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This is a page about the Pokemon Qwilfish in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Qwilfish's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Qwilfish can be found in.
Qwilfish | |
---|---|
Type 1 | Type 2 |
Water | Poison |
Ability | Effect |
---|---|
Poison Point | When the Pokemon is hit with a contact move, like Tackle or Scratch, the attacker sometimes gets Poisoned. |
Swift Swim | When the Pokemon uses a move in Rain or Heavy Rain, it uses the move 2 times at once but only consumes PP for 1 use. |
Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!
Lv. | Move | Type | Effect |
---|---|---|---|
Base | Fell Stinger | Bug | It damages an enemy. Using this move to cause an enemy to faint wil boost your Attack sharply. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Base | Hydro Pump | Water | It fires off water with incredible force to damage even faraway Pokemon. |
Base | Destiny Bond | Ghost | It causes the Destiny Bond condition. The enemy will sustain the same amount of damage that you take. But be careful, its chance of failing rises if used repeatedly. |
Base | Water Gun | Water | It damages an enemy. It reaches up to 2 tiles away. |
Base | Spikes | Ground | It turns your tile into Spikes that damage enemies that step on them. Spikes that you or your teammates make don't do anything to you or your teammates. |
Base | Tackle | Normal | It damages an enemy. |
Base | Poison Sting | Poison | It damages an enemy. It could also make the enemy Poisoned. |
9 | Harden | Normal | It boosts your Defense. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
9 | Minimize | Normal | It sharply boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
13 | Bubble | Water | It damages a Pokemon, even one far away. It could also lower the target's Travel Speed. |
17 | Rollout | Rock | It damages an enemy up to 5 times or until it misses. The power goes up after you use Defense Curl! |
21 | Toxic Spikes | Poison | It turns your tile into Toxic Spikes, which damage enemies that step on the Toxic Spikes, leaving them Poisoned. |
25 | Stockpile | Normal | It boosts your Defense and Sp. Def and stores one unit of power. You can stockpile up to 3 times, but if you try to stockpile any more, the move will fail! The more power you stockpile, the greater the effects of Spit Up and Swallow. |
25 | Spit Up | Normal | Only the power stored using the move Stockpile is released once in an attack. The more power is stored, the greater the move's power. |
29 | Revenge | Fighting | You'll get the Bide status for a little while, and then you'll damage an enemy. The more damage you take while biding, the greater the damage you can cause. |
33 | Brine | Water | It damages an enemy. It will cause more damage if the enemy's HP is down to half or lower. |
37 | Pin Missile | Bug | It damages a Pokemon, even one far away, 2 to 3 times in a row. |
41 | Take Down | Normal | It damages an enemy-but you'll receive recoil damage, too. |
45 | Aqua Tail | Water | It damages an enemy. |
49 | Poison Jab | Poison | It damages an enemy. It could also make the enemy Poisoned. |
Move | Type | Effect |
---|---|---|
Attract | Normal | It makes an enemy Infatuated, which makes the enemy's moves more likely to fail. |
Blizzard | Ice | It damages enemies in the same room. It could also make them Frozen. During Hail, the move never misses! |
Confide | Normal | It lowers the enemy's Sp. Atk. |
Double Team | Normal | It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Explosion | Normal | You'll get the Explosion condition, explode when you're attacked, and damage the Pokemon around you. |
Facade | Normal | It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn. |
Frustration | Normal | It damages an enemy. The less you have opened up to your team, the more powerful this move will be. |
Gyro Ball | Steel | It damages an enemy. The slower your Speed compared to your enemy's, the greater the damage caused by the move. |
Hail | Ice | It changes the floor's weather to Hail. During the Hail, all Pokemon except Ice types keep taking damage. |
Hidden Power | Normal | It damages an enemy. The move's type changes on each adventure. |
Ice Beam | Ice | It fires off a cold beam, damaging a Pokemon, even one far away. It could also make the enemy Frozen. |
Payback | Dark | You'll get the Counter condition, which enables you to counter when you take damage from physical moves. |
Poison Jab | Poison | It damages an enemy. It could also make the enemy Poisoned. |
Protect | Normal | You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks. |
Rain Dance | Water | It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up. |
Rest | Psychic | You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed. |
Return | Normal | It damages an enemy. The more you've opened up to your team, the more powerful this move will be. |
Round | Normal | It damages an enemy. It causes more damage if your teammate in the same room just used the same move. |
Scald | Water | It damages an enemy. It could also leave the enemy with a Burn. It will thaw a Frozen Pokemon. |
Shadow Ball | Ghost | It damages even a faraway Pokemon. It could also lower the enemy's Sp. Def. |
Sleep Talk | Normal | If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake. |
Sludge Bomb | Poison | It damages a Pokemon, even one far away. It could also make the enemy Poisoned. |
Sludge Wave | Poison | It damages nearby enemies. It could also make them Poisoned. |
Substitute | Normal | You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally. |
Surf | Water | It damages all Pokemon in the same room except you. It can hit a Pokemon with the Dive status. |
Swagger | Normal | It makes an enemy Confused, but it also sharply raises the enemy's Attack. |
Taunt | Dark | It makes an enemy Taunted. The taunted Pokemon can't use status moves. The Pokemon can use attack moves, however. |
Thunder Wave | Electric | It inflicts Paralysis on an enemy. |
Toxic | Poison | It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like. |
Venoshock | Poison | It damages an enemy. Its power goes up if the enemy is Poisoned or Badly Poisoned. |
Waterfall | Water | It damages an enemy. It could also make the enemy Flinch. |
Tutor | Move | Type | Effect |
---|---|---|---|
Aqua Tail | Water | It damages an enemy. | |
Bounce | Flying | You get the Bouncing condition You soar and then strike yuor enemy on the next turn. While airborne, you'll evade items and moves. This move could also inflict Paralysis on the enemy. | |
Icy Wind | Ice | It damages a Pokemon, even one far away. It also lowers the target's Travel Speed. | |
Liquidation | Water | It damages an enemy. It could also lower the target's Defense. | |
Pain Split | Normal | It adds together the HP of you and the enemy and then shares the total equally between you. | |
Shock Wave | Electric | It damages nearby enemies. It never misses. | |
Signal Beam | Bug | It damages a Pokemon, even one far away. It could also make the enemy Confused. | |
Snore | Normal | If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake. | |
Throat Chop | Dark | It damages an enemy and gives them the Throat Chop condition. | |
Water Pulse | Water | It damages a Pokemon, even one far away. It could also make the enemy Confused. |
Pokemon | How to Evolve |
---|---|
Qwilfish | - |
This Pokemon can not Mega Evolve.
This Pokemon is not found in any Dungeons.
There were no Rescue Camps found.
Cyndaquil | Totodile | Pikachu | Mudkip |
Treecko | Psyduck | Chikorita | Charmander |
Bulbasaur | Torchic | Cubone | Machop |
Eevee | Squirtle | Skitty | Meowth |
Pokemon by Type | ||
---|---|---|
Fire | Water | Grass |
Electric | Ice | Fighting |
Poison | Ground | Flying |
Psychic | Bug | Rock |
Ghost | Dragon | Dark |
Fairy | Steel | Normal |
Qwilfish Learned Moves, Evolution and Locations
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