The First Descendant

Emergency Measures Module

Please note that the First Descendant Team has stopped covering the game as of October 2024. Information on certain pages may not be up-to-date.

Emergency Measures is a Descendant module in The First Descendant. Read on to learn how to get Emergency Measures, its effects, and more!

How to Get Emergency Measures

Intercept Battle: (Hard) Pyromaniac
Sterile Land (Hard) - The Forgottense Mission Monster
Sterile Land (Hard) - Unknown Laboratory Mission Monster
Sterile Land (Hard) - Void Fragment Complete
Sterile Land (Normal) - Anticipated Ambush Point Mission Monster
Sterile Land (Normal) - Biological Research Facility Mission Monster
Sterile Land (Normal) - Classified Area: Vulgus Strategic Outpost Mission Monster
Sterile Land (Normal) - Deception Transmitter Mission Monster
Sterile Land (Normal) - Defense Garrison Rally Point Mission Monster
Sterile Land (Normal) - External Reactor Mission Monster
Sterile Land (Normal) - High-Powered Jammer Mission Monster
Sterile Land (Normal) - Kuiper Mine Mission Monster
Sterile Land (Normal) - Kuiper Refinery Mission Monster
Sterile Land (Normal) - Kuiper Storage Tank Mission Monster
Sterile Land (Normal) - Large Nuclear Reactor Mission Monster
Sterile Land (Normal) - Logistics Facility Mission Monster
Sterile Land (Normal) - Patrol Route Mission Monster
Sterile Land (Normal) - Rockfall: Vulgus Strategic Outpost Mission Monster
Sterile Land (Normal) - The Barracks Mission Monster
Sterile Land (Normal) - The Forgottense Mission Monster
Sterile Land (Normal) - The Repository: Vulgus Strategic Outpost Mission Monster
Sterile Land (Normal) - Unknown Laboratory Mission Monster
Sterile Land (Normal) - Void Fragment Complete
Sterile Land (Normal) - Void Fusion Reactor - Sterile Land Restricted Zone Mission Monster
Sterile Land (Normal) - Weapon Processing Facility Mission Monster
Sterile Land (Normal) - Weapons Engineering Facility Mission Monster
Legend
Mission Monster - Any of the enemies encountered in the mission can drop the module.
Complete - The module can be received after completing the mission.
Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle.
Descendant Required - Open the Encrypted Vault using the required descendant.
Intercept Battle - Defeat the indicated Void Intercept Boss.

Emergency Measures Basic Info & Effects

Emergency Measures Basic Info
The First Descendant - Emergency Measures.png Emergency Measures Capacity 6
Socket Almandine
Class
The First Descendant - Descendant Icon.png Descendant
Effects
Skill Critical Hit Rate +X%, Skill Critical Hit Damage +X%

Details Per Level

Lvl Effect Capacity Kuiper Shard Gold
0 Skill Critical Hit Rate +16%, Skill Critical Hit Damage +7% 6 - -
1 Skill Critical Hit Rate +18.3%, Skill Critical Hit Damage +8% 7 600 6000
2 Skill Critical Hit Rate +20.8%, Skill Critical Hit Damage +9% 8 1800 18000
3 Skill Critical Hit Rate +24%, Skill Critical Hit Damage +10.4% 9 4000 40000
4 Skill Critical Hit Rate +27.9%, Skill Critical Hit Damage +12% 10 8000 80000
5 Skill Critical Hit Rate +32.1%, Skill Critical Hit Damage +13.9% 11 14800 148000
6 Skill Critical Hit Rate +37.3%, Skill Critical Hit Damage +16.1% 12 26200 262000
7 Skill Critical Hit Rate +42.8%, Skill Critical Hit Damage +18.4% 13 45200 452000
8 Skill Critical Hit Rate +49%, Skill Critical Hit Damage +21% 14 76200 762000
9 Skill Critical Hit Rate +56.2%, Skill Critical Hit Damage +24.1% 15 126200 1262000
10 Skill Critical Hit Rate +64.6%, Skill Critical Hit Damage +27.7% 16 206200 2062000

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