Fire Emblem Heroes (FEH)

Clair Builds and Best IVs

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This is a ranking page for the hero Clair - Highborn Flier from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Clair.


Clair Rating and Basic Information

FEH Clair Banner

Overall Rating 8.0/10
Reroll Ranking (excluding Inherit Skill) Unranked
(▶Reroll Ranking)
Ranking (including Inherit Skill) B
(▶FEH Tier List)

Clair - Highborn Flier: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? Weapon is effective on armored and cavalry units
・Lance wielding unit with high Res
・Special refinement grants effect identical to Flashing Blade

Clair Skills at 5★


Might: 16  Range: 1
Effective against Armored and Cavalry foes.

Range: 1
Converts penalties on target into bonuses.

If unit initiates combat, unit moves 1 space away after combat.

Grants adjacent allies Spd +4 during combat.

Clair Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (18) HP Superboon ★★☆☆☆
Atk (22) Attack Boon ★★★★★
Spd (8) No Spd IV ★★★☆☆
Def (5) Def Boon ★★★★☆
Res (9) No Res IV ★★★☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Atk/-HP

The best IVs for Clair are +Atk and -HP. Clair's Atk stat is pretty bad for an attacker so you should raise it as much as you can. It's the only thing holding her back as her Spd is respectable. Additionally, her Atk is a superboon so you should take advantage of it as much as possible. Like many units, HP is not of importance to her so you can safely take it as her bane.

+Atk or for a +10 Merge

We recommend a +Atk IV when merging Clair to 10. This is for the same reasons as above. This will help her take out enemies when she scores follow-up attacks with her great Spd. Take note that her special effect refine is similar to the effects of Flashing Blade 3. This means that it relies on her having a high Spd to trigger. You can consider getting a +Spd IV too, but we recommend that you rely on buffs from allies to raise her Spd instead.

Clair Best Builds

Desperate Fury Clair

HOT
Weapon Skill IconRhomphaia
Special Skill IconMoonbow
Emblem Icon: -
Passive Skill A IconFury 4
Attuned Skill Icon: -

How to Use, Explanation

This build has Clair use her exclusive weapon skill Rhomphaia. Using the standard Fury-Desperation duo will max out Clair’s stats, making her a very easy to use unit. Def Smoke 3 will debuff the enemy team, though you can also opt to use another Smoke skill or a Joint Drive Skill.

Firesweep Ploy Clair

Special Skill IconIceberg
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

This skillset has you inherit Firesweep Lance and Swift Sparrow. Clair is lacking in the way of Atk and Def, so Firesweep Lance is a good option to prevent enemy counterattacks. In order to make use of her high Res stat, a Ploy skill will be used to lower the foe’s defensive stats. This should ensure many foes fall by preventing their counterattack, allowing Clair to strike twice.

Distant Counter Clair

Special Skill IconIceberg
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

This build requires you to give Clair Distant Counter and Dull Ranged 3. In order to make the most of Clair’s high Res stat, have her take an attack from a mage and then take down that foe with a counterattack. She will not be of much use up against physical attackers, so make sure to have another unit ready to fill this role and get the most out of your team.

Source Heroes for All Skills

Clair Best Weapon Refinement

Effect of Clair's Refined Weapon

Exclusive Weapon Effect from Refining (Special Effect Type)
SP: 400
Might: 16 Range: 1 HP: +3
Effective against armored and cavalry foes.
If unit’s Spd > foe’s Spd, grants Special cooldown charge +1 per unit’s attack. (Only highest value applied. Does not stack.)
Arena Medal:500 Divine Dew:200

We recommend the Special Effect Refine for Rhomphaia

It is similar to the effects of Flashing Blade 3. Having her special sped up is great for her as she can not rely on her raw Atk stat alone to deal damage. Conveniently, her Spd is at a decent enough level to take advantage of this skill.

This makes stacking a ton of Spd onto Clair a great idea. Spd does not only increase her chance of speeding-up her special attack, but it also allows her to score more follow-up attacks which not only mean more damage, but they also speed-up her special cooldown further!

Weapon Refinery Tier List

About the Weapon Refinery

Clair Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
156
HP
HP 37 37
Rank: 796/1089
Atk
Atk 26 26
Rank: 959/1089
Spd
Spd 36 36
Rank: 365/1089
Def
Def 24 24
Rank: 650/1089
Res
Res 33 33
Rank: 212/1089

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 42 46 41 28 38 195
Lv.40 +10 42 30 41 28 38 179

HP Atk Spd Def Res Total
+HP
Lv.40 +10
45 30 40 28 37 180
+Atk
Lv.40 +10
41 34 40 28 37 180
+Spd
Lv.40 +10
41 30 43 28 37 179
+Def
Lv.40 +10
41 30 40 32 37 180
+Res
Lv.40 +10
41 30 40 28 40 179

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 37 42 36 24 33 172
5★ Lv.40 37 26 36 24 33 156
4★ Lv.40 35 24 34 22 31 146
3★ Lv.40 34 23 32 21 29 139

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 18 22 8 5 9 62
4★ Lv.1 17 17 8 4 9 55
3★ Lv.1 17 14 7 4 8 50

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
38 37 42 26 40 183
41 37 42 26 31 177
41 37 41 32 26 177
44 36 36 32 24 172
37 32 36 28 34 167
38 32 37 27 29 163
37 31 35 31 28 162
40 33 37 27 25 162
39 30 35 25 29 158
40 35 35 22 25 157
Clair Icon Clair
37 26 36 24 33 156

Note: Stats bonuses from skills are not taken into account.

