Pokemon Mystery Dungeon DX Switch

Hariyama Learned Moves, Evolution and Locations

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This is a page about the Pokemon Hariyama in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Hariyama's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Hariyama can be found in.

Basic Information

Type

Hariyama
Hariyama Image
Type 1 Type 2
Fighting -

Ability

Ability Effect
Guts When the Pokemon is affected by a bad status condition, like poison or a burn, the power of its physical moves goes up.
Thick Fat The Pokemon takes less damage from Fire- and Ice-type moves.

Is Recruiting Hariyama Worth It?

Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!

Best Pokemon for the Story

Learned Moves

By Level Up

Lv. Move Type Effect
Base Tackle NormalNormal It damages an enemy.
Base Focus Energy NormalNormal You'll get the Focus Energy condition, which raises your critical-hit rate.
Base Brine WaterWater It damages an enemy. It will cause more damage if the enemy's HP is down to half or lower.
Base Sand Attack GroundGround It lowers the enemy's accuracy.
Base Arm Thrust FightingFighting It damages an enemy 2 to 5 times in a row.
10 Fake Out NormalNormal It damages an enemy. It reaches up to 2 tiles away. It could also make the enemy Flinch.
13 Force Palm FightingFighting It damages an enemy. It could also cause Paralysis.
16 Whirlwind NormalNormal It blows an enemy away in a straight line. If the enemy crashes into a Pokemon or a wall, the enemy takes damage.
19 Knock Off DarkDark It damages an enemy. The power goes up if the enemy has an item. It also knocks the enemy's held item to the floor near it.
22 Vital Throw FightingFighting It damages an enemy. It never misses.
26 Belly Drum NormalNormal It makes your Belly emptier, but it boosts your Attack to the max! The stat returns to normal when you go to the next floor or step on a Wonder Tile.
30 Smelling Salts NormalNormal It damages an enemy. It causes more damage if the enemy has Paralysis, but it heals the Paralysis.
34 Seismic Toss FightingFighting You'll throw your teammate or an enemy in front of you at another Pokemon or at a trap.
38 Wake-Up Slap FightingFighting It damages an enemy. It causes more damage if the enemy is in the Sleep, Nightmare, or Napping condition, but it will wake the enemy up.
42 Endure NormalNormal You'll get the Enduring status and hang on with 1 HP even if you take big damage. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.
46 Close Combat FightingFighting It damages an enemy but also lowers your Defense and Sp. Def. The stats return to normal when you go to the next floor or step on a Wonder Tile.
50 Reversal FightingFighting It damages an enemy. The lower your HP is, the greater the damage it causes.
54 Heavy Slam SteelSteel It damages an enemy. The havier you are compared to the enemy the greater the damage caused.

