Intercept Battle: (Hard) Pyromaniac
Legend
Mission Monster - Any of the enemies encountered in the mission can drop the module.
Complete - The module can be received after completing the mission.
Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle.
Descendant Required - Open the Encrypted Vault using the required descendant.
Intercept Battle - Defeat the indicated Void Intercept Boss.

Iron Knuckle Basic Info & Effects

Iron Knuckle Basic Info
The First Descendant - Iron Knuckle.png Iron Knuckle Capacity 4
Socket Rutile
Class
The First Descendant - Descendant Icon.png Descendant
Effects
On Charged Sub Attack, Knockdown enemies (Cooldown Xs)

Details Per Level

Lvl Effect Capacity Kuiper Shard Gold
0 On Charged Sub Attack, Knockdown enemies (Cooldown 8.9s) 4 - -
1 On Charged Sub Attack, Knockdown enemies (Cooldown 7.6s) 5 900 9000
2 On Charged Sub Attack, Knockdown enemies (Cooldown 6.2s) 6 2700 27000
3 On Charged Sub Attack, Knockdown enemies (Cooldown 4.9s) 7 6000 60000
4 On Charged Sub Attack, Knockdown enemies (Cooldown 3.6s) 8 12000 120000
5 On Charged Sub Attack, Knockdown enemies (Cooldown 2.2s) 9 22000 220000

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