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Honkai: Star Rail

SparxiConOfficial Enemy Guide

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★ Exclusive: Check out the State of Meta in 4.0!
♦ Latest: 4.0 Redeem Codes
♦ Phase 1: Yao Guang, Evernight, Hysilens, Black Swan
♦ Phase 2: Sparkxie, Sparkle, Cerydra, Rappa
♦ Events: Cosmicon, Roll On!, Ding! Arcadia Fun-Time Clock-In Essentials

Honkai Star Rail - SparxiConOfficial Enemy Guide

SparxiConOfficial is a boss enemy in Honkai: Star Rail. See its best teams, weaknesses, and how to beat SparxiConOfficial in this boss fight!

SparxiConOfficial Information

SparxiConOfficial Details

SparxiConOfficial Information
Honkai Star Rail (HSR) - SparxiConOfficial SparxiConOfficial
World Planarcadia
Weaknesses
Fire Quantum Imaginary
Resistances Control Effects RES

SparxiConOfficial Best Teams

Free to Play Team

F2P Team
Star Rail - XueyiXueyi Star Rail - YukongYukong Star Rail - March 7th (Imaginary)March 7th (Imaginary) Star Rail - LynxLynx

For a free-to-play team, you must have a main DPS and a sub-DPS since SparxiConOfficial separates your team in the fight. The main DPS will be Xueyi, and the sub-DPS for this team will be on March 7th - The Hunt. Lynx will act as the team's main healer.

Elation Team

Elation Team
Star Rail - SparxieSparxie Star Rail - Yao GuangYao Guang Star Rail - SparkleSparkle Star Rail - Permansor TerraePermansor Terrae

An Elation team works well against SparxiConOfficial because of the Aha Instant. Yao Guang is the team's main support, while Sparxie will be the main DPS. Sparkle and Permansor Terrae are there to support and sustain the team, respectively.

Remembrance Team

Remembrance Team
Star Rail - CastoriceCastorice Star Rail - EvernightEvernight Star Rail - CyreneCyrene Star Rail - HyacineHyacine

The full Remembrance team also works well against SparxiConOfficial due to the team's serious damage output and multiple Memosprites. Castorice will be the main DPS while Evernight acts as the team's sub-DPS. Cyrene buffs the Chrysos Heirs further, while Hyacine acts as the team's main healer.

Archer Team

Archer Team
Star Rail - ArcherArcher Star Rail - Yao GuangYao Guang Star Rail - SparkleSparkle Star Rail - Permansor TerraePermansor Terrae

A team with Archer and Yao Guang also works well against SparxiConOfficial since Yao Guang brings the Aha Instant with her. Archer consumes a lot of SP and this triggers Yao Guang's Talent consistently for additional instances of damage. Sparkle buffs Archer's damage and advances him, while Permansor Terrae acts as the team's main shielder.

How to Beat SparxiConOfficial

Defeat Sub-Field Enemies

HSR - SparxiConOfficial - Sub Field

During the battle, SparxiConOfficial will select one target to be transferred to another field. This character needs to defeat the enemies in that field while separated from the other team members.

When you're prompted to choose the character, choose either the main DPS or the sub-DPS. The one unchosen will be left in the main field to help support the separated ally.

Attack Output Ports To Buff Separated Ally

HSR - SparxiConOfficial - Attack The Sub Ports

Once one of the team's characters is transported, the Output Ports in the main field will have a counter. Attack the Output Ports to give the separated ally damage buffs, which will help them defeat the enemies in the sub-field.

SparxiConOfficial Weaknesses and Resistances

Weaknesses

SparxiConOfficial Weaknesses
Star Rail - ImaginaryImaginary Star Rail - QuantumQuantum Star Rail - FireFire

Use the characters with the same elements above to Weakness Break and defeat SparxiConOfficial!

Resistances

All Resistances
Resistances Control Effects RES

Avoid using characters with the elements or skills that are the same as the above. They are not effective against SparxiConOfficial!

