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Pokemon Mystery Dungeon DX Switch

Tauros Learned Moves, How to Get, and Evolution

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This is a page about the Pokemon Tauros in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Learn Tauros's Moves, Abilities, Rescue Camp, Evolution Chain, and which Dungeons Tauros can be found in.

Tauros Basic Information

Tauros Pokemon No. and Type

Tauros
Tauros Image
Pokemon No. 128
Type

Tauros Ability

Ability Effect
Intimidate When the Pokemon is attacked with a physical move by an enemy next to it, the damage is reduced.
Sheer Force The power of the Pokemon's move goes up, but additional effects are lost. For example, Crush Claw won't lower the target's Defense anymore, but the move will deal more damage.

Is Recruiting Tauros Worth It?

Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!

Best Pokemon for the Story

How to Get Tauros

Dungeons Where Tauros is Found

Dungeon # of Floors Boss Strong Foe
Great Canyon 13
-
Ambipom Image
Wish Cave 99
Jirachi Image
-
Joyous Tower 99
-
-
Purity Forest 99
Celebi Image
-

Tauros Rescue Camp

Rescue Camp Price
Safari 600

Tauros Learned Moves

By Level Up

Lv. Move Type Effect
Base Tackle NormalNormal It damages an enemy.
3 Tail Whip NormalNormal It lowers the enemy's Defense.
5 Rage NormalNormal You'll get Enraged, which boosts your Attack every time you take damage from a move. The boosted Attack returns to normal when you go to the next floor or step on a Wonder Tile.
8 Horn Attack NormalNormal It damages an enemy.
11 Scary Face NormalNormal It reduces the enemy's Travel Speed.
15 Pursuit DarkDark It damages an enemy. The damage goes up if the enemy has a bad status.
19 Rest PsychicPsychic You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed.
24 Payback DarkDark You'll get the Counter condition, which enables you to counter when you take damage from physical moves.
29 Work Up NormalNormal It boosts your Attack and Sp. Atk. The stats return to normal when you go to the next floor or step on a Wonder Tile.
35 Zen Headbutt PsychicPsychic It damages an enemy. It could also cause the enemy to Flinch.
41 Take Down NormalNormal It damages an enemy-but you'll receive recoil damage, too.
48 Swagger NormalNormal It makes an enemy Confused, but it also sharply raises the enemy's Attack.
50 Thrash NormalNormal It damages an enemy 2 to 3 times in a row. After that, you'll get Confused.
63 Giga Impact NormalNormal It damages an enemy. But it also gives you the Recoil status, which prevents you from doing anything on the next turn.

By TM

Move Type Effect
Attract NormalNormal It makes an enemy Infatuated, which makes the enemy's moves more likely to fail.
Blizzard IceIce It damages enemies in the same room. It could also make them Frozen. During Hail, the move never misses!
Bulldoze GroundGround It damages nearby enemies. It also lowers their Travel Speed.
Confide NormalNormal It lowers the enemy's Sp. Atk.
Double Team NormalNormal It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Earthquake GroundGround It damages all Pokemon in the same room except for you. It can also damage Pokemon that are underground while using Dig.
Facade NormalNormal It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn.
Fire Blast FireFire It damages an enemy. It could also leave the enemy with a Burn.
Flamethrower FireFire It damages a Pokemon, even one far away. It could also leave the enemy with a Burn.
Frustration NormalNormal It damages an enemy. The less you have opened up to your team, the more powerful this move will be.
Giga Impact NormalNormal It damages an enemy. But it also gives you the Recoil status, which prevents you from doing anything on the next turn.
Hidden Power NormalNormal It damages an enemy. The move's type changes on each adventure.
Hyper Beam NormalNormal It damages Pokemon, even those far away, and causes an explosion that also affects the surroundings. Walls and items on the ground will also disappear. But after you use the move, the Recoil prevents you from doing anything on the next turn.
Ice Beam IceIce It fires off a cold beam, damaging a Pokemon, even one far away. It could also make the enemy Frozen.
Payback DarkDark You'll get the Counter condition, which enables you to counter when you take damage from physical moves.
Protect NormalNormal You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.
Rain Dance WaterWater It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up.
Rest PsychicPsychic You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed.
Return NormalNormal It damages an enemy. The more you've opened up to your team, the more powerful this move will be.
Rock Slide RockRock It damages an enemy. It could also make the enemy Flinch.
Rock Tomb RockRock It damages an enemy. It also lowers the enemy's Travel Speed.
Round NormalNormal It damages an enemy. It causes more damage if your teammate in the same room just used the same move.
Sandstorm RockRock It changes the floor's weather to a Sandstorm. Pokemon that can't deal with the weather will keep taking damage.
Sleep Talk NormalNormal If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake.
Smart Strike SteelSteel It damages an enemy. It never misses.
Solar Beam GrassGrass You'll get the Solar Beam condition, which lets you charge power to try a powerful attack on the next turn. During Sunny weather or in Extremely Harsh Sunlight, it charges for an immediate attack on the first turn. But during Rain, Heavy Rain, Hail, or a Sandstorm, the damage will be reduced.
Stone Edge RockRock It damages an enemy. It has a high critical-hit rate.
Substitute NormalNormal You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally.
Sunny Day FireFire It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down.
Surf WaterWater It damages all Pokemon in the same room except you. It can hit a Pokemon with the Dive status.
Swagger NormalNormal It makes an enemy Confused, but it also sharply raises the enemy's Attack.
Thunder ElectricElectric It can hit an enemy that's in the air from using a move such as Fly. It could also cause Paralysis. During Rain, or Heavy Rain, it never misses. But during Sunny weather or in Extremely Harsh Sunlight, it's hard to land this move.
Thunderbolt ElectricElectric It damages nearby enemies. It could also cause Paralysis.
Toxic PoisonPoison It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like.
Wild Charge ElectricElectric It damages an enemy, but you'll receive recoil damage, too.
Work Up NormalNormal It boosts your Attack and Sp. Atk. The stats return to normal when you go to the next floor or step on a Wonder Tile.

