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This is a page about the Pokemon Growlithe in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Growlithe's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Growlithe can be found in.
Growlithe | |
---|---|
Type 1 | Type 2 |
Fire | - |
Ability | Effect |
---|---|
Flash Fire | The Pokemon will absorb Fire-type moves that are used on it, boosting the power of its own Fire-type moves. |
Intimidate | When the Pokemon is attacked with a physical move by an enemy next to it, the damage is reduced. |
Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!
Lv. | Move | Type | Effect |
---|---|---|---|
Base | Bite | Dark | It damages an enemy. It could also make the enemy Flinch. |
Base | Roar | Normal | It blows an enemy away in a straight line. If the enemy crashes into any Pokemon or a wall, both Pokemon take damage. |
6 | Ember | Fire | It damages an enemy. It reaches up to 2 tiles away. It could also leave the enemy with a Burn. |
8 | Leer | Normal | It lowers the enemy's Defense. |
10 | Odor Sleuth | Normal | It resets any boosts to evasiveness for all enemies in the same room. It also makes Ghost-type enemies Exposed, which allows Normal- and Fighting-type moves to hit them. |
12 | Helping Hand | Normal | It boosts the Attack and Sp. Atk of your teammates in the same room. Their stats return to normal when they go to the next floor or step on a Wonder Tile. |
17 | Flame Wheel | Fire | It damages an enemy. It could also leave the enemy with a Burn. |
19 | Reversal | Fighting | It damages an enemy. The lower your HP is, the greater the damage it causes. |
21 | Fire Fang | Fire | It damages an enemy. It could also leave the enemy with a Burn. |
23 | Take Down | Normal | It damages an enemy-but you'll receive recoil damage, too. |
28 | Flame Burst | Fire | It even damages a faraway Pokemon. It also damages Pokemon around the target. |
30 | Agility | Psychic | It boosts the Travel Speed of you and your teammates in the same room. |
32 | Retaliate | Normal | It damages an enemy. If you know this move, your Attack goes up sharply when an enemy defeats a teammate. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
34 | Flamethrower | Fire | It damages a Pokemon, even one far away. It could also leave the enemy with a Burn. |
39 | Crunch | Dark | It damages an enemy. It could also lower the enemy's Defense. |
41 | Heat Wave | Fire | It whips up hot winds, damaging enemies in the same room. It could also leave them with a Burn. |
43 | Outrage | Dragon | You go berserk, damaging an enemy 2 to 3 times in a row. After that, you'll get Confused. |
45 | Flare Blitz | Fire | It damages an enemy, but you'll receive recoil damage, too. It could also leave the enemy with a Burn. |
Move | Type | Effect |
---|---|---|
Aerial Ace | Flying | It damages an enemy. It never misses. |
Attract | Normal | It makes an enemy Infatuated, which makes the enemy's moves more likely to fail. |
Confide | Normal | It lowers the enemy's Sp. Atk. |
Double Team | Normal | It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Facade | Normal | It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn. |
Fire Blast | Fire | It damages an enemy. It could also leave the enemy with a Burn. |
Flame Charge | Fire | It damages an enemy. It could also boost your Travel Speed. |
Flamethrower | Fire | It damages a Pokemon, even one far away. It could also leave the enemy with a Burn. |
Frustration | Normal | It damages an enemy. The less you have opened up to your team, the more powerful this move will be. |
Hidden Power | Normal | It damages an enemy. The move's type changes on each adventure. |
Overheat | Fire | It damages nearby enemies, but it also sharply lowers your Sp. Atk. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Protect | Normal | You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks. |
Rest | Psychic | You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed. |
Return | Normal | It damages an enemy. The more you've opened up to your team, the more powerful this move will be. |
Roar | Normal | It blows an enemy away in a straight line. If the enemy crashes into any Pokemon or a wall, both Pokemon take damage. |
Round | Normal | It damages an enemy. It causes more damage if your teammate in the same room just used the same move. |
Safeguard | Normal | You and your teammates in the same room get the Safeguard condition, which prevents you from having bad statuses. |
Sleep Talk | Normal | If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake. |
Snarl | Dark | It damages nearby enemies. It also lowers their Sp. Atk. |
Substitute | Normal | You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally. |
Sunny Day | Fire | It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down. |
Swagger | Normal | It makes an enemy Confused, but it also sharply raises the enemy's Attack. |
Thief | Dark | It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail. |
Toxic | Poison | It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like. |
Wild Charge | Electric | It damages an enemy, but you'll receive recoil damage, too. |
Will-O-Wisp | Fire | It leaves an enemy with a Burn. |
Tutor | Move | Type | Effect |
---|---|---|---|
Covet | Normal | It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail. | |
Heat Wave | Fire | It whips up hot winds, damaging enemies in the same room. It could also leave them with a Burn. | |
Helping Hand | Normal | It boosts the Attack and Sp. Atk of your teammates in the same room. Their stats return to normal when they go to the next floor or step on a Wonder Tile. | |
Iron Tail | Steel | It damages an enemy. It could also lower the enemy's Defense. | |
Outrage | Dragon | You go berserk, damaging an enemy 2 to 3 times in a row. After that, you'll get Confused. | |
Snore | Normal | If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake. |
Pokemon | How to Evolve |
---|---|
Growlithe | - |
Arcanine | Evolves from Growlithe using Evolution Crystals |
This Pokemon can not Mega Evolve.
This Pokemon is not found in any Dungeons.
Rescue Camp | Price |
---|---|
Scorched Plains | 700 |
Cyndaquil | Totodile | Pikachu | Mudkip |
Treecko | Psyduck | Chikorita | Charmander |
Bulbasaur | Torchic | Cubone | Machop |
Eevee | Squirtle | Skitty | Meowth |
Pokemon by Type | ||
---|---|---|
Fire | Water | Grass |
Electric | Ice | Fighting |
Poison | Ground | Flying |
Psychic | Bug | Rock |
Ghost | Dragon | Dark |
Fairy | Steel | Normal |
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