Clair Roles, Strengths, and Weaknesses

Clair Roles

Clair - Highborn Flier Roles
Close Physical Attack ImageClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Clair is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.

Clair Strengths

Rhomphaia is strong against cavalry and armored foes

Rhomphaia is a unique lance in the sense that it is effective against both armored and cavalry units. Those two are not the most common unit types, but since Clair covers both of them, this effect becomes very reliable. This is not without drawbacks though as Clair possesses an awful Atk stat. It can be said that Rhomphaia is the redeeming factor in Clair's offensive ability.

Rhomphaia has access to a powerful special effect refine

As mentioned, Clair has an awful Atk stat, this means she heavily relies on other means such has her Spd stat and special attack to deal damage. Conveniently, Rhomphaia's special effect refine magnifies these strengths of hers. Getting this upgrade on top of other investments fixes Clair's weakness and makes her a good, well-rounded flier. You can read more about this upgrade in the special effect refine section.

Hit and Run can be a useful utility skill

Clair's B skill, Hit and Run, moves Clair a space backward if she initiates combat. This allows for some pretty useful interactions such as having an ally use Drag Back on her. If the unit she attacked is an armored unit, they will not be able to hit Clair in the next phase. Units in the back line of the enemy who can normally attack an initiating ally can also lose reach of Clair.

It is a lackluster skill without the strategy, but if you put some thought into it, Hit and Run can win you some maps.

Clair Weaknesses

Weak to bows

As a flying unit, Clair takes 1.5x damage from bows and weapons effective on flying units. Be sure to keep them out of the range of archers and leave them to other units.
Heroes with Effective Skills

Should you Unlock Potential?

Should You Unlock Potential for this Hero? A Rank Icon

We Recommend You Unlock Potential for Clair - Highborn Flier!

We recommend that you use Unlock Potential to bring Clair - Highborn Flier from 4 Stars to 5 Stars. Clair - Highborn Flier is a very useful anti armor and cavalry, so we recommend you Unlock Potential for Clair - Highborn Flier if your team lacks a strong anti armor and cavalry.

Unlock Potential Tier List

Clair - List of Skills

Weapons

Skill Name Might Range Effect Learned At
6 1 No Effect 3★
8 1 No Effect 3★
11 1 No Effect 3★
15 1 No Effect 5★
16 1 Effective against Armored and Cavalry foes. 5★

Assists

Skill Name Range Effect Learned At
1 Converts penalties on target into bonuses. 3★

Specials

This Hero has no Special skills that can be learned.

Passives

Skill Name Effect Learned At
If unit initiates combat, unit moves 1 space away after combat. 3★
Grants adjacent allies Spd +2 during combat. 3★
Grants adjacent allies Spd +3 during combat. 4★
Grants adjacent allies Spd +4 during combat. 5★

Clair as a Source Hero

Clair Avatar

Value of Skills ★★★☆☆

Inheriting Hit and Run

Clair can be used to inherit the skill Hit and Run. Take note that this skill is pretty rare. If you do not plan to use Clair in combat, you can turn her into a useful Combat Manual.

How to Get Clair / Illustrations / Voice Actor / Quotes

How to Get Clair

Obtain Through Regular Summon

Clair is a Hero who can be pulled from any summon.

Note: Not currently a featured hero in any Summon events.

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Alexis Tipton
Illustrator Takagi Masafumi (高木正文)
Appears In

Illustration

Quotes: Special Triggered

Special Triggered Quotes are voice lines that play upon activating a Special attack.

On your knees!
You brute!
Too late.
You should be honored!

Lv 40 5★ Dialogue

Lv 40 5★ Dialogue become available when a hero attains Lv. 40 at 5★ rarity.

Ah, there you are, my fine friend {Summoner}!
I was just thinking how nice it would be to see your face. Why, you ask?
I suppose I’ve taken a liking to you. Is there something so very strange about that?
Yes? No? Perhaps? Well, let’s throw caution to the wind. It’s undeniable we have a bond.
It’s quite mysterious, and perhaps even fate. But I hope you don’t misunderstand.
My heart’s fondest affections are reserved for Alm— Oh! Please forget I said that.
Still, here is what I meant to say. You have somehow become very dear to me. That is all.

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