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This is a ranking page for the hero Karin - Driven Knight from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Karin.
List of Contents
New Heroes - New Heroes & Ascended Mareeta Featured Heroes | |||
---|---|---|---|
Ascended Mareeta [9.0/10] |
Galzus [8.5/10] |
Karin [8.5/10] |
August [8.5/10] |
Overall Rating | 8.5/10 |
---|---|
Reroll Ranking (excluding Inherit Skill) |
B (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
---|---|
Rarity | |
What Kind of Character Are They? | ・Weapon skill buffs Atk/Def for self and nearby allies ・Receives passive bonuses to Atk/Def for being near allies and grants those allies bonus Atk |
Might: 14 Range: 1 Grants Atk/Def+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk/Def+4 to unit during combat. |
Cooldown Count = 2 Treats foe's Def/Res as if reduced by 30% during combat. |
Grants Atk/Def+X to unit during combat. (X = 2 × number of allies within 2 spaces, + 1; max 7.) |
Grants allies within 2 spaces Atk +3 during combat. |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (19) | ★★★☆☆ | |
Atk (7) | ★★★☆☆ | |
Spd (12) | ★★★★★ | |
Def (7) | ★★☆☆☆ | |
Res (7) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Karin are +Spd and -HP. Spd increases Karin's already high Spd stat to higher levels, allowing her to compete with the speediest units in the game.
Her Def and Res are serviceable, thus we take -HP as a bane because it is the easiest stat to patch up through Legendary or Mythic blessing bonuses.
We recommend +Spd when merging Karin to +10 for similar reasons above. Karin is one of the fastest units in the game, maximizing her Spd stat is essential in competing against the metagame.
HOT | |
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:
Moonbow
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-
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:
-
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This is a budget build using most of Karin's base kit. Dual Atk/Def Form stacks the bonuses to keep her alive throughout multiple engagements. Aerobatics provides mobility to maximize her Form skills.
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
177 | ||
HP |
41 |
Rank: 342/1184 |
Atk |
37 |
Rank: 584/1184 |
Spd |
42 |
Rank: 217/1184 |
Def |
26 |
Rank: 700/1184 |
Res |
31 |
Rank: 337/1184 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 41 | 51 | 42 | 26 | 31 | 191 |
5★ Lv.40 | 41 | 37 | 42 | 26 | 31 | 177 |
4★ Lv.40 | 38 | 35 | 40 | 24 | 28 | 165 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 19 | 21 | 12 | 7 | 7 | 66 |
4★ Lv.1 | 18 | 17 | 12 | 6 | 6 | 59 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
40 | 47 | 37 | 47 | 23 | 194 | |
43 | 48 | 36 | 41 | 25 | 193 | |
38 | 37 | 42 | 26 | 40 | 183 | |
41 | 37 | 41 | 32 | 26 | 177 | |
Karin
|
41 | 37 | 42 | 26 | 31 | 177 |
44 | 36 | 36 | 32 | 24 | 172 | |
37 | 32 | 36 | 28 | 34 | 167 | |
38 | 32 | 37 | 27 | 29 | 163 | |
37 | 31 | 35 | 31 | 28 | 162 | |
40 | 33 | 37 | 27 | 25 | 162 | |
39 | 30 | 35 | 25 | 29 | 158 | |
40 | 35 | 35 | 22 | 25 | 157 | |
37 | 26 | 36 | 24 | 33 | 156 |
Note: Stats bonuses from skills are not taken into account.
Karin is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he/she deals will be equivalent to her Atk minus the foe's Def stat.
Karin comes with a new inheritable weapon in Allied Lance+.
This weapon provides Atk/Def+4 to Karin and her nearby allies as long as they are within 2 spaces away from each other.
Allied Lance+'s effects stack with other passive skills that grant bonuses such as Karin's Atk/Def Form 3 and Drive Atk 2, further improving the combat capabilities of Karin and her allies!
As a flying unit, Karin takes 1.5x damage from bows and weapons effective on flying units. Be sure to keep them out of the range of archers and leave them to other units.
Heroes with Effective Skills
Karin is yet another lance flier released into the game, and she has no unique skill to call her own (as of March 2022).
This makes her a difficult choice to field on your team, especially if you already have other invested lance fliers in your barracks.
Should You Unlock Potential for this Hero? |
---|
We recommend that you use Unlock Potential to bring Karin - Driven Knight from 4 Stars to 5 Stars. Karin - Driven Knight is very useful as a speedy lance flier, so you may find using Unlock Potential on Karin - Driven Knight helpful if your team lacks a party member with this role.
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
6 | 1 | No Effect | 3★ | |
8 | 1 | No Effect | 3★ | |
10 | 1 | Grants Atk/Def+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk/Def+4 to unit during combat. | 3★ | |
14 | 1 | Grants Atk/Def+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk/Def+4 to unit during combat. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 3★ | |
(Cooldown Count = 2) Treats foe's Def/Res as if reduced by 30% during combat. | 4★ |
Skill Name | Effect | Learned At |
---|---|---|
Grants Atk/Def+X to unit during combat. (X = number of allies within 2 spaces; max 3.) | 3★ | |
Grants Atk/Def+X to unit during combat. (X = number of allies within 2 spaces + 2; max 5.) | 3★ | |
Grants Atk/Def+X to unit during combat. (X = 2 × number of allies within 2 spaces, + 1; max 7.) | 4★ | |
Grants adjacent allies Atk +2 during combat. | 3★ | |
Grants allies within 2 spaces Atk +2 during combat. | 4★ | |
Grants allies within 2 spaces Atk +3 during combat. | 5★ |
Value of Skills | ★★★☆☆ |
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Karin comes with Allied Lance+, Atk/Def Form 3, and Drive Atk 2 as inheritance options.
Only Allied Lance+ is worth inheriting, however. The other skills can be found on other heroes.
Karin is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Anairis Quiñones |
---|---|
Illustrator | Naruse Uroko |
Appears In |
Heroes from New Heroes - New Heroes & Ascended Mareeta | |||
---|---|---|---|
Ascended Mareeta [9.0/10] |
Galzus [8.5/10] |
Karin [8.5/10] |
August [8.5/10] |
▶︎Return to the Blue Heroes Page
Close-Range | Ranged |
---|---|
Lance | Blue Tome |
Blue Breath | Blue Dagger |
Blue Beast | Blue Bow |
Karin Builds and Best IVs
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