Honkai: Star Rail

Memory of Chaos Stage 12 Guide for Version 2.1

★ Latest Updates: 2.2 Livestream Summary, 2.2 Redeem Codes
★ Builds: Aventurine, Jingliu, Serval, Lynx, Luka
★ 2.2 Characters: Robin, Topaz, Boothill, Fu Xuan
★ 2.3 Characters: Firefly & Jade
★ Events: Tides of War, Cosmodyssey, Vignettes in a Cup

Honkai Star Rail - Memory of Chaos Stage 12 Guide for Version 2.1

See how to beat Forgotten Hall's Memory of Chaos Stage 12 in Honkai: Star Rail Version 2.1 with this guide! We've got the best teams, recommended characters, and rewards for Chronicle of the White Nights Dream Kingdom and Eve of Wanton Feast here.

Memory of Chaos Stage 12 Info

Memory of Chaos Stage 12 Details

Stage Objectives

Objectives ♦ Win with at least 10 cycle(s) left
♦ Win with at least 20 cycle(s) left
♦ Have no downed characters

Type Weaknesses for Each Phase

Chronicle of the White Nights Dream Kingdom Eve of Wanton Feast
First Half
QuantumLightning
ImaginaryWind
Second Half
Ice
Lightning

Current Memory of Chaos Phases

Chronicle of the White Knights Dream Kingdom

Memory Turbulence Effect
After every attack launched by an ally, apply 1 stack of Memory Imprint to all enemies. Enemies with Memory Imprint receive 5% more DMG. This effect stacks up to 6 stack(s). When Memory Imprint stacks to maximum stacks, immediately deal DMG based on a certain percentage of each enemy's respective Max HP 1 time to all enemies.
When enemy targets enter battle and other units in the field currently have Memory Imprints, the new enemies will receive the same number of Memory Imprint stacks as those on the field. At the start of every wave of each Cycle, remove Memory Imprint from all enemies.
Phase Duration 04/15/2024 - 05/27/2024

Eve of Wanton Feast

Memory Turbulence Effect
Summons a Trotter at the beginning of each wave or each Cycle. The Trotter takes 200% more DMG from Basic ATKs and DoT effects.
When the Trotter is defeated, if an enemy is afflicted with Bleed, Shock, Burn, or Wind Shear, immediately deals DMG equal to 50% of the original DoT effect to them, with a high chance to inflict Bleed, Shock, Burn, and Wind Shear on all enemies for 3 turn(s).
Phase Duration 03/18/2024 - 04/29/2024

Memory of Chaos Stage 12 Best Teams

Chronicle of the White Nights Dream Kingdom Best Teams

First Half
Second Half

Bring Lightning and Quantum in the First Half

All enemies in the first half are weak to Lightning DMG. You can also use an Imaginary DPS and Silver Wolf since half of the bosses in the first half are also weak to that element.

Use Ice and AoE Units in the Second Half

In the second half, all enemies are weak to Ice. You can also bring a Physical unit as The Ascended and Aventurine are weak to that element.

We recommend bringing characters who can deal AoE DMG to win Gambles in Wave 2 of the second half.

Eve of Wanton Feast Best Teams

Bring Imaginary and Wind Units in the First Half

All enemies in the first half are weak to Imaginary and Wind. We also recommend bringing a character who can remove enemy buffs to deal with the Shape Shifter and the Mara-Struck Soldiers.

Bring an Abundance Unit in the Second Half

In the second half, we recommend bringing an Abundance unit since you will be up against Sam, an enemy who can deplete your HP through Skill Point consumption.

Aside from Lightning, you can also use Ice and Imaginary as most enemies are weak to those elements.

First Half
Star Rail - SampoSampo Star Rail - WeltWelt Star Rail - LukaLuka Star Rail - HanyaHanya
Second Half
Star Rail - ArlanArlan Star Rail - BailuBailu Star Rail - SeeleSeele Star Rail - MishaMisha

Memory of Chaos Stage 12 Enemies

Enemies for Each Phase
Chronicle of the White Nights Dream Kingdom Eve of Wanton Feast

Chronicle of the White Nights Dream Kingdom Enemies

First Half

Wave 1 Enemies Weaknesses
QuantumLightningFire
ImaginaryQuantumLightning
QuantumPhysicalFire
Wave 2 Enemies Weaknesses
ImaginaryQuantumLightning
ImaginaryQuantumFire

Second Half

Wave 1 Enemies Weaknesses
ImaginaryIceFire
PhysicalLightningIce
Wave 2 Weaknesses
PhysicalLightningIce

Eve of Wanton Feast Enemies

First Half

Wave 1 Enemies Weaknesses
ImaginaryWindIce
ImaginaryPhysicalWind
QuantumIceFire
ImaginaryQuantumPhysical
Wave 2 Enemies Weaknesses
ImaginaryWindLightning
ImaginaryQuantumPhysical

Second Half

Wave 1 Enemies Weaknesses
ImaginaryLightningIce
PhysicalLightningIce
ImaginaryLightningIce
ImaginaryQuantumPhysical
Wave 2 Weaknesses
ImaginaryLightningIce
ImaginaryQuantumLightning
ImaginaryQuantumPhysical

How to Beat Stage 12 - Chronicle of the White Nights Dream Kingdom

Chronicle of the White Nights Dream Kingdom First Half

Take Out the Everwinter Shadewalker Summons

Star Rail - Memory of Chaos 12 - Defeat the Everwinter Shadewalkers First

In Wave 1, take out the Everwinter Shadewalkers as soon as they're summoned to prevent them from slowing down your units.

