Honkai: Star Rail

Memory of Chaos Stage 12 Guide for Version 2.7

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Honkai Star Rail - Memory of Chaos Stage 12 Guide for Version 2.7

See how to beat Forgotten Hall's Memory of Chaos Stage 12 in Honkai: Star Rail Version 2.7 with this guide! We've got the best teams, recommended characters, and rewards for Troopship Mayhem here.

Memory of Chaos Stage 12 Info

Memory of Chaos Stage 12 Details

Stage Objectives

Objectives ♦ Win with at least 10 cycle(s) left
♦ Win with at least 20 cycle(s) left
♦ Have no downed characters

Type Weaknesses

Troopship Mayhem
First Half
WindLightning
Second Half
ImaginaryIce

Current Memory of Chaos Phase

Troopship Mayhem Effect
At the start of each wave or Cycle, summons 2 Trotters onto the field. When defeated, the Trotters deal a set amount of DMG for 1 time to all Elite level enemies and above.
Phase Duration 01/06/2025 - 02/17/2025

Memory of Chaos Stage 12 Best Teams

Troopship Mayhem Best Teams

Use Lightning and Wind Units in the Second Half

All enemies in the First Half are weak to Lightning and Wind. Fire characters can also be used here for the Decaying Shadow and Svarog.

Use AoE Units in the Second Half

Enemies in the second half are all weak to Imaginary and Ice. You can also bring a Quantum character mostly for Wave 2.

We recommend bringing at least one character who can deal DMG to all enemies to easily take down The Swarm: True Sting and its summons.

How to Beat Stage 12 - Troopship Mayhem

Troopship Mayhem First Half

Keep the Decaying Shadow's Toughness Low in Wave 1

Star Rail - Memory of Chaos Stage 12 Guide for Version 2.7 - Keep the Decaying Shadow

In Wave 1, make sure to decrease the Toughness of the Decaying Shadow so that when it charges up for Liberation of the Golden Age, you can easily cancel the attack through Weakness Break.

Focus on Svarog in Wave 2

Star Rail - Memory of Chaos Stage 12 Guide for Version 2.7 - Focus on Svarog in Wave 2

For Wave 2, focus on taking out Svarog to prevent him from summoning the Auxiliary Robot Arm Unit. If the Robot Arm emerges, inflict Weakness Break on Svarog or the Arm itself to prevent your characters from getting taken.

As for the Howling Casket, only attack it if your party members are affected with Terror Grip.

Svarog Enemy Guide

Troopship Mayhem Second Half

Prioritize the Shape Shifter in Wave 1

Star Rail - Memory of Chaos Stage 12 Guide for Version 2.7 - Prioritize the Shape Shifter in Wave 1

Between the two Elite enemies, focus on taking out the Disciples of Sanctus Medicus - Shape Shifter since it can heal itself.

You can either take down the Mara-Struck Soldier summons or remove the debuff with character Skills to remove the self-healing buff.

Defeat the Small Sting Enemies in Wave 2

Star Rail - Memory of Chaos Stage 12 Guide for Version 2.7 - Defeat the Small Sting Enemies in Wave 2

For Wave 2, take down the Juvenile Sting enemies summoned by the True Sting to inflict a Vulnerability debuff on it.

When Wave 2 Phase 2 starts, the True Sting can summon the Lesser Sting enemies which can inflict their targets with Outrage, so take them down as soon as possible.

The Swarm - True Sting Enemy Guide

Memory of Chaos Stage 12 Enemies

First Half

Wave 1 Enemies Weaknesses
WindLightningFire
ImaginaryWindLightning
Wind
Lightning
Wave 2 Enemies Weaknesses
WindLightningFire
ImaginaryWindLightning
Honkai Star Rail - Auxiliary Robot Arm Unit Auxiliary Robot Arm Unit (Summon) x1
QuantumWindLightning
Wind
Lightning

Second Half

Wave 1 Enemies Weaknesses
ImaginaryWindIce
ImaginaryLightningIce
Ice
Imaginary
QuantumIceFire
Wave 2 Enemies Weaknesses
ImaginaryQuantumIce
ImaginaryQuantum
ImaginaryPhysicalFire
Ice
Imaginary

Memory of Chaos Stage 12 Rewards

Completion Rewards

All Rewards
Star Rail - Lost Crystal  Item Lost Crystal x2 Star Rail - Lucent Afterglow Item Lucent Afterglow x8 Star Rail - Traveler Traveler's Guide x2
Star Rail - Refined Aether Item Refined Aether x1 Star Rail - Credit Item Credit x10000

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Stage 1 Stage 2 Stage 3 Stage 4 Stage 5
Stage 6 Stage 7 Stage 8 Stage 9 Stage 10
Stage 11 Stage 12 Stage 13 Stage 14 Stage 15

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The Voyage of Navis Astriger Stages
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Memory of Chaos Guides

Memory of Chaos Guide for Version 2.7

Memory of Chaos Stages
Stage 1 Stage 2 Stage 3 Stage 4
Stage 5 Stage 6 Stage 7 Stage 8
Stage 9 Stage 10 Stage 11 Stage 12

Comment

12 Anonymous3 months

The most recent MOC 12 is so bs, especially compared to the very easy MOC 11. 1st Half is only doable with most recent meta while 2nd Half is doable with generic RuanMei-Firefly-Trailblazer(img)-Gallagher

11 Anonymous3 months

had my struggles too with this too much random with this stupid dices and without aoe ready the right moment you get just small number 1sr half feixia/topaz/robin/loucha - just everything doing to get feixiaos ultimate running 2nd half yunli/sparkle/mei/huohuo - buffing yunlin as much as possible and some luck - needed some retries to start working (wish they would add the option to redo only the 2nd half without the first) 4 turns 1st half half - 6 for the second half and it was still close

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