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This is a page about the Pokemon Snorlax in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Snorlax's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Snorlax can be found in.
Snorlax | |
---|---|
Type 1 | Type 2 |
Normal | - |
Ability | Effect |
---|---|
Immunity | It protects the Pokemon from getting Poisoned or Badly Poisoned. |
Thick Fat | The Pokemon takes less damage from Fire- and Ice-type moves. |
Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!
Lv. | Move | Type | Effect |
---|---|---|---|
Base | Tackle | Normal | It damages an enemy. |
4 | Defense Curl | Normal | It boosts your Defense. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
9 | Amnesia | Psychic | It sharply boosts your Sp. Def. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
12 | Lick | Ghost | It damages an enemy. It could also cause Paralysis. |
17 | Chip Away | Normal | It damages an enemy. The enemy's stat changes in Defense and evasiveness don't affect this attack, regardless of whether the stats were boosted or reduced. |
20 | Yawn | Normal | It inflicts the Yawning status on an enemy. It will make the target go to Sleep after a while. |
25 | Body Slam | Normal | It damages an enemy. It could also cause Paralysis. |
28 | Rest | Psychic | You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed. |
28 | Snore | Normal | If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake. |
33 | Sleep Talk | Normal | If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake. |
35 | Giga Impact | Normal | It damages an enemy. But it also gives you the Recoil status, which prevents you from doing anything on the next turn. |
36 | Rollout | Rock | It damages an enemy up to 5 times or until it misses. The power goes up after you use Defense Curl! |
41 | Block | Normal | It causes an enemy to get Stuck. |
44 | Belly Drum | Normal | It makes your Belly emptier, but it boosts your Attack to the max! The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
49 | Crunch | Dark | It damages an enemy. It could also lower the enemy's Defense. |
50 | Heavy Slam | Steel | It damages an enemy. The havier you are compared to the enemy the greater the damage caused. |
57 | High Horsepower | Ground | It damages an enemy. |
Move | Type | Effect |
---|---|---|
Attract | Normal | It makes an enemy Infatuated, which makes the enemy's moves more likely to fail. |
Blizzard | Ice | It damages enemies in the same room. It could also make them Frozen. During Hail, the move never misses! |
Brick Break | Fighting | It damages an enemy. It also shatters the enemy's Reflect, Light Screen, and Aurora Veil conditions. |
Bulldoze | Ground | It damages nearby enemies. It also lowers their Travel Speed. |
Confide | Normal | It lowers the enemy's Sp. Atk. |
Double Team | Normal | It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Earthquake | Ground | It damages all Pokemon in the same room except for you. It can also damage Pokemon that are underground while using Dig. |
Facade | Normal | It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn. |
Fire Blast | Fire | It damages an enemy. It could also leave the enemy with a Burn. |
Flamethrower | Fire | It damages a Pokemon, even one far away. It could also leave the enemy with a Burn. |
Fling | Dark | You throw an item in an arc, hitting another Pokemon with it. It causes the same effect as throwing an item at an enemy. |
Focus Blast | Fighting | It damages a Pokemon, even one far away. It could also lower the enemy's Sp. Def. |
Frustration | Normal | It damages an enemy. The less you have opened up to your team, the more powerful this move will be. |
Giga Impact | Normal | It damages an enemy. But it also gives you the Recoil status, which prevents you from doing anything on the next turn. |
Hidden Power | Normal | It damages an enemy. The move's type changes on each adventure. |
Hyper Beam | Normal | It damages Pokemon, even those far away, and causes an explosion that also affects the surroundings. Walls and items on the ground will also disappear. But after you use the move, the Recoil prevents you from doing anything on the next turn. |
Ice Beam | Ice | It fires off a cold beam, damaging a Pokemon, even one far away. It could also make the enemy Frozen. |
Protect | Normal | You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks. |
Psychic | Psychic | It damages an enemy. It could also lower the enemy's Sp. Def. |
Rain Dance | Water | It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up. |
Rest | Psychic | You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed. |
Return | Normal | It damages an enemy. The more you've opened up to your team, the more powerful this move will be. |
Rock Slide | Rock | It damages an enemy. It could also make the enemy Flinch. |
Rock Tomb | Rock | It damages an enemy. It also lowers the enemy's Travel Speed. |
