Pokemon Mystery Dungeon DX Switch

List of Fire-type Moves

Game8's Pokemon Scarlet and Violet Wiki is live!
Check Game8's Guide for all your needs at lightning speed!

This is a list of all Fire-type Moves appearing in the game Pokemon Mystery Dungeon: Rescue Team DX on the Nintendo Switch. Read on to find out the Initial PP, Effect, Range and Target of each Move!

Moves by Type
Fire.jpegFire Water.jpegWater Grass.jpegGrass
Electric.jpegElectric Ice.jpegIce Fighting.jpegFighting
Poison.jpegPoison Ground.jpegGround Flying.jpegFlying
Psychic.jpegPsychic Bug.jpegBug Rock.jpegRock
Ghost.jpegGhost Dragon.jpegDragon Dark.jpegDark
Fairy.jpegFairy Steel.jpegSteel Normal.jpegNormal

List of Fire-type Moves

Move Effect
Blast Burn It damages enemies in the same room. But it also gives you the Recoil status, which prevents you from doing anything on the next turn.
Blaze Kick It damages an enemy. It could also leave the enemy with a Burn. It has a high critical-hit rate.
Burn Up It damages an enemy. Using this move removes your Fire type. You regain your Fire type when you go to the next floor or faint. It fails if you aren't Fire type.
Ember It damages an enemy. It reaches up to 2 tiles away. It could also leave the enemy with a Burn.
Eruption It damages nearby enemies. The less HP you have, the less powerful this attack will be.
Fire Blast It damages an enemy. It could also leave the enemy with a Burn.
Fire Fang It damages an enemy. It could also leave the enemy with a Burn.
Fire Pledge It damages an enemy. If your teammate is in a position from which it can use Grass Pledge, the PP of Grass Pledge will be used, but its power increases, and enemies in the same room as you will get the Sea of Fire condition.
Fire Punch It damages an enemy. It could also leave the enemy with a Burn.
Fire Spin It damages an enemy. It could also cause the Fire Spin condition.
Flame Burst It even damages a faraway Pokemon. It also damages Pokemon around the target.
Flame Charge It damages an enemy. It could also boost your Travel Speed.
Flame Wheel It damages an enemy. It could also leave the enemy with a Burn.
Flamethrower It damages a Pokemon, even one far away. It could also leave the enemy with a Burn.
Flare Blitz It damages an enemy, but you'll receive recoil damage, too. It could also leave the enemy with a Burn.
Heat Wave It whips up hot winds, damaging enemies in the same room. It could also leave them with a Burn.
Incinerate It damages an enemy. If the enemy is carrying any food, this move burns the food, making it useless.
Inferno It damages an enemy. It also leaves the enemy with a Burn.
Lava Plume It damages nearby enemies. It could also leave them with a Burn.
Mystical Fire It damages an enemy. It also lowers the enemy's Sp. Atk.
Overheat It damages nearby enemies, but it also sharply lowers your Sp. Atk. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Sacred Fire It damages enemies in the same room with mystical flames. It could also leave enemies with a Burn.
Sunny Day It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down.
Will-O-Wisp It leaves an enemy with a Burn.

Related Links

Moves Banner.png

List of Moves Best Moves Tier List
Moves by Type
Fire.jpegFire Water.jpegWater Grass.jpegGrass
Electric.jpegElectric Ice.jpegIce Fighting.jpegFighting
Poison.jpegPoison Ground.jpegGround Flying.jpegFlying
Psychic.jpegPsychic Bug.jpegBug Rock.jpegRock
Ghost.jpegGhost Dragon.jpegDragon Dark.jpegDark
Fairy.jpegFairy Steel.jpegSteel Normal.jpegNormal

Author

    Walkthrough Menu

    All rights reserved