The First Descendant

Sensory Dep (HP) Module

Please note that the First Descendant Team has stopped covering the game as of October 2024. Information on certain pages may not be up-to-date.

Sensory Dep (HP) is a Descendant module in The First Descendant. Read on to learn how to get Sensory Dep (HP), its effects, and more!

How to Get Sensory Dep (HP)

Intercept Battle: (Hard) Executioner
Kingston (Hard) - Fallen Theater: Vulgus Strategic Outpost Complete
Kingston (Hard) - Magister Lab Mission Monster
Kingston (Hard) - Slumber Valley Mission Monster
Kingston (Normal) - Fallen Theater: Vulgus Strategic Outpost Complete
Kingston (Normal) - Fallen Theater: Vulgus Strategic Outpost Mission Monster
Kingston (Normal) - Field Communications Center Mission Monster
Kingston (Normal) - Kingston Communications Repeater Mission Monster
Kingston (Normal) - Kingston Surveillance Radar Mission Monster
Kingston (Normal) - Magister Lab Mission Monster
Kingston (Normal) - Slumber Valley Mission Monster
Kingston (Normal) - Suspicious Battery Pack Mission Monster
Kingston (Normal) - The Last Emergency Communicator Mission Monster
Kingston (Normal) - Urban District Mission Monster
Kingston (Normal) - Vulgus Data Transmitter Mission Monster
Kingston (Normal) - Vulgus Field Generator Mission Monster
Kingston (Normal) - Vulgus Occupied Buildings Mission Monster
Legend
Mission Monster - Any of the enemies encountered in the mission can drop the module.
Complete - The module can be received after completing the mission.
Amorphous Material Pattern: XXX Required - Choose the Amorphous Material Pattern after defeating the Colossi in an Intercept Battle.
Descendant Required - Open the Encrypted Vault using the required descendant.
Intercept Battle - Defeat the indicated Void Intercept Boss.

Sensory Dep (HP) Basic Info & Effects

Sensory Dep (HP) Basic Info
The First Descendant - Sensory Dep (HP).png Sensory Dep (HP) Capacity 6
Socket Cerulean
Class
The First Descendant - Descendant Icon.png Descendant
Effects
Incoming DMG Modifier -X%, Max HP -X%

Details Per Level

Lvl Effect Capacity Kuiper Shard Gold
0 Incoming DMG Modifier -3%, Max HP -1.3% 6 - -
1 Incoming DMG Modifier -4.9%, Max HP -1.7% 7 600 6000
2 Incoming DMG Modifier -4.9%, Max HP -2.2% 8 1800 18000
3 Incoming DMG Modifier -6.4%, Max HP -2.9% 9 4000 40000
4 Incoming DMG Modifier -8.2%, Max HP -3.8% 10 8000 80000
5 Incoming DMG Modifier -10.5%, Max HP -5% 11 14800 148000

The First Descendant Related Guides

The First Descendant - Modules Front Page Partial Banner.png

List of All Modules

Modules by Type

Descendant Modules Weapon Modules

Author

    Walkthrough Menu

    All rights reserved