By Move Tutor

Move Type
Range
Effect
Endeavor NormalNormal
Front
It damages an enemy, cutting the enemy's HP down to equal your HP. If your HP is higher than the enemy's, it has no effect.
Helping Hand NormalNormal
Entire room
It boosts the Attack and Sp. Atk of your teammates in the same room. Their stats return to normal when they go to the next floor or step on a Wonder Tile.
Icy Wind IceIce
4 tiles away
It damages a Pokemon, even one far away. It also lowers the target's Travel Speed.
Iron Head SteelSteel
Front
It damages an enemy. It could also cause the enemy to Flinch.
Iron Tail SteelSteel
Front
It damages an enemy. It could also lower the enemy's Defense.
Outrage DragonDragon
Front
You go berserk, damaging an enemy 2 to 3 times in a row. After that, you'll get Confused.
Role Play PsychicPsychic
Front
It copies the Ability of a Pokemon in front of you. You regain your usual Ability when you go to the next floor.
Shock Wave ElectricElectric
1 tile around user
It damages nearby enemies. It never misses.
Snore NormalNormal
1 tile around user
If you're sleeping, it will be used automatically and will damage enemies around you. It could also make them Flinch. Keep in mind that nothing will happen if you use it while you're wide awake.
Spite GhostGhost
Front
It sharply lowers the PP of the move last used by the enemy. It fails if the enemy had not used a move or if the enemy's PP is already 0.
Stomping Tantrum GroundGround
It damages an enemy. If your previous move missed, its damage is increased.
Uproar NormalNormal
Front
It damages enemies in the same room. It also causes all Pokemon in the same room to be Sleepless. Sleeping Pokemon will wake up immediately.
Water Pulse WaterWater
4 tiles away
It damages a Pokemon, even one far away. It could also make the enemy Confused.
Zen Headbutt PsychicPsychic
Front
It damages an enemy. It could also cause the enemy to Flinch.

Tauros Evolution

Evolution Chain

Pokemon How to Evolve
TaurosTauros -

Can Tauros Mega Evolve?

This Pokemon can not Mega Evolve.

Related Links

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List of All Pokemon

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Pokemon by Type

Pokemon by Type
Fire.jpegFire Water.jpegWater Grass.jpegGrass
Electric.jpegElectric Ice.jpegIce Fighting.jpegFighting
Poison.jpegPoison Ground.jpegGround Flying.jpegFlying
Psychic.jpegPsychic Bug.jpegBug Rock.jpegRock
Ghost.jpegGhost Dragon.jpegDragon Dark.jpegDark
Fairy.jpegFairy Steel.jpegSteel Normal.jpegNormal

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