☆ Game8's Pokemon TCG Pocket Wiki is live!
Check Game8's Guide for all your needs at lightning speed!
This is a page about the Pokemon Beedrill in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Beedrill's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Beedrill can be found in.
List of Contents
Beedrill | |
---|---|
Type 1 | Type 2 |
Bug | Poison |
Ability | Effect |
---|---|
Swarm | When the Pokemon's HP is low, the power of Bug-type moves goes up. |
Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!
Lv. | Move | Type | Effect |
---|---|---|---|
Base | Fury Attack | Normal | It damages an enemy 2 to 5 times in a row. |
Base | Twineedle | Bug | It damages a Pokemon, even one far away, 2 times in a row. It could also make the enemy Poisoned. |
14 | Rage | Normal | You'll get Enraged, which boosts your Attack every time you take damage from a move. The boosted Attack returns to normal when you go to the next floor or step on a Wonder Tile. |
17 | Pursuit | Dark | It damages an enemy. The damage goes up if the enemy has a bad status. |
20 | Focus Energy | Normal | You'll get the Focus Energy condition, which raises your critical-hit rate. |
23 | Venoshock | Poison | It damages an enemy. Its power goes up if the enemy is Poisoned or Badly Poisoned. |
26 | Assurance | Dark | It damages an enemy. It will cause more damage if the enemy's HP is down to half or lower. |
29 | Toxic Spikes | Poison | It turns your tile into Toxic Spikes, which damage enemies that step on the Toxic Spikes, leaving them Poisoned. |
32 | Pin Missile | Bug | It damages a Pokemon, even one far away, 2 to 3 times in a row. |
35 | Poison Jab | Poison | It damages an enemy. It could also make the enemy Poisoned. |
38 | Agility | Psychic | It boosts the Travel Speed of you and your teammates in the same room. |
41 | Endeavor | Normal | It damages an enemy, cutting the enemy's HP down to equal your HP. If your HP is higher than the enemy's, it has no effect. |
44 | Fell Stinger | Bug | It damages an enemy. Using this move to cause an enemy to faint wil boost your Attack sharply. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Move | Type | Effect |
---|---|---|
Acrobatics | Flying | It damages an enemy. If you are not holding an item, the damage goes up. |
Aerial Ace | Flying | It damages an enemy. It never misses. |
Attract | Normal | It makes an enemy Infatuated, which makes the enemy's moves more likely to fail. |
Brick Break | Fighting | It damages an enemy. It also shatters the enemy's Reflect, Light Screen, and Aurora Veil conditions. |
Brutal Swing | Dark | It damages nearby enemies. |
Confide | Normal | It lowers the enemy's Sp. Atk. |
Double Team | Normal | It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Facade | Normal | It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn. |
False Swipe | Normal | It damages an enemy. If you knock an enemy out with it, they will be more likely to join you on your adventure! |
Frustration | Normal | It damages an enemy. The less you have opened up to your team, the more powerful this move will be. |
Giga Impact | Normal | It damages an enemy. But it also gives you the Recoil status, which prevents you from doing anything on the next turn. |
Hidden Power | Normal | It damages an enemy. The move's type changes on each adventure. |
Hyper Beam | Normal | It damages Pokemon, even those far away, and causes an explosion that also affects the surroundings. Walls and items on the ground will also disappear. But after you use the move, the Recoil prevents you from doing anything on the next turn. |
Infestation | Bug | It damages an enemy. It could also cause the Infestation condition. |
Payback | Dark | You'll get the Counter condition, which enables you to counter when you take damage from physical moves. |
Poison Jab | Poison | It damages an enemy. It could also make the enemy Poisoned. |
Protect | Normal | You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks. |
Rest | Psychic | You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed. |
Return | Normal | It damages an enemy. The more you've opened up to your team, the more powerful this move will be. |
Roost | Flying | It restores your HP. If it's used by a Flying-type Pokemon, that Pokemon also loses its Flying-type designation until the next turn. |
