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This is a page about the Pokemon Lotad in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Lotad's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Lotad can be found in.
Lotad | |
---|---|
Type 1 | Type 2 |
Water | Grass |
Ability | Effect |
---|---|
Rain Dish | This Ability helps the Pokemon restore HP naturally more quickly when the weather condition is Rain or Heavy Rain. |
Swift Swim | When the Pokemon uses a move in Rain or Heavy Rain, it uses the move 2 times at once but only consumes PP for 1 use. |
Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!
Lv. | Move | Type | Effect |
---|---|---|---|
Base | Astonish | Ghost | It damages an enemy. It could also cause the enemy to Flinch. |
3 | Growl | Normal | It lowers the Attack of enemies in the same room. |
6 | Absorb | Grass | It damages an enemy. It also restores your HP. The greater the damage it causes, the more HP it restores. |
9 | Bubble | Water | It damages a Pokemon, even one far away. It could also lower the target's Travel Speed. |
12 | Natural Gift | Normal | It damages an enemy. If you're holding food, such as Berries or seeds, the move's type will change and the power will go up. |
15 | Mist | Ice | You and your allies that are in the same room are cloaked in Mist, which prevents all your stats from being lowered. But you're not protected from the effects of your moves that lower your own stats. |
18 | Mega Drain | Grass | It damages an enemy. It also restores your HP. The greater the damage it causes, the more HP it restores. |
21 | Bubble Beam | Water | It damages a Pokemon, even one far away. It could also lower the target's Travel Speed. |
24 | Nature Power | Normal | Borrowing power from nature, a variety of damaging moves will be used depending on the scenery of the floor. |
27 | Rain Dance | Water | It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up. |
30 | Giga Drain | Grass | It damages an enemy. It also restores your HP. The greater the damage it causes, the more HP it restores. |
33 | Zen Headbutt | Psychic | It damages an enemy. It could also cause the enemy to Flinch. |
36 | Energy Ball | Grass | It damages a Pokemon, even one far away. It could also lower the enemy's Sp. Def. |
Move | Type | Effect |
---|---|---|
Attract | Normal | It makes an enemy Infatuated, which makes the enemy's moves more likely to fail. |
Blizzard | Ice | It damages enemies in the same room. It could also make them Frozen. During Hail, the move never misses! |
Confide | Normal | It lowers the enemy's Sp. Atk. |
Double Team | Normal | It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Echoed Voice | Normal | It damages enemies. It causes more damage if its used repeatedly. The power also goes up when you use it after a teammate uses it. |
Energy Ball | Grass | It damages a Pokemon, even one far away. It could also lower the enemy's Sp. Def. |
Facade | Normal | It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn. |
Frustration | Normal | It damages an enemy. The less you have opened up to your team, the more powerful this move will be. |
Grass Knot | Grass | It damages an enemy. The heavier the enemy, the greater the damage caused by the move. |
Hail | Ice | It changes the floor's weather to Hail. During the Hail, all Pokemon except Ice types keep taking damage. |
Hidden Power | Normal | It damages an enemy. The move's type changes on each adventure. |
Ice Beam | Ice | It fires off a cold beam, damaging a Pokemon, even one far away. It could also make the enemy Frozen. |
Nature Power | Normal | Borrowing power from nature, a variety of damaging moves will be used depending on the scenery of the floor. |
Protect | Normal | You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks. |
Rain Dance | Water | It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up. |
Rest | Psychic | You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed. |
Return | Normal | It damages an enemy. The more you've opened up to your team, the more powerful this move will be. |
Round | Normal | It damages an enemy. It causes more damage if your teammate in the same room just used the same move. |
Scald | Water | It damages an enemy. It could also leave the enemy with a Burn. It will thaw a Frozen Pokemon. |
Sleep Talk | Normal | If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake. |
Solar Beam | Grass | You'll get the Solar Beam condition, which lets you charge power to try a powerful attack on the next turn. During Sunny weather or in Extremely Harsh Sunlight, it charges for an immediate attack on the first turn. But during Rain, Heavy Rain, Hail, or a Sandstorm, the damage will be reduced. |
Substitute | Normal | You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally. |
Sunny Day | Fire | It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down. |
Surf | Water | It damages all Pokemon in the same room except you. It can hit a Pokemon with the Dive status. |
Swagger | Normal | It makes an enemy Confused, but it also sharply raises the enemy's Attack. |
Swords Dance | Normal | It sharply boosts your Attack. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Thief | Dark | It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail. |
Toxic | Poison | It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like. |
Tutor | Move | Type | Effect |
---|---|---|---|
Giga Drain | Grass | It damages an enemy. It also restores your HP. The greater the damage it causes, the more HP it restores. | |
Icy Wind | Ice | It damages a Pokemon, even one far away. It also lowers the target's Travel Speed. | |
Seed Bomb | Grass | It damages an enemy. | |
Snore | Normal | If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake. | |
Synthesis | Grass | It restores your HP. During Sunny weather or in Extremely Harsh Sunlight, it restores your HP even more. During Rain, Heavy Rain, Hail, or a Sandstorm, the amount regained goes down. | |
Uproar | Normal | It damages enemies in the same room. It also causes all Pokemon in the same room to be Sleepless. Sleeping Pokemon will wake up immediately. | |
Water Pulse | Water | It damages a Pokemon, even one far away. It could also make the enemy Confused. | |
Zen Headbutt | Psychic | It damages an enemy. It could also cause the enemy to Flinch. |
Pokemon | How to Evolve |
---|---|
Lotad | - |
Lombre | Evolves from Lotad at Lv. 14 |
Ludicolo | Evolves from Lombre using Evolution Crystals |
This Pokemon can not Mega Evolve.
This Pokemon is not found in any Dungeons.
Rescue Camp | Price |
---|---|
Tadpole Pond | 900 |
Cyndaquil | Totodile | Pikachu | Mudkip |
Treecko | Psyduck | Chikorita | Charmander |
Bulbasaur | Torchic | Cubone | Machop |
Eevee | Squirtle | Skitty | Meowth |
Pokemon by Type | ||
---|---|---|
Fire | Water | Grass |
Electric | Ice | Fighting |
Poison | Ground | Flying |
Psychic | Bug | Rock |
Ghost | Dragon | Dark |
Fairy | Steel | Normal |
Lotad Learned Moves, Evolution and Locations
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