Pokemon Mystery Dungeon DX Switch

Snubbull Learned Moves, Evolution and Locations

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This is a page about the Pokemon Snubbull in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Snubbull's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Snubbull can be found in.

Basic Information

Type

Snubbull
Snubbull Image
Type 1 Type 2
Fairy -

Ability

Ability Effect
Intimidate When the Pokemon is attacked with a physical move by an enemy next to it, the damage is reduced.
Run Away The Pokemon won't get Stuck.

Is Recruiting Snubbull Worth It?

Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!

Best Pokemon for the Story

Learned Moves

By Level Up

Lv. Move Type Effect
Base Ice Fang IceIce It damages an enemy. It could make the enemy Frozen or cause it to Flinch.
Base Fire Fang FireFire It damages an enemy. It could also leave the enemy with a Burn.
Base Thunder Fang ElectricElectric It damages an enemy. It could also cause Paralysis or make the enemy Flinch.
Base Tackle NormalNormal It damages an enemy.
Base Scary Face NormalNormal It reduces the enemy's Travel Speed.
Base Tail Whip NormalNormal It lowers the enemy's Defense.
Base Charm FairyFairy It sharply lowers the enemy's Attack.
7 Bite DarkDark It damages an enemy. It could also make the enemy Flinch.
13 Lick GhostGhost It damages an enemy. It could also cause Paralysis.
19 Headbutt NormalNormal It damages an enemy. It could also make the enemy Flinch.
25 Roar NormalNormal It blows an enemy away in a straight line. If the enemy crashes into any Pokemon or a wall, both Pokemon take damage.
31 Rage NormalNormal You'll get Enraged, which boosts your Attack every time you take damage from a move. The boosted Attack returns to normal when you go to the next floor or step on a Wonder Tile.
37 Play Rough FairyFairy It damages an enemy. It could also lower the enemy's Attack..
43 Payback DarkDark You'll get the Counter condition, which enables you to counter when you take damage from physical moves.
49 Crunch DarkDark It damages an enemy. It could also lower the enemy's Defense.

By TM

Move Type Effect
Attract NormalNormal It makes an enemy Infatuated, which makes the enemy's moves more likely to fail.
Brick Break FightingFighting It damages an enemy. It also shatters the enemy's Reflect, Light Screen, and Aurora Veil conditions.
Bulk Up FightingFighting It boosts your Attack and Defense. The stats return to normal when you go to the next floor or step on a Wonder Tile.
Bulldoze GroundGround It damages nearby enemies. It also lowers their Travel Speed.
Confide NormalNormal It lowers the enemy's Sp. Atk.
Dazzling Gleam FairyFairy It damages nearby enemies.
Double Team NormalNormal It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Earthquake GroundGround It damages all Pokemon in the same room except for you. It can also damage Pokemon that are underground while using Dig.
Facade NormalNormal It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn.
Fire Blast FireFire It damages an enemy. It could also leave the enemy with a Burn.
Flamethrower FireFire It damages a Pokemon, even one far away. It could also leave the enemy with a Burn.
Fling DarkDark You throw an item in an arc, hitting another Pokemon with it. It causes the same effect as throwing an item at an enemy.
Frustration NormalNormal It damages an enemy. The less you have opened up to your team, the more powerful this move will be.
Hidden Power NormalNormal It damages an enemy. The move's type changes on each adventure.
Overheat FireFire It damages nearby enemies, but it also sharply lowers your Sp. Atk. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Payback DarkDark You'll get the Counter condition, which enables you to counter when you take damage from physical moves.
Protect NormalNormal You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.
Rain Dance WaterWater It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up.
Reflect PsychicPsychic You and your teammates in the same room get the Reflect condition, which reduces the damage taken from physical moves.
Rest PsychicPsychic You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed.
Return NormalNormal It damages an enemy. The more you've opened up to your team, the more powerful this move will be.
Roar NormalNormal It blows an enemy away in a straight line. If the enemy crashes into any Pokemon or a wall, both Pokemon take damage.
Round NormalNormal It damages an enemy. It causes more damage if your teammate in the same room just used the same move.
Shadow Ball GhostGhost It damages even a faraway Pokemon. It could also lower the enemy's Sp. Def.
Sleep Talk NormalNormal If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake.
Sludge Bomb PoisonPoison It damages a Pokemon, even one far away. It could also make the enemy Poisoned.
Snarl DarkDark It damages nearby enemies. It also lowers their Sp. Atk.
Solar Beam GrassGrass You'll get the Solar Beam condition, which lets you charge power to try a powerful attack on the next turn. During Sunny weather or in Extremely Harsh Sunlight, it charges for an immediate attack on the first turn. But during Rain, Heavy Rain, Hail, or a Sandstorm, the damage will be reduced.
Substitute NormalNormal You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally.
Sunny Day FireFire It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down.
Swagger NormalNormal It makes an enemy Confused, but it also sharply raises the enemy's Attack.
Taunt DarkDark It makes an enemy Taunted. The taunted Pokemon can't use status moves. The Pokemon can use attack moves, however.
Thief DarkDark It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail.
Thunder ElectricElectric It can hit an enemy that's in the air from using a move such as Fly. It could also cause Paralysis. During Rain, or Heavy Rain, it never misses. But during Sunny weather or in Extremely Harsh Sunlight, it's hard to land this move.
Thunder Wave ElectricElectric It inflicts Paralysis on an enemy.
Thunderbolt ElectricElectric It damages nearby enemies. It could also cause Paralysis.
Torment DarkDark It has the move the enemy last used Sealed, which prevents the Pokemon from using it. The seal will be removed when the Pokemon goes to the next floor.
Toxic PoisonPoison It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like.
Wild Charge ElectricElectric It damages an enemy, but you'll receive recoil damage, too.
Work Up NormalNormal It boosts your Attack and Sp. Atk. The stats return to normal when you go to the next floor or step on a Wonder Tile.