Save the Shell of Faded Rage for Last

Star Rail - Memory of Chaos 12 - Save the Shell of Faded Rage for Last

For both waves, prioritize the Frigid Prowler and Cocolia before the Shell of Faded Rage as they're tougher enemies to take down.

For Cocolia in particular, once she charges up to unleash her Punishment of Endless Winter attack, focus on Weakness Break to cancel it.

Chronicle of the White Nights Dream Kingdom Second Half

Take Out the Team Leader First

Star Rail - Memory of Chaos 12 - Take Out the Team Leader First for Performance Points

In Wave 1, focus on taking out the Team Leader and his summons to collect Performance Points. This will help you easily take down The Ascended.

Use AoE Attacks on All or Nothing Dice

Star Rail - Memory of Chaos 12 - Use AoE Attacks on the Dice

In Wave 2, use AoE attacks on the All or Nothing Dice to have more chances of winning Gambles. Winning a Gamble will prevent your character from taking DMG and restore their energy for their Ultimates.

How to Beat Stage 12 - Eve of Wanton Feast

Eve of Wanton Feast First Half

Defeat the Shape Shifter First in Wave 1

Star Rail - Memory of Chaos 12 - Defeat the Shape Shifter First

Between the two elite enemies, focus on taking out Shape Shifter first in Wave 1. This is so you can avoid prolonging the fight as the Shape Shifter is capable of healing himself.

Take Out the Trotter First in Wave 2

Star Rail - Memory of Chaos 12 - Attack the Trotter to implant DoTs

In Wave 2, Yanqing will summon his Flying Swords at the start of his turn and his Type Weakness will be disabled.

Take Out the Sequence Trotter first to apply DoTs to the Flying Swords and make it easier to enable Yanqing's Weakness.

Eve of Wanton Feast Second Half

Defeat The Ascended First in Wave 1

Star Rail - Memory of Chaos 12 - Defeat the Ascended First

Between the two elite enemies, focus on taking out The Ascended first in Wave 1. This is so you can get rid of the Prana-Siphon debuff before taking on Sam in the next wave.

Damage the Automaton Direwolf First in Wave 2

Star Rail - Memory of Chaos 12 - Attack the Automaton Direwolf before Sam.png

Focus on attacking the Automaton Direwolf first in Wave 2 since Sam's weakness is disabled until he unleashes Secondary Combustion.

Once Sam's weakness is enabled, focus on using your Skill Points to attack Sam. This will deplete his Molten Energy and eventually weaken his defenses.

Memory of Chaos Stage 12 Rewards

Completion Rewards

All Rewards
Star Rail - Lost Crystal  Item Lost Crystal x2 Star Rail - Lucent Afterglow Item Lucent Afterglow x8 Star Rail - Traveler Traveler's Guide x2
Star Rail - Refined Aether Item Refined Aether x1 Star Rail - Credit Item Credit x10000

Honkai: Star Rail Related Guides

Honkai Star Rail - Forgotten Hall Slim Banner

Forgotten Hall Guide

Forgotten Hall - Memory Guides

Memory of Jarilo-VI Guide

The Last Vestiges of Towering Citadel Stages
Stage 1 Stage 2 Stage 3 Stage 4 Stage 5
Stage 6 Stage 7 Stage 8 Stage 9 Stage 10
Stage 11 Stage 12 Stage 13 Stage 14 Stage 15

Memory of Xianzhou Guides

Memory of Xianzhou Guide

The Voyage of Navis Astriger Stages
Stage 1 Stage 2 Stage 3
Stage 4 Stage 5 Stage 6

Memory of Chaos Guides

Memory of Chaos Guide for Version 2.1

Memory of Chaos Stages
Stage 1 Stage 2 Stage 3 Stage 4
Stage 5 Stage 6 Stage 7 Stage 8
Stage 9 Stage 10 Stage 11 Stage 12

Comment

4 Anonymous9 days

I've never been able to clear the last nodes. It took me about 3 years to get my first 36 star abyss in Genshin, so I guess I'll be able to clear stage 12 in another 2 years here.

3 Firefly Mainabout 1 month

Struggled with dreamland 12 for a while, even the most recent 12 only took me 2 tries. I was doing the recommended Kafka team on the first half and recommended Black Swan team for the second, but it just wasn’t doing the job had to put Black swan instead of Luka in the Kafka team which literally went from clearing at 24 cycles to clear at 27th which was more than enough to work with the recommended Dr. Ratio team for the second half and got it first try with this lineup.

Author

    Walkthrough Menu

    All rights reserved