By TM

Move Type Effect
Attract NormalNormal It makes an enemy Infatuated, which makes the enemy's moves more likely to fail.
Brick Break FightingFighting It damages an enemy. It also shatters the enemy's Reflect, Light Screen, and Aurora Veil conditions.
Bulk Up FightingFighting It boosts your Attack and Defense. The stats return to normal when you go to the next floor or step on a Wonder Tile.
Bulldoze GroundGround It damages nearby enemies. It also lowers their Travel Speed.
Confide NormalNormal It lowers the enemy's Sp. Atk.
Double Team NormalNormal It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Earthquake GroundGround It damages all Pokemon in the same room except for you. It can also damage Pokemon that are underground while using Dig.
Facade NormalNormal It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn.
Fling DarkDark You throw an item in an arc, hitting another Pokemon with it. It causes the same effect as throwing an item at an enemy.
Focus Blast FightingFighting It damages a Pokemon, even one far away. It could also lower the enemy's Sp. Def.
Frustration NormalNormal It damages an enemy. The less you have opened up to your team, the more powerful this move will be.
Giga Impact NormalNormal It damages an enemy. But it also gives you the Recoil status, which prevents you from doing anything on the next turn.
Hidden Power NormalNormal It damages an enemy. The move's type changes on each adventure.
Hyper Beam NormalNormal It damages Pokemon, even those far away, and causes an explosion that also affects the surroundings. Walls and items on the ground will also disappear. But after you use the move, the Recoil prevents you from doing anything on the next turn.
Low Sweep FightingFighting It damages an enemy. It also lowers the enemy's Travel Speed.
Payback DarkDark You'll get the Counter condition, which enables you to counter when you take damage from physical moves.
Poison Jab PoisonPoison It damages an enemy. It could also make the enemy Poisoned.
Protect NormalNormal You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.
Rain Dance WaterWater It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up.
Rest PsychicPsychic You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed.
Return NormalNormal It damages an enemy. The more you've opened up to your team, the more powerful this move will be.
Rock Slide RockRock It damages an enemy. It could also make the enemy Flinch.
Rock Tomb RockRock It damages an enemy. It also lowers the enemy's Travel Speed.
Round NormalNormal It damages an enemy. It causes more damage if your teammate in the same room just used the same move.
Sleep Talk NormalNormal If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake.
Smack Down RockRock It damages an enemy. If the enemy is flying, it will be Grounded, which allows Ground-type moves to hit it. This move also hits a Pokemon that's in the air from using a move like Fly.
Stone Edge RockRock It damages an enemy. It has a high critical-hit rate.
Substitute NormalNormal You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally.
Sunny Day FireFire It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down.
Surf WaterWater It damages all Pokemon in the same room except you. It can hit a Pokemon with the Dive status.
Swagger NormalNormal It makes an enemy Confused, but it also sharply raises the enemy's Attack.
Toxic PoisonPoison It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like.
Work Up NormalNormal It boosts your Attack and Sp. Atk. The stats return to normal when you go to the next floor or step on a Wonder Tile.

By Move Tutor

Tutor Move Type Effect
Fire Punch FireFire It damages an enemy. It could also leave the enemy with a Burn.
Focus Punch FightingFighting You'll get the Focus Punch condition, focusing your mind and damaging your enemy during the next turn.
Helping Hand NormalNormal It boosts the Attack and Sp. Atk of your teammates in the same room. Their stats return to normal when they go to the next floor or step on a Wonder Tile.
Ice Punch IceIce It damages an enemy. It could also make the enemy Frozen.
Iron Head SteelSteel It damages an enemy. It could also cause the enemy to Flinch.
Knock Off DarkDark It damages an enemy. The power goes up if the enemy has an item. It also knocks the enemy's held item to the floor near it.
Low Kick FightingFighting It damages an enemy. The heavier the enemy, the greater the damage.
Role Play PsychicPsychic It copies the Ability of a Pokemon in front of you. You regain your usual Ability when you go to the next floor.
Snore NormalNormal If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake.
Stomping Tantrum GroundGround It damages an enemy. If your previous move missed, its damage is increased.
Superpower FightingFighting It unleashes awesome power, damaging an enemy but also lowering your Attack and Defense due to fatigue. The stats return to normal when you go to the next floor or step on a Wonder Tile.
Throat Chop DarkDark It damages an enemy and gives them the Throat Chop condition.
Thunder Punch ElectricElectric It damages an enemy. It could also cause Paralysis.

Evolution

Evolution Chain

Pokemon How to Evolve
MakuhitaMakuhita -
HariyamaHariyama Evolves from Makuhita at Lv. 24

Can Hariyama Mega Evolve?

This Pokemon can not Mega Evolve.

How to Get Hariyama

Dungeons Where Hariyama is Found

This Pokemon is not found in any Dungeons.

Hariyama's Rescue Camp

Rescue Camp Price
Mt. Discipline 700

Related Links

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Pokemon by Type

Pokemon by Type
Fire.jpegFire Water.jpegWater Grass.jpegGrass
Electric.jpegElectric Ice.jpegIce Fighting.jpegFighting
Poison.jpegPoison Ground.jpegGround Flying.jpegFlying
Psychic.jpegPsychic Bug.jpegBug Rock.jpegRock
Ghost.jpegGhost Dragon.jpegDragon Dark.jpegDark
Fairy.jpegFairy Steel.jpegSteel Normal.jpegNormal

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