By Move Tutor

Tutor Move Type Effect
Covet NormalNormal It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail.
Fire Punch FireFire It damages an enemy. It could also leave the enemy with a Burn.
Focus Punch FightingFighting You'll get the Focus Punch condition, focusing your mind and damaging your enemy during the next turn.
Heal Bell NormalNormal If you and your teammates in the same room have any bad statuses, all the bad statuses will be removed.
Hyper Voice NormalNormal It damages nearby enemies.
Ice Punch IceIce It damages an enemy. It could also make the enemy Frozen.
Last Resort NormalNormal It deals big damage to an enemy. But it won't hit unless you have a move with 0 PP remaining. The more moves you have with 0 PP, the more powerful this move becomes.
Low Kick FightingFighting It damages an enemy. The heavier the enemy, the greater the damage.
Shock Wave ElectricElectric It damages nearby enemies. It never misses.
Snore NormalNormal If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake.
Super Fang NormalNormal It damages an enemy by halving its existing HP.
Superpower FightingFighting It unleashes awesome power, damaging an enemy but also lowering your Attack and Defense due to fatigue. The stats return to normal when you go to the next floor or step on a Wonder Tile.
Thunder Punch ElectricElectric It damages an enemy. It could also cause Paralysis.
Water Pulse WaterWater It damages a Pokemon, even one far away. It could also make the enemy Confused.

Evolution

Evolution Chain

Pokemon How to Evolve
SnubbullSnubbull -
GranbullGranbull Evolves from Snubbull at Lv. 23

Can Snubbull Mega Evolve?

This Pokemon can not Mega Evolve.

How to Get Snubbull

Dungeons Where Snubbull is Found

This Pokemon is not found in any Dungeons.

Snubbull's Rescue Camp

Rescue Camp Price
Sky-Blue Plains -

Related Links

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Pokemon by Type

Pokemon by Type
Fire.jpegFire Water.jpegWater Grass.jpegGrass
Electric.jpegElectric Ice.jpegIce Fighting.jpegFighting
Poison.jpegPoison Ground.jpegGround Flying.jpegFlying
Psychic.jpegPsychic Bug.jpegBug Rock.jpegRock
Ghost.jpegGhost Dragon.jpegDragon Dark.jpegDark
Fairy.jpegFairy Steel.jpegSteel Normal.jpegNormal

Legendary Pokemon

List of Legendary Pokemon

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