Honkai: Star Rail

Memory of Chaos Stage 12 Guide for Version 2.5

Honkai Star Rail - Memory of Chaos Stage 12 Guide for Version 2.5

See how to beat Forgotten Hall's Memory of Chaos Stage 12 in Honkai: Star Rail Version 2.5 with this guide! We've got the best teams, recommended characters, and rewards for Scalegorge Tidalflow here.

Memory of Chaos Stage 12 Info

Memory of Chaos Stage 12 Details

Stage Objectives

Objectives ♦ Win with at least 10 cycle(s) left
♦ Win with at least 20 cycle(s) left
♦ Have no downed characters

Type Weaknesses

Scalegorge Tidalflow
First Half
ImaginaryFire
Second Half
WindFire

Current Memory of Chaos Phases

Scalegorge Tidalflow

Memory Turbulence Effect
Enemies have Exo-Toughness and their actions are delayed by 30% after they are Weakness Broken. At the same time, add 1 hit(s) to Memory Turbulence's Hits Per Action. If the target is an Elite enemy or higher, then additionally add 2 hit(s), up to a max of 10 hits. At the start of every Cycle, every hit by the Memory Turbulence causes 1 instance of DMG, dealing a set amount of DMG to random enemy targets.
Phase Duration 10/14/2024 - 11/24/2024

Memory of Chaos Stage 12 Best Teams

Scalegorge Tidalflow Best Teams

Use Imaginary and Fire Units in the Second Half

All enemies in the First Half are weak to Imaginary and Fire. Lightning units are also viable in Wave 2 of the First Half.

We recommend bringing characters who can cleanse debuffs or characters that can provide a high amount of Effect RES to the party.

Use Wind and Fire Units in the Second Half

Enemies in the second half are all weak to Wind and Fire. Physical is also great to use in Wave 2 of the Second Half.

We recommend using characters that can dish out a high amount of Toughness DMG on Borisin Warhead: Hoolay.

How to Beat Stage 12 - Scalegorge Tidalflow

Scalegorge Tidalflow First Half

Take Out the Present Inebriated in Revelry in First in Wave 1

Star Rail - Memory of Chaos Stage 12 Guide for Version 2.5 - Take Out the Present Inebriated in Revelry

In Wave 1, focus on taking out the Present Inebriated in Revelry first to lessen the chances of your units being affected by DoTs.

Inflict Weakness Break on All Puppets in Wave 2

Star Rail - Memory of Chaos Stage 12 Guide for Version 2.5- Inflict Weakness Break on All Puppets

In Wave 2, inflict Weakness Break on all the enemies to inflict them with an Invulnerability debuff and increase their DMG taken. Prioritize taking out the enemy with the Impresario buff to remove their SPD buff.

Scalegorge Tidalflow Second Half

Take Out the Malefic Ape in Wave 1

Star Rail - Memory of Chaos Stage 12 Guide for Version 2.5 - Take Out the Malefic Ape

In Wave 1, take out the Malefic Ape first to avoid taking a lot of damage from its attacks.

Defeat the Wolftrooper Summons in Wave 2

For Wave 2, prioritize on attacking the Wolftrooper summons in Wave 2 to delay the Moon Rage state. When there are no more Wolftrooper enemies, prioritize on inflicting Weakness Break on the Borisin Warhead - Hoolay.

Memory of Chaos Stage 12 Enemies

First Half

Wave 1 Enemies Weaknesses
ImaginaryPhysicalFire
ImaginaryLightningFire
ImaginaryLightningIce
WindFire
Wave 2 Enemies Weaknesses
-
ImaginaryPhysicalFire
PhysicalLightningFire
ImaginaryLightningFire

Second Half

Wave 1 Enemies Weaknesses
WindIceFire
WindLightningFire
Wave 2 Enemies Weaknesses
PhysicalWindFire
ImaginaryFire
PhysicalWind

Memory of Chaos Stage 12 Rewards

Completion Rewards

All Rewards
Star Rail - Lost Crystal  Item Lost Crystal x2 Star Rail - Lucent Afterglow Item Lucent Afterglow x8 Star Rail - Traveler Traveler's Guide x2
Star Rail - Refined Aether Item Refined Aether x1 Star Rail - Credit Item Credit x10000

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Stage 1 Stage 2 Stage 3 Stage 4 Stage 5
Stage 6 Stage 7 Stage 8 Stage 9 Stage 10
Stage 11 Stage 12 Stage 13 Stage 14 Stage 15

Memory of Xianzhou Guides

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The Voyage of Navis Astriger Stages
Stage 1 Stage 2 Stage 3
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Memory of Chaos Guides

Memory of Chaos Guide for Version 2.5

Memory of Chaos Stages
Stage 1 Stage 2 Stage 3 Stage 4
Stage 5 Stage 6 Stage 7 Stage 8
Stage 9 Stage 10 Stage 11 Stage 12

Comment

12 Anonymousabout 1 month

The most recent MOC 12 is so bs, especially compared to the very easy MOC 11. 1st Half is only doable with most recent meta while 2nd Half is doable with generic RuanMei-Firefly-Trailblazer(img)-Gallagher

11 Anonymousabout 1 month

had my struggles too with this too much random with this stupid dices and without aoe ready the right moment you get just small number 1sr half feixia/topaz/robin/loucha - just everything doing to get feixiaos ultimate running 2nd half yunli/sparkle/mei/huohuo - buffing yunlin as much as possible and some luck - needed some retries to start working (wish they would add the option to redo only the 2nd half without the first) 4 turns 1st half half - 6 for the second half and it was still close

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