Round | Normal | It damages an enemy. It causes more damage if your teammate in the same room just used the same move. |
Sandstorm | Rock | It changes the floor's weather to a Sandstorm. Pokemon that can't deal with the weather will keep taking damage. |
Shadow Ball | Ghost | It damages even a faraway Pokemon. It could also lower the enemy's Sp. Def. |
Sleep Talk | Normal | If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake. |
Smack Down | Rock | It damages an enemy. If the enemy is flying, it will be Grounded, which allows Ground-type moves to hit it. This move also hits a Pokemon that's in the air from using a move like Fly. |
Solar Beam | Grass | You'll get the Solar Beam condition, which lets you charge power to try a powerful attack on the next turn. During Sunny weather or in Extremely Harsh Sunlight, it charges for an immediate attack on the first turn. But during Rain, Heavy Rain, Hail, or a Sandstorm, the damage will be reduced. |
Substitute | Normal | You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally. |
Sunny Day | Fire | It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down. |
Surf | Water | It damages all Pokemon in the same room except you. It can hit a Pokemon with the Dive status. |
Swagger | Normal | It makes an enemy Confused, but it also sharply raises the enemy's Attack. |
Thunder | Electric | It can hit an enemy that's in the air from using a move such as Fly. It could also cause Paralysis. During Rain, or Heavy Rain, it never misses. But during Sunny weather or in Extremely Harsh Sunlight, it's hard to land this move. |
Thunderbolt | Electric | It damages nearby enemies. It could also cause Paralysis. |
Toxic | Poison | It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like. |
Wild Charge | Electric | It damages an enemy, but you'll receive recoil damage, too. |
Work Up | Normal | It boosts your Attack and Sp. Atk. The stats return to normal when you go to the next floor or step on a Wonder Tile. |
Tutor | Move | Type | Effect |
---|---|---|---|
After You | Normal | After switching your position with your teammate, it boosts your teammate's Attack, Defense, Sp, Atk, Sp. Def, accuracy, or evasiveness. The stat returns to normal when the Pokemon goes to the next floor or steps on a Wonder Tile. | |
Block | Normal | It causes an enemy to get Stuck. | |
Covet | Normal | It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail. | |
Fire Punch | Fire | It damages an enemy. It could also leave the enemy with a Burn. | |
Focus Punch | Fighting | You'll get the Focus Punch condition, focusing your mind and damaging your enemy during the next turn. | |
Gunk Shot | Poison | It damages a Pokemon, even one far away, and could also make the enemy Poisoned. | |
Hyper Voice | Normal | It damages nearby enemies. | |
Ice Punch | Ice | It damages an enemy. It could also make the enemy Frozen. | |
Icy Wind | Ice | It damages a Pokemon, even one far away. It also lowers the target's Travel Speed. | |
Iron Head | Steel | It damages an enemy. It could also cause the enemy to Flinch. | |
Last Resort | Normal | It deals big damage to an enemy. But it won't hit unless you have a move with 0 PP remaining. The more moves you have with 0 PP, the more powerful this move becomes. | |
Outrage | Dragon | You go berserk, damaging an enemy 2 to 3 times in a row. After that, you'll get Confused. | |
Recycle | Normal | It changes a Plain Seed to a different seed or an Oran Berry. | |
Seed Bomb | Grass | It damages an enemy. | |
Shock Wave | Electric | It damages nearby enemies. It never misses. | |
Snore | Normal | If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake. | |
Superpower | Fighting | It unleashes awesome power, damaging an enemy but also lowering your Attack and Defense due to fatigue. The stats return to normal when you go to the next floor or step on a Wonder Tile. | |
Thunder Punch | Electric | It damages an enemy. It could also cause Paralysis. | |
Water Pulse | Water | It damages a Pokemon, even one far away. It could also make the enemy Confused. | |
Zen Headbutt | Psychic | It damages an enemy. It could also cause the enemy to Flinch. |
Pokemon | How to Evolve |
---|---|
Munchlax | - |
Snorlax | Evolves from Munchlax using Evolution Crystals |
This Pokemon can not Mega Evolve.
This Pokemon is not found in any Dungeons.
Rescue Camp | Price |
---|---|
Vibrant Forest | 800 |
Cyndaquil | Totodile | Pikachu | Mudkip |
Treecko | Psyduck | Chikorita | Charmander |
Bulbasaur | Torchic | Cubone | Machop |
Eevee | Squirtle | Skitty | Meowth |
Pokemon by Type | ||
---|---|---|
Fire | Water | Grass |
Electric | Ice | Fighting |
Poison | Ground | Flying |
Psychic | Bug | Rock |
Ghost | Dragon | Dark |
Fairy | Steel | Normal |
Snorlax Learned Moves, Evolution and Locations
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