Round | Normal | It damages an enemy. It causes more damage if your teammate in the same room just used the same move. |
Sleep Talk | Normal | If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake. |
Sludge Bomb | Poison | It damages a Pokemon, even one far away. It could also make the enemy Poisoned. |
Solar Beam | Grass | You'll get the Solar Beam condition, which lets you charge power to try a powerful attack on the next turn. During Sunny weather or in Extremely Harsh Sunlight, it charges for an immediate attack on the first turn. But during Rain, Heavy Rain, Hail, or a Sandstorm, the damage will be reduced. |
Substitute | Normal | You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally. |
Sunny Day | Fire | It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down. |
Swagger | Normal | It makes an enemy Confused, but it also sharply raises the enemy's Attack. |
Swords Dance | Normal | It sharply boosts your Attack. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Thief | Dark | It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail. |
Toxic | Poison | It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like. |
U-turn | Bug | It damages an enemy. If one of your teammates is right behind you, it switches your and your teammate's position. |
Venoshock | Poison | It damages an enemy. Its power goes up if the enemy is Poisoned or Badly Poisoned. |
X-Scissor | Bug | It damages an enemy. |
Tutor | Move | Type | Effect |
---|---|---|---|
Bug Bite | Bug | It damages an enemy. If the enemy is carrying any food, you'll eat it. | |
Drill Run | Ground | It damages an enemy. It has a high critical-hit rate. It reaches up to 2 tiles away. | |
Electroweb | Electric | It damages an enemy. It also lowers the enemy's Travel Speed. | |
Endeavor | Normal | It damages an enemy, cutting the enemy's HP down to equal your HP. If your HP is higher than the enemy's, it has no effect. | |
Giga Drain | Grass | It damages an enemy. It also restores your HP. The greater the damage it causes, the more HP it restores. | |
Knock Off | Dark | It damages an enemy. The power goes up if the enemy has an item. It also knocks the enemy's held item to the floor near it. | |
Snore | Normal | If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake. | |
Tailwind | Flying | It boosts Travel Speed for you and your teammates in the same room. |
Pokemon | How to Evolve |
---|---|
Weedle | - |
Kakuna | Evolves from Weedle at Lv. 7 |
Beedrill | Evolves from Kakuna at Lv. 10 |
Mega Beedrill | |
---|---|
Type 1 | Type 2 |
Bug | Poison |
Ability | Effect |
---|---|
Adaptability | This Ability increases the power of moves that are the same type as the Pokemon. |
This Pokemon is not found in any Dungeons.
Rescue Camp | Price |
---|---|
Stump Forest | - |
Cyndaquil | Totodile | Pikachu | Mudkip |
Treecko | Psyduck | Chikorita | Charmander |
Bulbasaur | Torchic | Cubone | Machop |
Eevee | Squirtle | Skitty | Meowth |
Pokemon by Type | ||
---|---|---|
Fire | Water | Grass |
Electric | Ice | Fighting |
Poison | Ground | Flying |
Psychic | Bug | Rock |
Ghost | Dragon | Dark |
Fairy | Steel | Normal |
Beedrill Learned Moves, Evolution and Locations
Genshin Impact Walkthrough & Guides Wiki
Pokemon TCG Pocket (PTCGP) Strategies & Guides Wiki
Call of Duty Black Ops 6 (BO6) Walkthrough & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki
Dragon Quest 3 HD-2D Remake (DQ3) Walkthrough & Guides Wiki
Metaphor: ReFantazio Walkthrough & Guides Wiki
Dragon Age: The Veilguard Walkthrough & Guides Wiki
Pokemon Scarlet and Violet (SV) Walkthrough & Guides Wiki
Wuthering Waves Walkthrough & Guides Wiki
Zenless Zone Zero Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki
Pokemon Legends: Arceus Walkthrough & Guides Wiki
New Pokemon Snap Walkthrough & Guides Wiki
Elden Ring Shadow of the Erdtree Walkthrough & Guides Wiki
Hyrule Warriors: Age of Calamity Walkthrough & Guides Wiki
The Legend of Zelda: Breath of the Wild Walkthrough & Guides Wiki
FF7 Remake Walkthrough & Guides Wiki
©2020 Pokémon. ©1995–2020 Nintendo / Creatures Inc. / GAME FREAK inc. ©1993–2020 Spike Chunsoft. Pokémon and Nintendo Switch are trademarks of Nintendo.
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.