SparxiConOfficial Talents and Abilities

SparxiConOfficial Skills

All Boss Fight Phases
Phase 1 Phase 2

Phase 1 - SparxiConOfficial Skills

All Talents and Abilities
Commence Chat Bombing! (Ability)
If all sub field friendly units are defeated when Live Showdown is dispelled, increases the DMG taken by all friendly units, delays their actions, recovers Skill Points, and enables Aha to immediately gain 1 extra turn where a fixed amount of Punchline is taken into account. This extra turn does not consume Punchline. If not all sub field friendly units are defeated when Live Showdown is dispelled, then deals massive Quantum DMG to target characters going into the sub field, and inflicts them with "Entanglement."
Net Battle! (Ability)
Deals Quantum DMG to one designated target.
Bring the Beat In! (Ability)
Deals Quantum DMG to all targets.
Get On the Mic! (Ability)
Initiates Live Showdown and selects one target character to fight in sub field while other characters remain in the prime field providing support. During Live Showdown, Elation Skills can only target prime field enemies. A Live Showdown countdown appears in the Action Order. The Live Showdown will be dispelled when any of these conditions are met: countdown ends, the sub field target character is downed, all sub field friendly units are defeated, or when there are no sub field target characters left available to battle.
Stream Promo (Ability)
Apply the "Flooding Viewers" state to sub field friendly units, advancing their actions and increasing their CRIT Rate.
Friendship Level Adjustment (Talent)
After Live Showdown is activated, attacking "Output Port 1" will increase "Ally Popularity," while attacking "Output Port 2" will decrease "Enemy Popularity." When "Ally Popularity" increases, "Output Port 1" action advances, and when "Enemy Popularity" decreases, "Output Port 2" action advances.
Fan Frenzy (Talent)
After Live Showdown is activated, friendly targets on the prime field receive reduced DMG and become immune to Crowd Control debuffs. When Live Showdown is dispelled, if all friendly targets on the sub field are defeated, this effect will be removed. Otherwise, based on the remaining HP percentage of sub field friendly targets, a portion of the DMG Reduction effect will be retained until the next Live Showdown is activated. If this unit's HP drops to a certain percentage without having activated Live Showdown, this unit's action advances.

Return to All Phases ▲

Phase 2 - SparxiConOfficial Skills

All Talents and Abilities
Commence Chat Bombing! (Ability)
If all sub field friendly units have been defeated when Live Showdown is dispelled, increases DMG taken by all friendly units, delays their actions, restores Skill Points, and grants Aha 1 extra turn where a fixed amount of Punchline is taken into account. This turn does not consume Punchline.
Bullet Comments Ready! (Ability)
When Live Showdown is dispelled, if the sub field friendly units are still not defeated, it will deal Quantum DMG to all targets and has a chance to inflict random Bullet Comments penalties. The higher the remaining HP percentage of the sub field friendly units, the higher the DMG dealt and the higher the probability of penalties.
Net Battle! (Ability)
Deals Quantum DMG to one designated target.
Bring the Beat In! (Ability)
Deals Quantum DMG to all targets.
Get On the Mic! (Ability)
Initiates Live Showdown and selects one target character to fight in sub field while other characters remain in the prime field providing support. During Live Showdown, Elation Skills can only target prime field enemies. A Live Showdown countdown appears in the Action Order. The Live Showdown will be dispelled when any of these conditions are met: countdown ends, the sub field target character is downed, all sub field friendly units are defeated, or when there are no sub field target characters left available to battle.
Stream Promo (Ability)
Apply the "Flooding Viewers" state to sub field friendly units, advancing their actions and increasing their CRIT Rate.
Friendship Level Adjustment (Talent)
After Live Showdown is activated, attacking "Output Port 1" will increase "Ally Popularity," while attacking "Output Port 2" will decrease "Enemy Popularity." When "Ally Popularity" increases, "Output Port 1" action advances, and when "Enemy Popularity" decreases, "Output Port 2" action advances.
Fan Frenzy (Talent)
After Live Showdown is activated, friendly targets on the prime field receive reduced DMG and become immune to Crowd Control debuffs. When Live Showdown is dispelled, if all friendly targets on the sub field are defeated, this effect will be removed. Otherwise, based on the remaining HP percentage of sub field friendly targets, a portion of the DMG Reduction effect will be retained until the next Live Showdown is activated. If this unit's HP drops to a certain percentage without having activated Live Showdown, this unit's action advances.

Return to All Phases ▲

Where to Find SparxiConOfficial

SparxiConOfficial Location

Honkai Star Rail 4.0 - No Aha at Full Moon Trailblaze Mission

SparxiConOfficial appears as a boss fight in the No Aha at Full Moon Trailblaze Mission that was released in Version 4.0.

No Aha at Full Moon Mission Guide

SparxiConOfficial Drops

SparxiConOfficial Material Drops

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All Items List

Characters that Use SparxiConOfficial Materials

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All Character Ascension & Trace Materials

Light Cones that Use SparxiConOfficial Materials

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All Light Cone Ascension Materials

Honkai: Star Rail Related Guides

Honkai Star Rail - Enemies
All Enemies and Weaknesses Guide

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